Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-23 | SCI/new music code: Do not cache the signal selector, as it needs to be ↵ | Filippos Karapetis | |
always updated, so that animations can be synced properly by the game scripts. Fixes KQ6 svn-id: r46496 | |||
2009-12-23 | SCI: sound resource added data format comments | Martin Kiewitz | |
svn-id: r46495 | |||
2009-12-23 | SCI: sound resource handling fixed (fixes lsl5 music w/ new music code) | Martin Kiewitz | |
svn-id: r46494 | |||
2009-12-23 | Some SCI32 (minor) String bug fixes and cleanup. | Matthew Hoops | |
svn-id: r46492 | |||
2009-12-22 | Specify file size for PC-Spiele German Indy3 as provided in bug#2916434 | Eugene Sandulenko | |
svn-id: r46489 | |||
2009-12-22 | Disabled some currently unused code | Filippos Karapetis | |
svn-id: r46488 | |||
2009-12-22 | SCI/new music code: | Filippos Karapetis | |
- Reverted the code to use local copies of certain sound object selectors, like what was done before - Simplified and fixed the SCI1.1 digital sound effect playing code - Removed some duplicate code - Renamed some sound commands svn-id: r46487 | |||
2009-12-22 | removed conflicting hotkeys. | Vladimir Menshakov | |
svn-id: r46483 | |||
2009-12-22 | Silenced some warnings to protect DrMcCoy from incoming Borg | Filippos Karapetis | |
svn-id: r46482 | |||
2009-12-22 | Initial implementation of music fading in the new music code. Added warnings ↵ | Filippos Karapetis | |
to all unimplemented/stub sound commands svn-id: r46481 | |||
2009-12-22 | Started implementing SCI1.1 digital sound effect playing in the new music code | Filippos Karapetis | |
svn-id: r46479 | |||
2009-12-22 | The detectMusicDriver() function returns MD_-something, not MDT_-something. | Torbjörn Andersson | |
svn-id: r46478 | |||
2009-12-22 | Fixed looping sounds in the new sound code | Filippos Karapetis | |
svn-id: r46477 | |||
2009-12-22 | SCI: Fix some warnings | Max Horn | |
svn-id: r46476 | |||
2009-12-22 | Some bugfixes to the new music code | Filippos Karapetis | |
svn-id: r46473 | |||
2009-12-21 | md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A" | Eugene Sandulenko | |
svn-id: r46472 | |||
2009-12-21 | Add indy3 md5 from bug #2916434: "New MD5 for Indy3 DOS-EGA, German" | Eugene Sandulenko | |
svn-id: r46470 | |||
2009-12-21 | Sorted game entries | Eugene Sandulenko | |
svn-id: r46469 | |||
2009-12-21 | Some updates to the new music code | Filippos Karapetis | |
svn-id: r46467 | |||
2009-12-21 | Restored sound volume functionality in the old music code | Filippos Karapetis | |
svn-id: r46466 | |||
2009-12-21 | Add a TODO for the SCI 2.1 message version (5). | Matthew Hoops | |
svn-id: r46465 | |||
2009-12-21 | Silenced some warnings to make DrMcCoy happier :) | Filippos Karapetis | |
svn-id: r46464 | |||
2009-12-21 | Update/add some comments/TODOs. | Matthew Hoops | |
svn-id: r46463 | |||
2009-12-21 | SCI32: | Matthew Hoops | |
- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing). - Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music. - Some other minor SCI32 changes. svn-id: r46462 | |||
2009-12-21 | Fixed text controls when subtitles are enabled in multilingual SCI01 games | Filippos Karapetis | |
svn-id: r46461 | |||
2009-12-21 | Fixed menus in multilingual SCI01 games | Filippos Karapetis | |
svn-id: r46460 | |||
2009-12-21 | Brought back the INCLUDE_OLDGFX define | Filippos Karapetis | |
svn-id: r46459 | |||
2009-12-20 | Implemented cmdUpdateCues() in the new sound code and fixed a crash when ↵ | Filippos Karapetis | |
loading music with a resource number of zero svn-id: r46435 | |||
2009-12-20 | LOL: removed unused variable | Florian Kagerer | |
svn-id: r46434 | |||
2009-12-20 | Started integrating the new sound code in the SoundCommandParser class. Some ↵ | Filippos Karapetis | |
cleanup svn-id: r46432 | |||
2009-12-20 | LOL: fixed text fading | Florian Kagerer | |
svn-id: r46431 | |||
2009-12-20 | Moved all of the sound iterator code in its own directory, and added a ↵ | Filippos Karapetis | |
slight hack to the SoundCommandParser constructor svn-id: r46430 | |||
2009-12-20 | Wrapped some more sound code around appropriate defines | Filippos Karapetis | |
svn-id: r46429 | |||
2009-12-20 | Wrapped some more sound code around appropriate defines | Filippos Karapetis | |
svn-id: r46428 | |||
2009-12-20 | Directly modify the sound objects, instead of modifying a local copy. Remove ↵ | Filippos Karapetis | |
duplicate code (which now resides in resource.*) svn-id: r46427 | |||
2009-12-20 | Removed dead code | Filippos Karapetis | |
svn-id: r46426 | |||
2009-12-20 | Started implementation of the original game's cheat mode | Paul Gilbert | |
svn-id: r46425 | |||
2009-12-20 | Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY events | Paul Gilbert | |
svn-id: r46424 | |||
2009-12-19 | gob - Remove detection of a cracked version of Lost in Time | Arnaud Boutonné | |
svn-id: r46423 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-12-19 | - Removed unused includes | Filippos Karapetis | |
- Added a new method for constructing a new MidiDriver in the Adlib driver - Added a hack to obtain the resource manager in the default open() method of the overriden Adlib MIDI driver (used in the new sound code) svn-id: r46420 | |||
2009-12-19 | Removed unused include | Filippos Karapetis | |
svn-id: r46419 | |||
2009-12-19 | Further implementation of dialog/message script language | Paul Gilbert | |
svn-id: r46418 | |||
2009-12-19 | Added an extra assert | Paul Gilbert | |
svn-id: r46417 | |||
2009-12-19 | Fix segfault when quitting. static const Common::String's shouldn't be used. | Matthew Hoops | |
svn-id: r46416 | |||
2009-12-19 | Silence some gcc 3.4.5 warnings. | Matthew Hoops | |
svn-id: r46415 | |||
2009-12-18 | Moved the interface class for the the custom SCI MIDI drivers together with ↵ | Filippos Karapetis | |
the actual driver implementation code svn-id: r46414 | |||
2009-12-18 | Moved the midi_writer struct into the place where it's actually used, and ↵ | Filippos Karapetis | |
named the header file appropriately svn-id: r46413 | |||
2009-12-17 | gob - Split LiT part 2 detection in light / full. | Arnaud Boutonné | |
svn-id: r46412 | |||
2009-12-17 | gob - Add MD5 for LiT floppy part 1 "full", part 1 "light" and part 2. Part ↵ | Arnaud Boutonné | |
2 still has to be properly separated between "full" and "light" svn-id: r46411 |