Age | Commit message (Collapse) | Author |
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- Add remaining screen shake effects
- Implement Chinese dialog puzzle in Duckman
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- Implement palette fader
- Add more inventory functions
- Add more script opcodes
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- Implement inventory
- Ad more script and sequence opcodes
- Adjust existing code
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- Implement dialogs
- Change Camera class for Duckman
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- Implement Duckman cursor and interaction handling
- Add more script opcodes
- Add TextDrawer and ScreenText (needs minor refactoring for BBDOU)
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- Implement sequence opcode 1
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- Add more script and sequence opcodes
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- Minor fixes and corrections
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- Fix isActiveThread to check only non-paused and non-terminated threads
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- Fix minor bugs
- Work on talk thread handling
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- Add support for duplicate keys to the dictionary
- Add trigger functions support
- Improve inventory, now items can be clicked
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- Implement cursor camera tracking
- Various bugfixes
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- Add NamedPoint and related code
- Remove some debug output
- Fix right mouse button input
- Add bubble code
- Add BBDOU inventory skeleton
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- Add input handling code
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- Unload backgrounds
- Add transparent sprite drawing
- Add AbortableThread
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- Add isTimerExpired function
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