Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-11-29 | FULLPIPE: Initial code for scene04 music | Eugene Sandulenko | |
2016-11-29 | FULLPIPE: Fix sound in scene04 | Eugene Sandulenko | |
2016-11-29 | FULLPIPE: Unstub setSceneMusicParameters() | Eugene Sandulenko | |
2016-11-29 | FULLPIPE: Implement track looping in sceneFinal | Eugene Sandulenko | |
2016-11-29 | FULLPIPE: Unstub StopAllSoundStreams() | Eugene Sandulenko | |
2016-11-28 | TITANIC: Transparency in movie frames now working | Paul Gilbert | |
Turns out the movie frames didn't need to be 32-bit, it just needed custom copying code to replace transparent pixels with the transparency color, so when blitted to the screen, the pixels aren't drawn. | |||
2016-11-28 | FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones) | Torbjörn Andersson | |
2016-11-27 | ENGINES: Simplify translation for advancedDetector.cpp | rootfather | |
Until now, we had three separate strings for the message about unsupported games. This commit merges them into one single string. | |||
2016-11-27 | SCUMM HE: Fix crash in Moonbase distrotion | Eugene Sandulenko | |
2016-11-27 | SCUMM: Fix dialog initialization | Eugene Sandulenko | |
2016-11-27 | SCUMM: Set initial EOS state in Scumm::File class | Eugene Sandulenko | |
2016-11-27 | SCUMM: Properly inint FM-TOWNS gfx code | Eugene Sandulenko | |
2016-11-27 | SCUMM HE: More class initializations | Eugene Sandulenko | |
2016-11-27 | Merge pull request #862 from rootfather/enhance-translations | Eugene Sandulenko | |
I18N: Update/add POTFILES, enable some more strings for translation | |||
2016-11-26 | TITANIC: Add support for 32-bit surfaces | Paul Gilbert | |
Some of the game videos have alpha levels, which are lost if the surfaces are converted to 16-bit. This adds better support for creating 32-bit video surfaces, so the information won't be lost | |||
2016-11-26 | ZVISION: Enable translation for some more strings | rootfather | |
2016-11-26 | WAGE: Add POTFILES | rootfather | |
2016-11-26 | TOON: Enable translation for some strings | rootfather | |
2016-11-26 | SCUMM: Enable translation for the unknown game warning | rootfather | |
We have translations enabled for the warning created by advancedDetector.cpp, so I think it would be neat to have translations enabled here too. This also enables the message about the "Lite" version of Putt-Putt Saves the Zoo being unsupported to the translation database. | |||
2016-11-26 | SCI: Update POTFILES | rootfather | |
2016-11-26 | MADS: Update POTFILES | rootfather | |
2016-11-26 | KYRA: Update POTFILES | rootfather | |
2016-11-26 | GNAP: Add POTFILES | rootfather | |
2016-11-25 | FULLPIPE: Start final music | Eugene Sandulenko | |
2016-11-25 | FULLPIPE: Added 4 sound channels like in original | Eugene Sandulenko | |
2016-11-25 | FULLPIPE: Correctly restart scene audio tracks | Eugene Sandulenko | |
2016-11-24 | DM: Add POTFILES | rootfather | |
2016-11-24 | MADS: Add POTFILES | rootfather | |
2016-11-24 | CINE: Update POTFILES | rootfather | |
2016-11-24 | BBVS: Remove guitar minigame strings from translation. | Eugene Sandulenko | |
Although they're shown in our GUI, they were not supposed to be translatable, rather extracted from the original executable | |||
2016-11-24 | SCUMM HE: Fix Football logic initialization | Eugene Sandulenko | |
2016-11-24 | DIRECTOR: More debug output to D4 cast member loading | Eugene Sandulenko | |
2016-11-22 | TITANIC: Simplify movie rendering due to ManagedSurface blit enhancements | Paul Gilbert | |
2016-11-22 | TITANIC: Defer creating movie frame surfaces until renderFrame | Paul Gilbert | |
2016-11-21 | ACCESS: Mark unsupported games as unstable | Paul Gilbert | |
2016-11-21 | MADS: Mark unsupported games as unstable | Paul Gilbert | |
2016-11-21 | TITANIC: Fix memory leak | Paul Gilbert | |
2016-11-20 | SCUMM HE: Hid noisy Moonbase AI warnings under debug channel | Eugene Sandulenko | |
2016-11-20 | SCI32: Fix reading view, pic, and palette patches | Colin Snover | |
Unlike SCI16 games, the location of data within SCI32 patch files is calculated on a per-resource-type basis by the game engine, instead of by reading byte 1 of the patch file. | |||
2016-11-20 | SCI32: Add recursion code to kListFirstTrue and kListAllTrue | Colin Snover | |
This change ensures that these kernel calls operate in the same manner that they did in SSCI. | |||
2016-11-20 | SCI: Improve disassembly output | Colin Snover | |
1. pushi opcode now displays decimal value and selector value (if one exists) in-line 2. lofsa, lofss, and super opcodes now display resolved object/class names 3. Opcode arguments are visually aligned | |||
2016-11-20 | SCI: Add code-address breakpoints to debugger | Colin Snover | |
2016-11-19 | SCI32: Remove no-longer-necessary Phant1 VMD sync hack | Colin Snover | |
2016-11-19 | SCI32: Add script patch for Shivers room 35170 | Colin Snover | |
2016-11-19 | SCI: Warn more loudly about uninitialised parameter reads | Colin Snover | |
Silently returning zero values can cause games to break. e.g. Shivers 1 room 35170 has a script bug where vJoystick::handleEvent makes a super call which causes doVerb to be called a second time with no arguments. In the original game this happened to work because the value already on the stack happened to be 1. In ScummVM this silently (unless VM debug messages were enabled) failed because the uninitialised read value was forced to 0. | |||
2016-11-19 | SCI32: Add missing updateInfoFlagViewVisible call | Willem Jan Palenstijn | |
I missed the one for varselector sends handled by the secondary loop in op_ret. This fixes #9641. | |||
2016-11-19 | SCUMM: Fix IMUSE initialization | Eugene Sandulenko | |
2016-11-19 | SCUMM: Fix class initalization | Eugene Sandulenko | |
2016-11-19 | SCUMM: Fix more initialization | Eugene Sandulenko | |
2016-11-19 | SCUMM: Fix CMS player initialization | Eugene Sandulenko | |