Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-07 | CGE: Remove unused variable | eriktorbjorn | |
2011-07-07 | CGE: Remove "bitmaps" files | Strangerke | |
2011-07-07 | Merge remote-tracking branch 'origin/master' into soltys_wip2 | Alyssa Milburn | |
2011-07-07 | CGE: Some cleanup: Move some static functions to CGEEngine, remove ↵ | Strangerke | |
parameters to GetText, rename members of SavTab | |||
2011-07-07 | CGE: Cleanup and renaming. Also move some static and global functions to ↵ | Strangerke | |
CGEEngine. | |||
2011-07-07 | SCI: Applied patch #3357096 with minor modifications | Filippos Karapetis | |
This prevents a string pointer from getting invalidated under some circumstances in kString(Dup). Thanks to lephilousophe for the patch. | |||
2011-07-06 | LASTEXPRESS: implement Sound::updateQueue() and all dependent functions | Eugene Sandulenko | |
2011-07-05 | DREAMWEB: disable load button in launcher | Tarek Soliman | |
2011-07-05 | MOHAWK: Allow setting LB cursors by name | Matthew Hoops | |
2011-07-05 | CGE: Minor bugfixes for game loading | Paul Gilbert | |
2011-07-05 | CGE: Rearrange engine setup so sprite arrays are setup before they're needed | Paul Gilbert | |
2011-07-05 | CGE: Fix synchronising Sprite::_seqPtr to be a signed int16 | Paul Gilbert | |
2011-07-05 | CGE: _hero isn't meant to be instantiated during the engine setup | Paul Gilbert | |
2011-07-05 | CGE: Implement random number source | Paul Gilbert | |
2011-07-05 | CGE: Bugfix for ProgName method | Paul Gilbert | |
2011-07-05 | CGE: Converted loadGame to use the ScummVM serialiser | Paul Gilbert | |
2011-07-05 | CGE: Started work on endifying savegame loading | Paul Gilbert | |
2011-07-04 | LASTEXPRESS: Move sound filtering to base Sound class | Littleboy | |
- Rename kSoundStatusRemoved to kSoundStatusClosed - Rename kSoundStatusClear2 to kSoundStatusCached - Remove sound cache handling | |||
2011-07-04 | KYRA: cleanup last commit | athrxx | |
2011-07-04 | KYRA: fix pauseEngineIntern regression in MR | athrxx | |
2011-07-04 | KYRA: fix ingame menu save slots | athrxx | |
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots | |||
2011-07-04 | TSAGE: Replace usage of deprecated Adlib OPL functions | Paul Gilbert | |
2011-07-04 | CGE: This ends the first renaming pass. Also move some functions to CGEEngine | Strangerke | |
2011-07-03 | SCUMM: Remove unused operator int. | Johannes Schickel | |
2011-07-03 | AGI: Cleanup some Winnie string code | Matthew Hoops | |
2011-07-03 | AGI: Fix some memset calls | Matthew Hoops | |
Spotted by both salty-horse and LordHoto using clang | |||
2011-07-03 | MOHAWK: Fix build. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Implement the remaining LBCode arithmetic operators. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Handle subpages in the LB console's changePage. | Alyssa Milburn | |
2011-07-03 | CGE: Even more renaming (WIP) | Strangerke | |
2011-07-03 | SCUMM: fix crash in digital iMuse games when using RTL and restarting | athrxx | |
(static array were not reset to NULL after being freed and therefore didn't get reallocated on restart) | |||
2011-07-03 | KYRA: formatting | athrxx | |
2011-07-03 | MOHAWK: Fix associativity of LBCode operators. | Alyssa Milburn | |
2011-07-03 | CGE: Compilation fix after merge | Paul Gilbert | |
2011-07-03 | CGE: Bugfix for keyboard entry | Paul Gilbert | |
2011-07-03 | CGE: Implemented code for game tick | Paul Gilbert | |
2011-07-03 | CGE: Some more renaming (WIP) | Strangerke | |
2011-07-03 | CGE: Fix some memory leaks | Paul Gilbert | |
2011-07-03 | CGE: Fixed code using memory overruns to do duplication | Paul Gilbert | |
2011-07-03 | CGE: Fixed GCC compiler warnings | Paul Gilbert | |
2011-07-03 | SWORD2: Silence "variable set but not used" GCC warnings | eriktorbjorn | |
2011-07-03 | CGE: Fix GCC compiler warnings | Paul Gilbert | |
2011-07-03 | CGE: Removed C standard library includes | Paul Gilbert | |
2011-07-03 | CGE: Removed code for boot sector based copy protection check | Paul Gilbert | |
2011-07-03 | CGE: Implemented BITMAP::Hide method | Paul Gilbert | |
2011-07-03 | COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined. | Johannes Schickel | |
2011-07-02 | GUI: Zero is a valid save slot number. | Bastien Bouclet | |
Fixes loading from slot 0 using the GMM. | |||
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-07-02 | ENGINES: Clean up SaveStateDescriptor. | Johannes Schickel | |
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200. | |||
2011-07-02 | CGE: Removed unused NumStr() function. | eriktorbjorn | |
It was used, until my previous commit. :-) |