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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Commit message (
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Author
2016-10-24
DIRECTOR: Load shared cast only when it exists
Eugene Sandulenko
2016-10-24
DIRECTOR: Run start movie specified in the command line
Eugene Sandulenko
2016-10-24
DIRECTOR: Added D4 generic target
Eugene Sandulenko
2016-10-23
TITANIC: Fix freeze in Doorbot conversation
Paul Gilbert
2016-10-23
TITANIC: Fix showing multiple NPC animations as Doorbot speaks
Paul Gilbert
2016-10-23
TITANIC: Match the CWaveFile duration method closer to original
Paul Gilbert
2016-10-23
TITANIC: Start Doorbot animating in closeup conversation
Paul Gilbert
2016-10-23
TITANIC: Fix resetting NPC flags when Doorbot finishes speaking
Paul Gilbert
2016-10-23
MOHAWK: Support for the Riven JP CD structure
Eugene Sandulenko
2016-10-23
MOHAWK: Fix Riven JP platform
Eugene Sandulenko
2016-10-23
MOHAWK: Add detection for Japanese Riven
Eugene Sandulenko
2016-10-22
BLADERUNNER: Fix invalid assert in AudStream
Thomas Fach-Pedersen
2016-10-22
SCI32: Fix slow SCI2.1mid transitions
Colin Snover
2016-10-22
BLADERUNNER: Fix uninitialized variable accesses
Thomas Fach-Pedersen
2016-10-22
TITANIC: Fix looping in CTrueTalkManager::triggerNPC
Paul Gilbert
2016-10-22
TITANIC: Workaround for Doorbot's 'cloak off' movie playback
Paul Gilbert
2016-10-21
SCI32: Implement HShutterIn for SCI2.1mid+
Colin Snover
2016-10-21
SHERLOCK: 3DO: Fixes to allow game to start
Paul Gilbert
2016-10-21
BLADERUNNER: Fix presumable typo
Willem Jan Palenstijn
2016-10-21
PRINCE: Refactored detection code into widely accepted schema
Eugene Sandulenko
2016-10-20
SCI32: Fix wrong value passed to updateInfoFlagViewVisible
Colin Snover
2016-10-20
SCI32: Fix QFG4 version comments
Colin Snover
2016-10-20
SCI32: Fix typo
Colin Snover
2016-10-20
SCI32: Split out detection of features that cross SSCI versions
Colin Snover
2016-10-20
SCI32: Fix zero-offset exports
Colin Snover
2016-10-19
DIRECTOR: Fix movie scanning
Eugene Sandulenko
2016-10-19
DIRECTOR: Lingo: Implemented getting 'the frame' entity
Eugene Sandulenko
2016-10-18
DIRECTOR: Further work on text cast loading and rendering
Eugene Sandulenko
2016-10-18
DIRECTOR: Added debug chanel for text rendering
Eugene Sandulenko
2016-10-17
XEEN: Visual Studio compilation fix
Paul Gilbert
2016-10-18
COMPOSER: Use setPixel() and getPixel() methods to read and write to private ...
angstsmurf
2016-10-18
COMPOSER: Add missing 'typename' prior to dependent type name
angstsmurf
2016-10-18
COMPOSER: Delete leftover git conflict marker
angstsmurf
2016-10-18
COMPOSER: Include config manager header in composer.cpp again
angstsmurf
2016-10-18
COMPOSER: Fix for issue when save_slot is in config.
upthorn
2016-10-18
COMPOSER: Various formatting fixes.
upthorn
2016-10-18
COMPOSER: Better spacing of autosaves
upthorn
2016-10-18
COMPOSER: Enable autosaving.
upthorn
2016-10-18
COMPOSER: Added loading from launcher support
upthorn
2016-10-18
COMPOSER: Fixed some scope issues
upthorn
2016-10-18
COMPOSER: Saving/loading code deduplication
upthorn
2016-10-18
COMPOSER: Completely removed unnecessary #ifdefs
upthorn
2016-10-18
COMPOSER: Added support for saving/loading in V1 games.
upthorn
2016-10-18
COMPOSER: Added new file to module.mk
upthorn
2016-10-18
COMPOSER: cleaned up miscellaneous gcc warnings and formatting issues.
upthorn
2016-10-18
COMPOSER: Fixed audio issues after save-game load.
upthorn
2016-10-18
COMPOSER: failed attempt to correct audio sync issue
upthorn
2016-10-18
COMPOSER: game saving/loading now actually works
upthorn
2016-10-18
COMPOSER: Continued work on saving/loading functionality.
upthorn
2016-10-18
COMPOSER/JANITORIAL: Corrected a number of formatting issues in and around ne...
upthorn
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