Age | Commit message (Collapse) | Author |
|
|
|
Add detection for original Italian version.
|
|
Thanks to Giovanni Bajo for noticing and correcting this.
|
|
|
|
|
|
|
|
|
|
This corrects 'foreground' sprite drawing that draws over the player.
|
|
|
|
|
|
|
|
|
|
|
|
This improves the display of text boxes, giving extra padding on the right hand side.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DialogsManager class
|
|
|
|
This fixes the background of message dialogs.
|
|
too many.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
the forest"
This workaround has been added for now to stop the game from freezing.
A more correct solution would be to match our pathfinding algorithm
to what SSCI is doing, but with this workaround we can stop the more
immediate problem (game freezing) now.
|
|
choosing kid"
In several SCI0 games, the parameter to kDoSoundFade can be null.
We handle that case, instead of adding individual workarounds per game
|
|
|
|
|
|
|