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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2012-09-24
HOPKINS: Implemented some more sprite and bob methods
Paul Gilbert
2012-09-23
HOPKINS: Implemented some more of the object/sprite methods
Paul Gilbert
2012-09-23
HOPKINS: Added extra shouldQuit check to animation player
Paul Gilbert
2012-09-23
HOPKINS: Fix bug with clipping in Sprite_Vesa
Paul Gilbert
2012-09-23
HOPKINS: Initial implementation of CHOICE_OPTION and AFF_SPRITES
Paul Gilbert
2012-09-22
HOPKINS: Bugfixes to making menu selections, and quitting game
Paul Gilbert
2012-09-22
HOPKINS: Clean up of moving Txt array from Globals to FontManager
Paul Gilbert
2012-09-22
HOPKINS: Added Txt structure with currently known structure offsets
Paul Gilbert
2012-09-22
HOPKINS: Implemented AFFICHE_SPEED method
Paul Gilbert
2012-09-22
HOPKINS: Disabled VBL() method code and added ScummVM cursor display.
Paul Gilbert
2012-09-22
HOPKINS: Rewrite of Sprite_Vesa from scratch
Paul Gilbert
2012-09-21
HOPKINS: Minor renaming and bugifxes
Paul Gilbert
2012-09-21
HOPKINS: Moved VBL method from EventsManager to GraphicsManager
Paul Gilbert
2012-09-21
HOPKINS: Implemented Affiche_Perfect and support methods
Paul Gilbert
2012-09-20
HOPKINS: Implemented Affiche_Segment_Vesa and support methods
Paul Gilbert
2012-09-20
HOPKINS: Implemented some more blitting methods
Paul Gilbert
2012-09-20
HOPKINS: Implemented some BOB methods
Paul Gilbert
2012-09-20
HOPKINS: Implemented more blitting/display methods
Paul Gilbert
2012-09-19
HOPKINS: Initial implementation of some code that will be needed for cursor d...
Paul Gilbert
2012-09-17
HOPKINS: Bugfixes to the display of the starting menu
Paul Gilbert
2012-09-17
HOPKINS: Initial implementation of main menu method
Paul Gilbert
2012-09-17
HOPKINS: Implemented rest of main method, with stubs for sub-method calls
Paul Gilbert
2012-09-16
HOPKINS: Implemented BOB_ANIM_ON and BOB_ANIM_OFF
Paul Gilbert
2012-09-16
HOPKINS: Implementing code for CHARGE_ANIM and dependent methods
Paul Gilbert
2012-09-15
HOPKINS: Implemented Vbe decoding so introduction now runs
Paul Gilbert
2012-09-15
HOPKINS: initial implementation of INTORUN method
Paul Gilbert
2012-09-15
HOPKINS: Fix loading images other than the first item in a picture index
Paul Gilbert
2012-09-15
HOPKINS: Cleanup and refactoring of frame counting and delays
Paul Gilbert
2012-09-15
HOPKINS: Initial implementation of main animation player method
Paul Gilbert
2012-09-13
HOPKINS: Fix blitting 8-bit images to the screen
Paul Gilbert
2012-09-13
HOPKINS: Further work and bugfixes on palette processing
Paul Gilbert
2012-09-10
HOPKINS: Improved on the initial image display hack
Paul Gilbert
2012-09-10
HOPKINS: Implemented some of the fade methods
Paul Gilbert
2012-09-09
HOPKINS: Add temporary copy of VESA surface to screen, and other bugfixes
Paul Gilbert
2012-09-09
HOPKINS: Fix some obvious crashes in image loading
Paul Gilbert
2012-09-09
HOPKINS: Added stub event loop
Paul Gilbert
2012-09-09
HOPKINS: Added initialisation of graphics manager and globals fields
Paul Gilbert
2012-09-09
HOPKINS: Implemented image loading code
Paul Gilbert
2012-09-09
HOPKINS: Implemented screen lock, unlock, and clear screen
Paul Gilbert
2012-09-08
HOPKINS: Implement proper graphics initialisation code
Paul Gilbert
2012-09-08
HOPKINS: Add object loading
Paul Gilbert
2012-09-08
HOPKINS: Commit of lots more initialisation code
Paul Gilbert
2012-09-08
HOPKINS: Added further configuration setup
Paul Gilbert
2012-09-08
HOPKINS: Beginnings of file manager code
Paul Gilbert
2012-09-08
HOPKINS: Added missing changes to hook in the new engine
Paul Gilbert
2012-09-07
HOPKINS: Initial skeleton engine commit
Paul Gilbert
2012-09-05
TONY: Change to hopefully fix Mingw 64 compilation errors
Paul Gilbert
2012-09-05
Merge pull request #273 from fuzzie/tony
Strangerke
2012-09-05
CGE: Fix bug #3557904 - Shadow at wrong position
Strangerke
2012-09-04
WINTERMUTE: Convert CRLF to LF
Willem Jan Palenstijn
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