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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-12-15
LAB: Implement correct duration calculation for the DOS version music
Filippos Karapetis
2015-12-15
LAB: Rename playMusic() to playSoundEffect()
Filippos Karapetis
2015-12-15
LAB: Remove superfluous void function parameters
Filippos Karapetis
2015-12-15
LAB: Remove dead code
Filippos Karapetis
2015-12-15
LAB: Initial sound implementation
Filippos Karapetis
2015-12-15
LAB: Clean up some DOS-specific code
Filippos Karapetis
2015-12-15
LAB: Remove unused byte swap code
Filippos Karapetis
2015-12-15
LAB: Remove leftover debug code
Filippos Karapetis
2015-12-15
LAB: Fix loading of saved games
Filippos Karapetis
2015-12-15
LAB: Remove the journalCleanUp() wrapper
Filippos Karapetis
2015-12-15
LAB: Remove the unused Cords struct
Filippos Karapetis
2015-12-15
LAB: Rewrite the save/load system
Filippos Karapetis
2015-12-15
LAB: Remove unused variable
Filippos Karapetis
2015-12-15
LAB: Disable startup warning about hi/low res mode
Filippos Karapetis
2015-12-15
LAB: Implement generateSaveFileName()
Filippos Karapetis
2015-12-15
LAB: Implement getCurMemLabFile()
Filippos Karapetis
2015-12-15
LAB: Remove unused mouse reset call
Filippos Karapetis
2015-12-15
LAB: Remove multiple mouse coordinate variables
Filippos Karapetis
2015-12-15
LAB: Further fixes to signed/unsigned comparisons and bool assignments
Filippos Karapetis
2015-12-15
LAB: Change the "action" parameter of doActionRule to lowercase
Filippos Karapetis
2015-12-15
LAB: Silence false positives about uninitialized variables
Filippos Karapetis
2015-12-15
LAB: Add missing const qualifiers
Filippos Karapetis
2015-12-15
LAB: Fix signed/unsigned comparison warnings
Filippos Karapetis
2015-12-15
LAB: Fix regression
Eugene Sandulenko
2015-12-15
LAB: Use OSystem for mouse drawing
Eugene Sandulenko
2015-12-15
LAB: Fix regression
Eugene Sandulenko
2015-12-15
LAB: Final fix for game variant detection
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Initial support for lowres mode
Eugene Sandulenko
2015-12-15
LAB: propagate gamePlatform()
Eugene Sandulenko
2015-12-15
LAB: Added detection for lowres DOS version
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Improved detection
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Fix line endings
Eugene Sandulenko
2015-12-15
LAB: Objectify LabSets
Eugene Sandulenko
2015-12-15
LAB: Started objectifying LargeSets
Eugene Sandulenko
2015-12-15
LAB: Further cleanup
Eugene Sandulenko
2015-12-15
LAB: Simplify stddefines.h
Eugene Sandulenko
2015-12-15
LAB: Kill storage.h
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Fix game palette
Eugene Sandulenko
2015-12-15
LAB: fix input processing
Eugene Sandulenko
2015-12-15
LAB: Added input
Eugene Sandulenko
2015-12-15
LAB: Implement openFile(), first gfx output!
Eugene Sandulenko
2015-12-15
LAB: Further rendering pipeline fixes
Eugene Sandulenko
2015-12-15
LAB: Started rendering pipeline
Eugene Sandulenko
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