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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-09-23
- Moved the SCI version in a global variable
Filippos Karapetis
2009-09-23
ops, remove some ancient change
Paweł Kołodziejski
2009-09-23
this should fix bug #2820389
Paweł Kołodziejski
2009-09-23
Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...
Johannes Schickel
2009-09-23
COMMON: Add "ignoreCase" parameter to matchString.
Johannes Schickel
2009-09-22
Clear menu stack in FWRenderer deconstructor.
Johannes Schickel
2009-09-22
Implement menu stack to support all menu color effects, specific to the Amiga...
Johannes Schickel
2009-09-22
- Merged scriptObjInit0() and scriptObjInit11()
Filippos Karapetis
2009-09-22
Copy the internal game name when loading, and don't recreate it
Filippos Karapetis
2009-09-22
Removed unused variable
Filippos Karapetis
2009-09-22
Simplified the code which creates the mouse cursor
Filippos Karapetis
2009-09-22
SCI: Change SystemStrings to use RAW storage consistenly
Max Horn
2009-09-22
SCI: Add some FIXMEs, and print warning if accessing a raw segment as non-raw...
Max Horn
2009-09-22
SCI: Add new type SegmentRef which ultimately will allow us to distinguish be...
Max Horn
2009-09-22
SCI: Change SystemString::name from char* to Common::String
Max Horn
2009-09-22
SCI: SegmentObj's now set their type in constructor; replace central SegmentO...
Max Horn
2009-09-21
SCI: cleanup
Max Horn
2009-09-21
SCI: Replace IntMapper Script::_objIndices and Common::Array Script::_objects...
Max Horn
2009-09-21
SCI: Workaround for crash in debugger's backtrace
Max Horn
2009-09-21
SCI: Change kAnimate to actually tail recurse
Max Horn
2009-09-21
SCI: Rename Object::flags and pos to _flags and _pos; tweak scriptObjInit0 an...
Max Horn
2009-09-21
Changed AMIGA menu code to closer match the original. (The menu item highligh...
Johannes Schickel
2009-09-21
Add more shouldQuit checks in event loops.
Johannes Schickel
2009-09-21
Fix box outline color for FW Amiga.
Johannes Schickel
2009-09-20
Cleanup.
Johannes Schickel
2009-09-20
Fix valgrind warning.
Johannes Schickel
2009-09-20
Fix compilation under Linux.
Johannes Schickel
2009-09-20
Add some shouldQuit() checks in event loops. This makes it possible to easily...
Johannes Schickel
2009-09-20
Changed some type names to match our coding guidelines.
Johannes Schickel
2009-09-20
LOL/PC-98: start fixing color issues (still not working correctly though)
Florian Kagerer
2009-09-20
Implement support for transparent dialgue boxes in the Amiga version of Futur...
Johannes Schickel
2009-09-20
Implement more precise palette conversion in Palette::save. This makes the ou...
Johannes Schickel
2009-09-20
Some more paranoia asserts.
Johannes Schickel
2009-09-20
Implement yet another slight palette handling difference in Kyrandia 1 Amiga,...
Johannes Schickel
2009-09-20
- Add support for Kyrandia 1 German Amiga in create_kyradat.
Johannes Schickel
2009-09-20
Slightly changed unsupported effect level handling in native MT-32 mode.
Johannes Schickel
2009-09-20
Fix removal of SJIS characters in LoL PC98 menu.
Johannes Schickel
2009-09-20
Fix language settings in LoL PC98, this fixes the ingame menu usage.
Johannes Schickel
2009-09-20
This hopefully fixes threading issues in PC98 sound driver.
Johannes Schickel
2009-09-20
Implement slight differences for PC98 version in TextDisplayer_LoL::printDial...
Johannes Schickel
2009-09-20
Fix bug in LoLEngine::decodeSjis.
Johannes Schickel
2009-09-20
Correct error in load code for PC version of Waxworks.
Travis Howell
2009-09-20
Add checks for half-width katakana, which are currently unsupported.
Johannes Schickel
2009-09-20
Fixed endian bug when using inventory items on objects.
Andre Heider
2009-09-19
LOL/PC-98: fixed block drawing (colors are still wrong)
Florian Kagerer
2009-09-19
LOL/PC-98: fix some asserts
Florian Kagerer
2009-09-19
LOL: fix warning/error
Florian Kagerer
2009-09-19
LOL: start on pc98 support (still messed up and not working though)
Florian Kagerer
2009-09-18
Fixed warning about missing newline
Andre Heider
2009-09-18
SWORD2: Don't show a pop-up if the 'eye' movie is missing - it was omitted in...
Joost Peters
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