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AgeCommit message (Expand)Author
2007-10-28Fix warning & code formattingMax Horn
2007-10-28Implement cursor by objectVincent Hamm
2007-10-28Implement cursorsVincent Hamm
2007-10-28Refactored ScummEngine*::checkExecVerbs methodMax Horn
2007-10-28The palette of the boss screen (F9 key) in IHNM is set correctly nowFilippos Karapetis
2007-10-28Current room is now correctly refreshed after showing creditsPaul Gilbert
2007-10-28Room fades now correctly fade out any active talk dialogPaul Gilbert
2007-10-28Fixed typoFilippos Karapetis
2007-10-28CleanupFilippos Karapetis
2007-10-28CleanupFilippos Karapetis
2007-10-28Cleanup of the engine detection code. Possibly fixes bug #1804403 - "IHNM/ITE...Filippos Karapetis
2007-10-28Sound is now paused when displaying menu dialogsPaul Gilbert
2007-10-28Added storing of playing sounds to savegame (note: only sounds flagged as res...Paul Gilbert
2007-10-27Temporarily force quits when user presses exit key combination. A TODO commen...Nicola Mettifogo
2007-10-27Muting GCC warningsSven Hesse
2007-10-27Hooked inputsVincent Hamm
2007-10-27The options panel in IHNM is now shown and functioning correctly when it's op...Filippos Karapetis
2007-10-27Add fast forward modeVincent Hamm
2007-10-27Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). ...Filippos Karapetis
2007-10-26Parallaction will now consume all the short-lived jobs in the queue before a ...Nicola Mettifogo
2007-10-25Talk dialogs can now only be closed early if it's the player talking, or an N...Paul Gilbert
2007-10-25Bugfix to make sound toggle work correctly, and added flag state to savegamesPaul Gilbert
2007-10-25Added saving of NPC direction, and bugfix for closing talk dialogsPaul Gilbert
2007-10-24Removed unused fieldPaul Gilbert
2007-10-24Added a talkerId field to hotspots to better handle characters being talked toPaul Gilbert
2007-10-24Fixed MinGW compilation warning Paul Gilbert
2007-10-24Changed startSpeakingToNoone to pause the speaking characterPaul Gilbert
2007-10-24Implemented gradual display of text in talk dialogsPaul Gilbert
2007-10-24Changed text speed flag, and added saving of it to savegamesPaul Gilbert
2007-10-22Fixed SFX in intro of FM-Towns/PC98 versions of Kyrandia 1 (Thanks to Florian...Johannes Schickel
2007-10-22Added a workaround for a script bug in IHNM, which occurs in the original as ...Filippos Karapetis
2007-10-22When skipping a video from the introduction of IHNM, the screen fades out bef...Filippos Karapetis
2007-10-21Fixes timers in Kyra1. (Initialized them twice oops...)Johannes Schickel
2007-10-21Patch #1817080: Scumm savegame thumbnail loading patchMax Horn
2007-10-21Fix warningMax Horn
2007-10-21Now stopping music when loading a game in Amiga versions of Nippon Safes.Nicola Mettifogo
2007-10-21Relaxed freeZones policy for deciding which zones to preserve across location...Nicola Mettifogo
2007-10-21Fixed parseLocation, so that it only tries to parse scripts when they aren't ...Nicola Mettifogo
2007-10-21Added new debug level for inventory routines.Nicola Mettifogo
2007-10-21Cleanup.Nicola Mettifogo
2007-10-21Removed deprecated YNKeyStruct structurePaul Gilbert
2007-10-20Finally got the room layering to work correctlyPaul Gilbert
2007-10-19Fixing the Gob3 CD crash on ARM systems/portsSven Hesse
2007-10-19Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some cle...Oystein Eftevaag
2007-10-19Fixed formatting of debug command output.Nicola Mettifogo
2007-10-19Fixed loadgame bug: old game state wasn't fully wiped out before loading, thu...Nicola Mettifogo
2007-10-19Added new debugger command 'localflags' and changed Table object to provide d...Nicola Mettifogo
2007-10-15* Changed IFF/8SVX audio to use signed data (int8), and modified Parallaction...Nicola Mettifogo
2007-10-15Cut down screen updates when palette is not animated: should lead to performa...Nicola Mettifogo
2007-10-15Fixed bug #1814061. Special effect routine was overflowing palette size.Nicola Mettifogo