Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-03 | MOHAWK: Add stopMidi() function. | Alyssa Milburn | |
svn-id: r55113 | |||
2011-01-03 | MOHAWK: Add game type/detection for CSTime. | Alyssa Milburn | |
svn-id: r55112 | |||
2011-01-03 | MOHAWK: Add/update some resource FourCC entries. | Alyssa Milburn | |
svn-id: r55111 | |||
2011-01-03 | MOHAWK: Use integer math where floating point isn't required | Matthew Hoops | |
svn-id: r55110 | |||
2011-01-03 | MOHAWK: Cleanup some spacing, formatting, and naming | Matthew Hoops | |
svn-id: r55109 | |||
2011-01-03 | HUGO: Renamed the "cmd" parameter to "command", as "cmd" is a struct in game.h | Filippos Karapetis | |
svn-id: r55108 | |||
2011-01-03 | HUGO: Added stub for menu commands and implemented menu closing | Eugene Sandulenko | |
svn-id: r55107 | |||
2011-01-03 | MOHAWK: Silence a gcc warning | Matthew Hoops | |
svn-id: r55106 | |||
2011-01-03 | HUGO: Implement top menu autoscaling | Eugene Sandulenko | |
svn-id: r55105 | |||
2011-01-03 | MOHAWK: Implement Myst opcodes 133, Stellar observatory go button | Bastien Bouclet | |
svn-id: r55104 | |||
2011-01-03 | HUGO: Load bitmaps from hugo.dat | Arnaud Boutonné | |
- set menu bitmaps to 'on' buttons by default - rename menu entries to match a bit better the original svn-id: r55103 | |||
2011-01-03 | HUGO: Show bitmap on first button in menu as a proof of concept | Eugene Sandulenko | |
svn-id: r55101 | |||
2011-01-03 | HUGO: Stub for the top menu | Eugene Sandulenko | |
svn-id: r55100 | |||
2011-01-03 | M4: Removed redundant colour index recalculation in palette manager | Paul Gilbert | |
svn-id: r55098 | |||
2011-01-02 | HUGO: Fix 2 bugs that were causing several crashes using the mouse | Arnaud Boutonné | |
svn-id: r55097 | |||
2011-01-02 | MOHAWK: Implement Myst opcodes 134 to 137, and 170 to 177, Stellar ↵ | Bastien Bouclet | |
observatory sliders svn-id: r55096 | |||
2011-01-02 | MOHAWK: Don't leak the MIDI data. | Alyssa Milburn | |
svn-id: r55094 | |||
2011-01-02 | MOHAWK: Don't delete the MIDI driver before the parser. | Alyssa Milburn | |
The parser was trying to call into the deleted driver. svn-id: r55093 | |||
2011-01-02 | MOHAWK: Fix checking Myst rocket sound puzzle before moving all the sliders. | Bastien Bouclet | |
Fix a off by one graphical glitch that happened when moving sliders. Implement opcode 300. svn-id: r55092 | |||
2011-01-02 | JANITORIAL: Suppress some useless includes | Arnaud Boutonné | |
svn-id: r55091 | |||
2011-01-01 | HUGO: Some space/tab cleanups | Arnaud Boutonné | |
svn-id: r55088 | |||
2011-01-01 | SCI: debugC calls no longer require a debug level of 2 to show output | Filippos Karapetis | |
svn-id: r55086 | |||
2011-01-01 | SCI: Disable continuous list checking by default | Filippos Karapetis | |
svn-id: r55085 | |||
2011-01-01 | HUGO: Midi are no longer looping. Add handling to default playlist | Arnaud Boutonné | |
svn-id: r55084 | |||
2011-01-01 | HUGO: Reduce CPU usage by adding a delay in the main loop | Arnaud Boutonné | |
svn-id: r55083 | |||
2010-12-31 | HUGO: Add CTRL-l and CTRL-s keys used in Win versions. | Arnaud Boutonné | |
CTRL-n has been added too, but is currently only a STUB svn-id: r55081 | |||
2010-12-31 | HUGO: Saving a game is no longer authorized when gameOverFl is set | Arnaud Boutonné | |
svn-id: r55079 | |||
2010-12-31 | JANITORIAL: Remove unnecessary semicolon. | Torbjörn Andersson | |
svn-id: r55077 | |||
2010-12-31 | HUGO: F6 now also closes inventory in Win versions | Arnaud Boutonné | |
svn-id: r55076 | |||
2010-12-31 | SCI: Added workaround for script bug #3148418 - "QFG2: Script Error On last ↵ | Filippos Karapetis | |
screen" svn-id: r55075 | |||
2010-12-31 | GOB: Minor Correction in Debug Console Header. | David Turner | |
svn-id: r55074 | |||
2010-12-31 | MOHAWK: Minor Correction to Graphics Debug Output. | David Turner | |
svn-id: r55073 | |||
2010-12-31 | CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth. | David Turner | |
The collisionPage is only initialised with values when loadCtFw() / loadCtOS() is called. However, currently during the display of the Delphine Software Logo in Operation Stealth, checkCollision() is called, but the collisionPage has not been loaded. To fix the invalid reads, have added code to set the page to zero after allocation. Shouldn't cause any issues to FW as this will load over the top anyway. Have also added debug output around this behaviour so that if this is not sufficient i.e. a collision page load is actually missing, then this will aid investigation. svn-id: r55071 | |||
2010-12-31 | CINE: Close Memory Leak in PCSoundFxPlayer. | David Turner | |
This leakage was reported by Valgrind while playing Operation Stealth. svn-id: r55070 | |||
2010-12-30 | HUGO: Fix default values in object_t structure for viewx field and followings. | Arnaud Boutonné | |
This fixes some other bugs reported by D. Gray svn-id: r55068 | |||
2010-12-30 | HUGO: Fix several bugs reported by D. Gray | Arnaud Boutonné | |
svn-id: r55067 | |||
2010-12-30 | MOHAWK: Implement Myst opcodes 129 to 132, and 192 to 197, Stellar ↵ | Bastien Bouclet | |
observatory buttons svn-id: r55065 | |||
2010-12-29 | MOHAWK: Implement Myst opcode 214, Stellar observatory initialization | Bastien Bouclet | |
svn-id: r55063 | |||
2010-12-29 | CINE: Fix Memory Leak in PCSoundFxPlayer. | David Turner | |
Found this using Valgrind when loading a Future Wars savegame from the launcher. Occurs since the load() method called stop() but this did not unload() the allocated playing resource data unless it was still playing. Fixed in stop() by calling unload() in all cases. svn-id: r55059 | |||
2010-12-29 | CINE: Fixed mismatched deallocation in ScriptVars reported by Valgrind. | David Turner | |
svn-id: r55058 | |||
2010-12-28 | TOON: Add mapping for upper 'ç' and for plenking, both used in french version | Arnaud Boutonné | |
svn-id: r55057 | |||
2010-12-28 | SCI: Fixed script bug #3038870 - "SCI Fanmade - Demo Quest: ScummVM hangs ↵ | Filippos Karapetis | |
with typo" and removed a related FIXME svn-id: r55056 | |||
2010-12-28 | TOON: Fixed memory corruption in several rooms | Sylvain Dupont | |
Some mask line drawings were writing outside the buffer. svn-id: r55055 | |||
2010-12-28 | TOON: Removed useless confusing code in conversation process part | Sylvain Dupont | |
svn-id: r55054 | |||
2010-12-28 | SCUMM: Correct fix for bug #3145951 - DIG: Subtitles won't turn off ↵ | Travis Howell | |
(regression). svn-id: r55053 | |||
2010-12-28 | SCUMM: Another fix for bug #3145951 - DIG: Subtitles won't turn off ↵ | Travis Howell | |
(regression). svn-id: r55052 | |||
2010-12-27 | TOON: Path finding bug fixes | Sylvain Dupont | |
Allows Flux to walk close to Drew if really needed to prevent total path block. Prevents path finding if the character is out of the screen svn-id: r55051 | |||
2010-12-27 | SCUMM: Fix bug #3145951 - DIG: Subtitles won't turn off (regression). | Travis Howell | |
svn-id: r55050 | |||
2010-12-27 | SCUMM: Fix bug #3143039 - ACTIVITY: Circus Stormin' crash. | Travis Howell | |
svn-id: r55049 | |||
2010-12-26 | TOON: Fixed Bug #3124527 with Dungeon freeze | Sylvain Dupont | |
Bug #3089974: "TOON: Game freezes in act 2 when thrown to the prison" Wrong pointer increment in conversation process code. svn-id: r55047 |