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AgeCommit message (Expand)Author
2006-02-20Workaround for bug #1308033 (FOA: skips single line of dialogue)Max Horn
2006-02-20More tweaks to the still unused extra_versions tableMax Horn
2006-02-20Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (thi...Max Horn
2006-02-19added experimental hook handle on 8,9 sub opcode musicPaweł Kołodziejski
2006-02-19Added more variant IDs for HE gamesMax Horn
2006-02-19Specify variant IDs for some HE games in scumm-md5.txt/.hMax Horn
2006-02-19Updated the (still unused) extra_versions table a bitMax Horn
2006-02-19- Added new extra_versions table -> work in progress and disabled for now.Max Horn
2006-02-19Fixed compiler warningMax Horn
2006-02-19Cleaned up the main game loop, improved handling for changing rooms, and impr...Paul Gilbert
2006-02-19Added basic support for conversations, as well as reworking the Hotspot class...Paul Gilbert
2006-02-19Converted mouse and events classes to use new getReference stylePaul Gilbert
2006-02-19Updated memory set method call to new namePaul Gilbert
2006-02-19Changed hotspot references to use updated hotspot methodsPaul Gilbert
2006-02-19Added handling for conversation data, as well as moved storing cursor data in...Paul Gilbert
2006-02-19Added new resources for conversations, cleaned up existing class names, and e...Paul Gilbert
2006-02-19Added display of talk dialogs during conversationsPaul Gilbert
2006-02-19Implemented several more script engine methodsPaul Gilbert
2006-02-19Added new class for displaying conversation talk dialogsPaul Gilbert
2006-02-19Added new definitions used by the conversation subsystemPaul Gilbert
2006-02-19Changed subsystem object create methods whose constructors I've switched to t...Paul Gilbert
2006-02-19Changed the menu subsystem to use getReference rather than being passed in th...Paul Gilbert
2006-02-19Changed the changed memset method to setBytes, which I like betterPaul Gilbert
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18Enable gob2 detectionEugene Sandulenko
2006-02-18Simplified use of namespacesEugene Sandulenko
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Fixed extra desc for a few MD5 table entriesMax Horn
2006-02-17Reduced header dependenciesMax Horn
2006-02-17This file was obsoleted by the previous commit, but I didn't want to force SVNTorbjörn Andersson
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
2006-02-17Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to g...Max Horn
2006-02-17Added global toGameSettings() template function for convenience; simplified G...Max Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-16Whitespace fix.Torbjörn Andersson
2006-02-16- Fixed a bug that prevented you from overriding the scaler from the commandMax Horn
2006-02-16Fix overlay images not always been marked as compressed in the Feeble FilesTravis Howell
2006-02-16Cleanup drawing code for Feeble FilesTravis Howell
2006-02-16added more asserts into imuse digi codePaweł Kołodziejski
2006-02-16Updating more opcodes for Gob2Sven Hesse
2006-02-16- Further extended the file format of tools/scumm-md5.txt: One can now specifyMax Horn
2006-02-16For now, do not attempt to draw "overlay" sprites, like the Oracle icon. TheTorbjörn Andersson
2006-02-16Stop music in HE games, before nuking the resourceTravis Howell
2006-02-16force arg variable to float type, msvc8 can't select from float or doublePaweł Kołodziejski
2006-02-16Remove auto free flag for sounds in some HE gamesTravis Howell
2006-02-16Use simplier method of checking sound status in HE60/61 gamesTravis Howell
2006-02-16Send sound resource data directly to sound mixer in HE Games.\n Fixes songs i...Travis Howell
2006-02-16Only DOS & Macintosh versions of HE60/61 games require XMIDI supportTravis Howell
2006-02-16Stop current music in HE60/61 games, before starting new musicTravis Howell