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2013-09-10TSAGE: Bugfixes and renaming for R2R Spill Mountains Elevator ExitPaul Gilbert
2013-09-10TSAGE: Bugfixes for Spill Mountain mazePaul Gilbert
2013-09-10FULLPIPE: Finish sceneHandlerDbgMenu()Eugene Sandulenko
2013-09-10FULLPIPE: Move GameObject::canInteractAny() out of the classEugene Sandulenko
2013-09-10FULLPIPE: Remove unused class variableEugene Sandulenko
2013-09-10FULLPIPE: Add stub warning.Eugene Sandulenko
2013-09-10FULLPIPE: Remove noop code. CID 1063230Eugene Sandulenko
2013-09-10FULLPIPE: Add sanity check. CID 1063218Eugene Sandulenko
2013-09-10FULLPIPE: Fix stupid type. CID 1072975Eugene Sandulenko
2013-09-10AVALANCHE: Various cleanupStrangerke
2013-09-09TSAGE: Renaming for R2R Spill Mountain throne roomPaul Gilbert
2013-09-09TSAGE: Fixes and renaming for R2R Spill Mountains bedroomPaul Gilbert
2013-09-09TSAGE: Bugfixes for R2R Miranda interrogationPaul Gilbert
2013-09-09AVALANCHE: harmonize the use of constants for kDir, kDirection, kVerbsStrangerke
2013-09-09AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeopleStrangerke
2013-09-09AVALANCHE: refactor the way ControlCharacter enum is accessedStrangerke
2013-09-09AVALANCHE: Rework some more strings, identify some dead code in avalanche.cppStrangerke
2013-09-09FULLPIPE: Started debug sceneEugene Sandulenko
2013-09-09FULLPIPE: Fix logical error. CID 1086776Eugene Sandulenko
2013-09-09FULLPIPE: Do not continue unnecessary function. CID 1086777Eugene Sandulenko
2013-09-09FULLPIPE: Remove unnecessary check. CID 1086775Eugene Sandulenko
2013-09-09FULLPIPE: Fix logical error. CID 1086778Eugene Sandulenko
2013-09-09AVALANCHE: Rework more strings (still WIP)Strangerke
2013-09-09FULLPIPE: Fix function prototypeEugene Sandulenko
2013-09-08TSAGE: Bugfixes and renaming for R2R Rim Lift ComputerPaul Gilbert
2013-09-08TSAGE: Bugfixes and renaming for R2R Rim Lift interiorPaul Gilbert
2013-09-09SWORD25: Remove unused variableEugene Sandulenko
2013-09-09FULLPIPE: Fix warningEugene Sandulenko
2013-09-09FULLPIPE: Fix warningsEugene Sandulenko
2013-09-09FULLPIPE: Drop game platform in autogenerated gameid since only Windows ↵Eugene Sandulenko
version existed
2013-09-09AD: Introduce ADGF_DROPPLATFORMEugene Sandulenko
2013-09-08AVALANCHE: Rework some more stringsStrangerke
2013-09-08WINTERMUTE: Swap dpi and font-height to be the right-way around.Einar Johan Trøan Sømåen
2013-09-08AVALANCHE: Rework some more stringsStrangerke
2013-09-08Merge pull request #388 from sev-/fullpipeEugene Sandulenko
FULLPIPE: Merge The Full Pipe engine
2013-09-08FULLPIPE: Implement CInteractionController::handleInteraction()Eugene Sandulenko
2013-09-08TSAGE: Fixes and renaming for R2R Rim lift exterior scenePaul Gilbert
2013-09-08AVALANCHE: Rework some more string usesStrangerke
2013-09-08TSAGE: Fixes and renaming for R2R rim scenePaul Gilbert
2013-09-08AVALANCHE: Rework more strings in Scroll2Strangerke
2013-09-08AVALANCHE: Fix bug in Visa2Strangerke
2013-09-08AVALANCHE: Start simplifying String useStrangerke
2013-09-08AVALANCHE: Do not set pixels directlyStrangerke
2013-09-08Merge branch 'master' into avalancheStrangerke
2013-09-08AVALANCHE: Some renaming in Timer and Acci2, add some doxygen commentsStrangerke
2013-09-08AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵uruk
into avalanche Conflicts: engines/avalanche/animation.cpp
2013-09-08AVALANCHE: Rename _tr to _anim.uruk
2013-09-08AVALANCHE: Change type of kSpriteNumbMax to byteStrangerke
2013-09-08AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵uruk
into avalanche Conflicts: engines/avalanche/animation.h
2013-09-08AVALANCHE: Check function scope in Animation, set a function privateStrangerke