Age | Commit message (Collapse) | Author |
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svn-id: r30987
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state titles (simplified the code, removed some cruft)
svn-id: r30986
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svn-id: r30985
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svn-id: r30984
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verification of the save name
svn-id: r30981
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svn-id: r30956
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svn-id: r30955
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svn-id: r30952
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svn-id: r30950
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svn-id: r30949
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Not the nicest result in the world, but better than crashing and burning...
svn-id: r30934
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svn-id: r30924
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svn-id: r30923
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svn-id: r30920
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svn-id: r30919
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without affecting anything else
svn-id: r30917
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svn-id: r30916
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the mushroom)
svn-id: r30915
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cleanup
svn-id: r30914
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Amiga SCUMM V2 games.
svn-id: r30908
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svn-id: r30904
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svn-id: r30903
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svn-id: r30902
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svn-id: r30901
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svn-id: r30899
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the list of modules to build if USE_ARM_COSTUME_ASM is defined.
svn-id: r30898
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svn-id: r30895
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svn-id: r30889
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svn-id: r30888
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- talking to NPCs is now possible.
- Zanthia's talks when entering a new scene for the first time now work
- using items on Zanthia is now possible.
svn-id: r30886
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report #1895126
svn-id: r30884
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svn-id: r30882
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svn-id: r30879
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svn-id: r30876
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stairs (see bug report #1888627)
svn-id: r30874
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svn-id: r30873
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svn-id: r30872
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constructor
svn-id: r30871
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svn-id: r30868
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path rather than using the exit() method
svn-id: r30866
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svn-id: r30865
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parameters in wrong order and game feature flags were interpreted as the AGI version number and vice versa... whoops.
svn-id: r30857
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svn-id: r30854
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files 'pal.100' - 'pal.109' rather than just the file 'pal.101').
svn-id: r30852
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#1891869
svn-id: r30851
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svn-id: r30850
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svn-id: r30849
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svn-id: r30845
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svn-id: r30843
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svn-id: r30841
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