index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2014-12-24
ZVISION: Let the cursor manager do pixel format conversion for cursors
Filippos Karapetis
2014-12-24
ZVISION: Introduce pixel formats for resources (555) and screen (565)
Filippos Karapetis
2014-12-24
ZVISION: Disable unused code
Filippos Karapetis
2014-12-24
ZVISION: Plug a memory leak
Filippos Karapetis
2014-12-24
SCI: fix typo in comment for LSL3/German
Martin Kiewitz
2014-12-24
SCI: added LSL3/German 5 1/4" floppy version
Martin Kiewitz
2014-12-24
SCI: Silence a gcc warning
Matthew Hoops
2014-12-24
ZVISION: Remove duplicate code
Filippos Karapetis
2014-12-24
ZVISION: Remove dead code
Filippos Karapetis
2014-12-24
ZVISION: Add a hack to set the correct frame delay for RLF videos
Filippos Karapetis
2014-12-23
ZVISION: Handle animation rewinding outside the RLF encoder
Filippos Karapetis
2014-12-23
ZVISION: Spacing
Filippos Karapetis
2014-12-23
ZVISION: Add error checking when loading in-game animations and videos
Filippos Karapetis
2014-12-23
ZVISION: Limit the engine delay, even when a custom frame rate is set
Filippos Karapetis
2014-12-23
ZVISION: Disable more unused code
Filippos Karapetis
2014-12-23
ZVISION: Disable unused code
Filippos Karapetis
2014-12-23
ZVISION: Clamp the rotation velocity to never be zero
Adrian Astley
2014-12-23
ZVISION: Use Common::Rational to simplify fixed point math
Adrian Astley
2014-12-23
ZVISION: Remove unnecessary math
Adrian Astley
2014-12-23
ZVISION: Fix some buffer overruns with the usage of sscanf()
Filippos Karapetis
2014-12-23
ZVISION: Add a comment about the special 0xCCCC character
Filippos Karapetis
2014-12-23
ZVISION: Move all of the text related code together
Filippos Karapetis
2014-12-23
ZVISION: Ignore the special 0xCCCC character in subtitles
Filippos Karapetis
2014-12-22
AGI: use shorter sizes for buffers
Pino Toscano
2014-12-22
DRASCULA: use Common::String::format when possible
Pino Toscano
2014-12-22
AGI: use Common::String::format when possible
Pino Toscano
2014-12-23
ZVISION: Spacing
Filippos Karapetis
2014-12-23
ZVISION: Remove leftover warning
Filippos Karapetis
2014-12-23
ZVISION: Avoid using color masks for in-game animations
Filippos Karapetis
2014-12-23
ZVISION: Limit the default engine delay for all animations
Filippos Karapetis
2014-12-23
ZVISION: Fix regression from commit 3806aa4418
Filippos Karapetis
2014-12-23
ZVISION: Remove dead code
Filippos Karapetis
2014-12-22
ACCESS: Move variable from Room manager to local function
Strangerke
2014-12-22
ACCESS: Remove an unused variable in Animation manager
Strangerke
2014-12-22
ACCESS: Remove a couple of unused variables in CharManager
Strangerke
2014-12-22
ZVISION: Error out when the game string file isn't found
Filippos Karapetis
2014-12-22
ZVISION: Add support for GNU Freefont fonts. Also, cleanup font loading
Filippos Karapetis
2014-12-22
ZVISION: Allow dumping any file type via the new "dumpfiles" command
Filippos Karapetis
2014-12-22
ZVISION: Prefix some class member variables with an underscore
Filippos Karapetis
2014-12-22
ZVISION: Fix Venus key code handling in commit dfae161
Filippos Karapetis
2014-12-22
ZVISION: Also allow the movement when the cursor is within screen edges
Filippos Karapetis
2014-12-22
ZVISION: Implement the Venus hint system in Zork: Nemesis
Filippos Karapetis
2014-12-21
ACCESS: Use enum instead of int to initialize video flag
Strangerke
2014-12-21
ACCESS: Initialize header in videoPlayer constructor
Strangerke
2014-12-21
ACCESS: Remove unused variable
Strangerke
2014-12-21
ACCESS: Fix bug in setHorizontalCode()
Strangerke
2014-12-21
ZVISION: Document some controls that are only used in Zork: Nemesis
Filippos Karapetis
2014-12-21
ZVISION: Implement the "dumpallscripts" console command again
Filippos Karapetis
2014-12-21
CGE2: Add detection for new English freeware version
Thierry Crozat
2014-12-20
ZVISION: Simplify check
Filippos Karapetis
[prev]
[next]