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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-10
TSAGE: Bugfixes and renaming for R2R Spill Mountains Elevator Exit
Paul Gilbert
2013-09-10
TSAGE: Bugfixes for Spill Mountain maze
Paul Gilbert
2013-09-10
FULLPIPE: Finish sceneHandlerDbgMenu()
Eugene Sandulenko
2013-09-10
FULLPIPE: Move GameObject::canInteractAny() out of the class
Eugene Sandulenko
2013-09-10
FULLPIPE: Remove unused class variable
Eugene Sandulenko
2013-09-10
FULLPIPE: Add stub warning.
Eugene Sandulenko
2013-09-10
FULLPIPE: Remove noop code. CID 1063230
Eugene Sandulenko
2013-09-10
FULLPIPE: Add sanity check. CID 1063218
Eugene Sandulenko
2013-09-10
FULLPIPE: Fix stupid type. CID 1072975
Eugene Sandulenko
2013-09-10
AVALANCHE: Various cleanup
Strangerke
2013-09-09
TSAGE: Renaming for R2R Spill Mountain throne room
Paul Gilbert
2013-09-09
TSAGE: Fixes and renaming for R2R Spill Mountains bedroom
Paul Gilbert
2013-09-09
TSAGE: Bugfixes for R2R Miranda interrogation
Paul Gilbert
2013-09-09
AVALANCHE: harmonize the use of constants for kDir, kDirection, kVerbs
Strangerke
2013-09-09
AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeople
Strangerke
2013-09-09
AVALANCHE: refactor the way ControlCharacter enum is accessed
Strangerke
2013-09-09
AVALANCHE: Rework some more strings, identify some dead code in avalanche.cpp
Strangerke
2013-09-09
FULLPIPE: Started debug scene
Eugene Sandulenko
2013-09-09
FULLPIPE: Fix logical error. CID 1086776
Eugene Sandulenko
2013-09-09
FULLPIPE: Do not continue unnecessary function. CID 1086777
Eugene Sandulenko
2013-09-09
FULLPIPE: Remove unnecessary check. CID 1086775
Eugene Sandulenko
2013-09-09
FULLPIPE: Fix logical error. CID 1086778
Eugene Sandulenko
2013-09-09
AVALANCHE: Rework more strings (still WIP)
Strangerke
2013-09-09
FULLPIPE: Fix function prototype
Eugene Sandulenko
2013-09-08
TSAGE: Bugfixes and renaming for R2R Rim Lift Computer
Paul Gilbert
2013-09-08
TSAGE: Bugfixes and renaming for R2R Rim Lift interior
Paul Gilbert
2013-09-09
SWORD25: Remove unused variable
Eugene Sandulenko
2013-09-09
FULLPIPE: Fix warning
Eugene Sandulenko
2013-09-09
FULLPIPE: Fix warnings
Eugene Sandulenko
2013-09-09
FULLPIPE: Drop game platform in autogenerated gameid since only Windows ↵
Eugene Sandulenko
version existed
2013-09-09
AD: Introduce ADGF_DROPPLATFORM
Eugene Sandulenko
2013-09-08
AVALANCHE: Rework some more strings
Strangerke
2013-09-08
WINTERMUTE: Swap dpi and font-height to be the right-way around.
Einar Johan Trøan Sømåen
2013-09-08
AVALANCHE: Rework some more strings
Strangerke
2013-09-08
Merge pull request #388 from sev-/fullpipe
Eugene Sandulenko
FULLPIPE: Merge The Full Pipe engine
2013-09-08
FULLPIPE: Implement CInteractionController::handleInteraction()
Eugene Sandulenko
2013-09-08
TSAGE: Fixes and renaming for R2R Rim lift exterior scene
Paul Gilbert
2013-09-08
AVALANCHE: Rework some more string uses
Strangerke
2013-09-08
TSAGE: Fixes and renaming for R2R rim scene
Paul Gilbert
2013-09-08
AVALANCHE: Rework more strings in Scroll2
Strangerke
2013-09-08
AVALANCHE: Fix bug in Visa2
Strangerke
2013-09-08
AVALANCHE: Start simplifying String use
Strangerke
2013-09-08
AVALANCHE: Do not set pixels directly
Strangerke
2013-09-08
Merge branch 'master' into avalanche
Strangerke
2013-09-08
AVALANCHE: Some renaming in Timer and Acci2, add some doxygen comments
Strangerke
2013-09-08
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵
uruk
into avalanche Conflicts: engines/avalanche/animation.cpp
2013-09-08
AVALANCHE: Rename _tr to _anim.
uruk
2013-09-08
AVALANCHE: Change type of kSpriteNumbMax to byte
Strangerke
2013-09-08
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm ↵
uruk
into avalanche Conflicts: engines/avalanche/animation.h
2013-09-08
AVALANCHE: Check function scope in Animation, set a function private
Strangerke
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