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2011-04-13Merge remote branch 'remotes/dreammaster/tsage'Paul Gilbert
2011-04-13SCUMM: Fix bug #3187622 (COMI: incorrect decoding of audio codec 13/15)Max Horn
2011-04-13SCUMM: Resolve some code duplicationMax Horn
2011-04-13SCUMM: Move ADPCM decoder into separate functionMax Horn
2011-04-13TOON: Make ADPCM tables constMax Horn
2011-04-13MOHAWK: LB's 'self' is case-insensitiveAlyssa Milburn
2011-04-13SCI: Added handling for another version of mt32.drv (bug #3285556)md5
This is used in another version of KQ4 early (0.000.274)
2011-04-13TSAGE: Fix a crash using the new palette effect. It still doesn't show much...strangerke
2011-04-12TSAGE: Implement most of the scene 9900. New palette animation is currently ↵strangerke
broken, to be fixed
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro.
2011-04-12TINSEL: cleanupMax Horn
2011-04-12TSAGE: Reworked the 'probe approaching rocks' cut-scene to work correctlyPaul Gilbert
The problem is the original game presumed that rendering a single frame would take at least 10 ticks (at 60Hz). Since the ScummVM renders it faster than then, the cutscene wasn't working. A new 'ProbeMover' class has been created to ensure the probe shrinking keeps correct pace with the probe's movement.
2011-04-11MOHAWK: Add Default Values to LB NotifyEvent Constructor.D G Turner
This silences a number of warnings about possible uninitialized parameter use.
2011-04-11MOHAWK: Add more versions of LB demosMatthew Hoops
From bug #3275626
2011-04-11KYRA: Add some assertion to prevent out of bounds access.Johannes Schickel
2011-04-11KYRA: Constify static data table in LoL code.Johannes Schickel
2011-04-11KYRA: Get rid of non-const static variable in Kyra2 code.Johannes Schickel
2011-04-11KYRA: Cleanup.Johannes Schickel
2011-04-11KYRA: Get rid of non-const static variables in HoF.Johannes Schickel
2011-04-10TINSEL: Make the cdFlags array in drives.cpp static again.Johannes Schickel
2011-04-10TINSEL: Removed some unused global static variablesmd5
2011-04-10TINSEL: Merged NewName() inside DoSave() in order to remove a static varmd5
2011-04-10TINSEL: Cleanup - removed obsolete definesmd5
2011-04-10TINSEL: Changed cdFlags to be non-static and constantmd5
2011-04-10TINSEL: Removed the dummy ForceEntireRedraw() functionmd5
2011-04-10TINSEL: Removed the useless LookAtBuffers() functionmd5
2011-04-10MOHAWK: Silenced an MSVC waning about an uninitialized var (false positive)md5
2011-04-10TSAGE: Fixed bug in Scene #6100 with sunflowers briefly appearing too largePaul Gilbert
2011-04-10TSAGE: Lots more bugfixes for Scene #6100Paul Gilbert
2011-04-10TSAGE: Fix memory leak in the GfxSurface classPaul Gilbert
2011-04-10TSAGE: Simplified the custom surface code in GfxSurfacePaul Gilbert
2011-04-09DEVTOOLS: Renamed 'tools' directory to 'devtools'Max Horn
2011-04-09MOHAWK: Move per-page data into LBPage.Alyssa Milburn
2011-04-09TOON: Fix potential var underflowingsylvaintv
2011-04-09TOON: Fix more valgrind issuessylvaintv
Fix potential more invalid read issues in RIF loading
2011-04-09TSAGE: Fixing uninitialised read errors identified by ValgrindPaul Gilbert
2011-04-09TSAGE: Clarifying field names in Scene #6100Paul Gilbert
2011-04-09TSAGE: Fixing memory leaksPaul Gilbert
2011-04-09Merge remote branch 'remotes/Strangerke/master' into tsagePaul Gilbert
2011-04-09TSAGE: Fix to disable palette rotations when the scene changesPaul Gilbert
2011-04-09TSAGE: Cleanup: rename quickInit() methods into setup() for naming consistencystrangerke
2011-04-09TSAGE: move SceneObject3 and 4 to scenes8 and 10, rename them their unknown ↵strangerke
fields, and fix a glitch in scene9150
2011-04-09TSAGE: Slight re-ordering of method calls in SceneHandler::dispatchPaul Gilbert
This fixes a problem in the title screen where the game title briefly appeared at full size.
2011-04-09TSAGE: Corrections to palette rotationPaul Gilbert
2011-04-09TSAGE: Some bugfixes to calculating object distances in Scene #6100Paul Gilbert
2011-04-09TSAGE: Clarified ObjectMover _field6E as _regionIndexPaul Gilbert
2011-04-09TSAGE: Compilation fixes for GCCPaul Gilbert
2011-04-09TSAGE: move SceneHotspot_2 to scenes8, rename it to NamedHotspotMult, rename ↵strangerke
unknown fields
2011-04-08Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
2011-04-08TSAGE: move NamedHotspot back into core. Replace HotspotBase4300 by ↵strangerke
NamedHotspot and suppress it.