Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-24 | LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵ | Littleboy | |
buffer | |||
2011-05-24 | SWORD25: Remove unused Lua print stuff | Max Horn | |
2011-05-23 | TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewers | eriktorbjorn | |
This is a simpler fix than the one I committed to the 1.3 branch, but since it carries a theoretical risk of regressions it's so much more macho. | |||
2011-05-23 | TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewers | eriktorbjorn | |
This is the cowardly fix that reintroduces one of the variables that was removed by a cleanup on April 10. | |||
2011-05-23 | SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL defines | Max Horn | |
2011-05-23 | COMMON: Add exit() to list of forbidden symbols | Max Horn | |
2011-05-23 | SWORD25: Include scummsys.h from lua.h, partially deal with the consequences | Max Horn | |
This should help mark the spots that are still non-portable, just follow the FIXMEs. | |||
2011-05-23 | SWORD25: Avoid including lua headers in other headers | Max Horn | |
2011-05-23 | SWORD25: Replace some non-portable calls, add FIXMEs | Max Horn | |
2011-05-23 | SWORD25: Fix Theora audio endianism | Alyssa Milburn | |
2011-05-23 | SWORD25: Properly use Theora picture offset/dimensions | Matthew Hoops | |
2011-05-23 | SWORD25: Fix ambiguous typing | Max Horn | |
2011-05-23 | TSAGE: Remove redundant semicolons | Max Horn | |
2011-05-23 | TEEN: Change Inventory members to comple with CFG | Max Horn | |
2011-05-23 | SWORD25: Fix screenshot endianism issue | Alyssa Milburn | |
2011-05-23 | SWORD25: De-hardcode target name in thumbnail code | Alyssa Milburn | |
This just uses the provided filename rather than trying to recreate it with a hard-coded target (causing crashes with other targets). (Also, add an error check rather then crashing there, just in case.) | |||
2011-05-23 | SWORD25: Fix error string parameter | Alyssa Milburn | |
2011-05-23 | SWORD25: Replaced accidental backslash in include filename | Paul Gilbert | |
2011-05-23 | SWORD25: Moved detection entries into detection_tables.h | Paul Gilbert | |
2011-05-23 | SWORD25: Added detection entries for other languages | Paul Gilbert | |
This is needed now, since changing the language in-game updates the ScummVM language setting, and there must be a matching detection entry for each language. | |||
2011-05-23 | SWORD25: Added proxy code for converting writing config.lua to update the ↵ | Paul Gilbert | |
ScummVM game settings | |||
2011-05-23 | SWORD25: Created proxy class that presents ScumMVM settings as a valid ↵ | Paul Gilbert | |
config.lua file | |||
2011-05-22 | ENGINES: Further unify engine names | Thierry Crozat | |
2011-05-22 | TSAGE: Fix bug "Scene 4150: Using the duck produces the message, "You don't ↵ | strangerke | |
need to use your stunner,[...]" | |||
2011-05-22 | TSAGE: Fix bug "Scene 2100: Examining the middle console triggers an ↵ | strangerke | |
assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed."" | |||
2011-05-21 | SWORD25: Fix compilation when libvorbis is not present | md5 | |
(cherry picked from commit 2d3ad096ab92a6ddcd2b14436937649bbabcd12f) | |||
2011-05-21 | Merge branch 'branch-1-3-0' of https://github.com/scummvm/scummvm into ↵ | agent-q | |
branch-1-3-0 | |||
2011-05-21 | DS/SAGA: Due to what looks like a compiler bug, having one Common::Array ↵ | agent-q | |
template inside another causes the DS build to crash during Common::Array::resize(). The only fix I can find is to make the internal byte array a normal malloc'ed() buffer. This way, the code runs fine. Need to dig into the assembly output for this to find out what's truly going on with the original code. | |||
2011-05-21 | SCI: Fix probable alt/shift mixup | Willem Jan Palenstijn | |
A check for alt was changed into this check for shift in the cleanup commit 906f0248317e1a4167190a666fe308a09334bfac. (cherry picked from commit 0da3f8d8a5ecfef54d3580ae5db6a80f6ca2b77a) | |||
2011-05-21 | SCI: Fix probable alt/shift mixup | Willem Jan Palenstijn | |
A check for alt was changed into this check for shift in the cleanup commit 906f0248317e1a4167190a666fe308a09334bfac. | |||
2011-05-20 | FM-TOWNS AUDIO: fix thread lockups and cleanup | athrxx | |
- fixed lockup situation in imuse destructor (only concerning the fm-towns driver) - fixed lockup situation when AudioCDManager functions get called (in both cases both the main thread and the mixer thread would get locked in different mutex belonging to the other thread) | |||
2011-05-20 | SWORD25: Don't assume that all locales use decimal point | eriktorbjorn | |
The trydecpoint() function *is* used, though probably only in countries which don't use a decimal point. We can't use the ISO C locale functions here because they're not fully implemented on some platforms, e.g. Android. Hopefully this method will work. | |||
2011-05-20 | SWORD25: Re-implement two LUA library I/O functions necessary for detecting ↵ | Paul Gilbert | |
and creating the config.lua configuration file | |||
2011-05-19 | MOHAWK: Compensate movie encoding difference between Myst ME and Myst ↵ | Bastien Bouclet | |
original, to fix a crash in the clock tower. | |||
2011-05-19 | SWORD25: Fix to properly signal when movie playback has ended | Paul Gilbert | |
2011-05-18 | SWORD25: Implement TheoraDecoder::pauseVideoIntern() | Matthew Hoops | |
2011-05-18 | SWORD25: Properly use endOfVideo() | Matthew Hoops | |
2011-05-18 | SWORD25: Make Theora handle the case when the packet eos is not set | Matthew Hoops | |
2011-05-18 | GRAPHICS: Add a YUV to RGB table lookup for use with Theora | Matthew Hoops | |
Based on the video/mpeg_player.* one, which is based on lots of other things (too many to name, go see the file) | |||
2011-05-18 | SWORD25: Fix a/v sync with using the TheoraDecoder standalone | Matthew Hoops | |
Hopefully should fix a/v sync from in-game. If not, the engine needs to be changed slightly | |||
2011-05-18 | TINSEL: Remove declarations for non-existent functions FindObject() and ↵ | Christoph Mallon | |
GetNextObject(). Signed-off-by: Max Horn <max@quendi.de> | |||
2011-05-18 | TINSEL: Correctly handle the pDispList OBJECT linked lists, i.e. use ↵ | Christoph Mallon | |
OBJECT** for a pointer to the head. Signed-off-by: Max Horn <max@quendi.de> | |||
2011-05-18 | TINSEL: Document pDispList OBJECT linked list 'trick' | Max Horn | |
2011-05-18 | TINSEL: Revert commit 43ca9c86ab to fix bug #3303799 | Max Horn | |
Commit 43ca9c86ab causes segfaults when trying to start a game in tinsel. However, the code in question still should be investigated, as it casts OBJECT** pointers to OBJECT*. Very fishy. | |||
2011-05-18 | AGI: Constify stuff | Max Horn | |
2011-05-18 | TSAGE: Fix several glitches in scene 4000 | strangerke | |
2011-05-18 | TSAGE: Fix bug in scene 2280 (when picking up left boots) | strangerke | |
2011-05-18 | TSAGE: Fix a serie of bugs in scenes 4045 and 4000 | strangerke | |
2011-05-17 | AGI: Cleanup | Willem Jan Palenstijn | |
2011-05-17 | SCUMM: Add missing imuse feature | athrxx | |
This adds an extra detune parameter which is assigned via sysex code 0. Most tracks don't use this (= assign a value of 0), so it isn't really a very noticeable feature. |