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2015-08-22SHERLOCK: RT: Simplified implementation of transBlitFromPaul Gilbert
2015-08-22SHERLOCK: RT: Cleanup of sDrawXOffset & sDrawYOffsetPaul Gilbert
2015-08-22SHERLOCK: RT: Fix Sherlock being drawn behind desk at HospitalPaul Gilbert
2015-08-22SHERLOCK: RT: Workaround for occasional crash changing char sequencePaul Gilbert
2015-08-22SHERLOCK: RT: Fix dialog background shading data after viewing journalPaul Gilbert
2015-08-21SHERLOCK: 3DO: Cleanup of conversation message playbackPaul Gilbert
The changes remove most of the hardcoding that was in place for showing the conversation movies, and have them triggered like the Rose Tattoo speech files. It will still need some work to hook it into our new voice playback, though, so text dialogs are closed at the right time
2015-08-21SHERLOCK: RT: Fix flickering newspaper inside Baker StreetPaul Gilbert
2015-08-21SHERLOCK: RT: Implement journal scrollbar thumbnail draggingPaul Gilbert
2015-08-21SHERLOCK: SS: Simplify pushSequenceEntryPaul Gilbert
2015-08-21SHERLOCK: Remove unused variableTorbjörn Andersson
2015-08-20SHERLOCK: RT: Minor fixes and added highlight enum to JournalPaul Gilbert
2015-08-20SHERLOCK: RT: Don't record journal entries during Watson's prologuePaul Gilbert
2015-08-20SHERLOCK: RT: Fix crash in intro sequencePaul Gilbert
2015-08-19MOHAWK: Use floor instead of roundMatthew Hoops
round() is C99; floor() and adding 0.5 to the parameter is sufficient. Probably having detection for floor() and a compatibility definition otherwise would make sense.
2015-08-19SHERLOCK: Fix memory leak in resource managerPaul Gilbert
2015-08-19SHERLOCK: SS: Fix default direction for playerPaul Gilbert
2015-08-19SHERLOCK: RT: Fix resetting sequence on objects with hasAbortsPaul Gilbert
2015-08-19MORTVILLE: Add detection for the version reported in #6575Strangerke
2015-08-19SHERLOCK: RT: Clear sequence stack when changing scenesPaul Gilbert
2015-08-18SHERLOCK: Standardize sequence stack code for both gamesPaul Gilbert
2015-08-17SHERLOCK: Rename talk to initTalkPaul Gilbert
2015-08-17SHERLOCK: RT: Extra integrity checks for the _talkSequenceStackPaul Gilbert
2015-08-17SHERLOCK: RT: Properly crop long speech filenamesPaul Gilbert
2015-08-17SHERLOCK: RT: Fix hang on ALLOW_TALK_CODE sequence codePaul Gilbert
2015-08-17SHERLOCK: RT: Merge setStillSequence & setListenSequence methodsPaul Gilbert
2015-08-16SHERLOCK: RT: Add missing talk sequence stack handlingPaul Gilbert
2015-08-16SHERLOCK: RT: Fix return of findSpeakerPaul Gilbert
2015-08-16SHERLOCK: RT: Fix occassional crash after loading savegamesPaul Gilbert
2015-08-16SHERLOCK: RT: Don't allow saving the game during the introPaul Gilbert
2015-08-16SHERLOCK: RT: Don't allow skipping intro until title is shownPaul Gilbert
2015-08-16TSAGE: Disable Sherlock logo code in TsAGE engine by defaultPaul Gilbert
Now that we have the code completely implemented inside the Sherlock engine, we don't need the TsAGE engine detecting the Logo anymore
2015-08-16SHERLOCK: Further fixes to character movement across savesPaul Gilbert
Restoring movement across save didn't work, so properly handle stopping any moving characters when loading a savegame
2015-08-15SHERLOCK: Fix saving/loading when characters are movingPaul Gilbert
2015-08-15SHERLOCK: RT: Fix erasing background of scaled images with offsetsPaul Gilbert
2015-08-15SHERLOCK: RT: Implemented setMusicVolume, cleanup of sound codePaul Gilbert
2015-08-15SHERLOCK: RT: Reset _startSeq when an object sequence is changedPaul Gilbert
2015-08-15SHERLOCK: RT: Save sequence starts in _startSeq, not _sequenceNumberPaul Gilbert
2015-08-15SHERLOCK: RT: Fix freeing character _altImages when done withPaul Gilbert
2015-08-15SHERLOCK: RT: Fix hasAborts to return correct resultsPaul Gilbert
2015-08-15SHERLOCK: RT: Return correct speaker index from findSpeaker for HolmesPaul Gilbert
2015-08-15SHERLOCK: RT: Fix resetting sprite sequencesPaul Gilbert
2015-08-14SHERLOCK: RT: Fix setting up speech file to use during cutscenesPaul Gilbert
2015-08-14SHERLOCK: Fix comment typoTorbjörn Andersson
2015-08-14SHERLOCK: Remove unused variableTorbjörn Andersson
2015-08-13SHERLOCK: RT: Removal of redundant music codePaul Gilbert
2015-08-13SHERLOCK: RT: Revert lookAtObject to use playSoundPaul Gilbert
2015-08-13SHERLOCK: RT: Merge playSound and playSpeech codePaul Gilbert
2015-08-13SHERLOCK: RT: SImplification of old speech codePaul Gilbert
2015-08-12SHERLOCK: RT: Fix voice-only conversations when subtitles are offPaul Gilbert
2015-08-12SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles settingPaul Gilbert