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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-16
SCI32: Fix crash when clicking around the arterial blockage in SQ6
Colin Snover
2016-10-16
FULLPIPE: Fix steps sounds
Eugene Sandulenko
2016-10-16
Merge pull request #849 from rootfather/chewy-de-detection
Arnaud Boutonné
2016-10-16
Merge pull request #847 from criezy/sdl-filtering
Thierry Crozat
2016-10-16
CHEWY: Add detection entries for German versions
rootfather
2016-10-16
SCI32: Fix workaround comment
Colin Snover
2016-10-15
SCI32: Fix crash clicking quit button during LSL6hires credits
Colin Snover
2016-10-15
SCI32: Fix crash in LSL6hires ending
Colin Snover
2016-10-15
SCI32: Fix kPalVary(SetVary) in SCI2.1early games
Colin Snover
2016-10-15
Merge pull request #838 from bluegr/chewy
Eugene Sandulenko
2016-10-15
BLADERUNNER: Mark engine as highres
Eugene Sandulenko
2016-10-15
BLADERUNNER: Fix compilation on older gcc
Eugene Sandulenko
2016-10-15
DIRECTOR: Added Mac font rendering test
Eugene Sandulenko
2016-10-14
SCI32: Fix mouse position clamping
Colin Snover
2016-10-14
SCI: Ensure export breakpoints always trigger on export calls
Colin Snover
2016-10-14
SCI32: Fix slow transitions in SQ6
Colin Snover
2016-10-14
SCI: Make -propDict- unique for each class
Willem Jan Palenstijn
2016-10-13
TITANIC: Fix getting NPC animation name lists
Paul Gilbert
2016-10-14
BLADERUNNER: Fix compilation with plugins enabled
Eugene Sandulenko
2016-10-13
Merge pull request #836 from peterkohaut/bladerunner
Eugene Sandulenko
2016-10-13
TESTBED: Add test for kFeatureFilteringMode
Thierry Crozat
2016-10-13
GUI: Add checkbox and config option to enable/disable graphics filtering
Thierry Crozat
2016-10-12
TESTBED: Fix fullscreen test
Thierry Crozat
2016-10-12
BLADERUNNER: added picking up of items
Peter Kohaut
2016-10-12
SCI: Add modified workaround for Simbani bridge room for GOG
Willem Jan Palenstijn
2016-10-12
AGI: Make TIME_DELAY 0 to set the game to 40 fps
Martin Kiewitz
2016-10-12
FULLPIPE: Fix animation lock-up
Retro-Junk
2016-10-11
SCI32: Fix garbage collection of objects stored in IntArrays
Colin Snover
2016-10-11
DM: Fix isSquareACorridorTeleporterPitOrDoor for the demo, set version of dem...
Strangerke
2016-10-11
DM: Handle demo dungeon file
Strangerke
2016-10-10
SCI32: Reset active hot rect index when changing hot rects
Colin Snover
2016-10-10
SCI32: Check for existence of visiblePlane before dereferencing
Colin Snover
2016-10-10
CHEWY: Create a scene class
Filippos Karapetis
2016-10-10
CHEWY: Remove duplicate table
Filippos Karapetis
2016-10-10
CHEWY: Move cursor related functions into a separate file
Filippos Karapetis
2016-10-10
CHEWY: Add support for palette fadeout to videos
Filippos Karapetis
2016-10-10
CHEWY: Fix typo
Filippos Karapetis
2016-10-09
DM: Add detection for an amiga demo version
Strangerke
2016-10-09
DM: Remove useless variable
Strangerke
2016-10-09
CHEWY: Initial work on converting TMF music data back to MOD data
Filippos Karapetis
2016-10-09
CHEWY: Move all sound functions into sound.*
Filippos Karapetis
2016-10-09
CHEWY: Use atds.tap for detection
Filippos Karapetis
2016-10-09
CHEWY: Pass the text parameter of getLine() by reference
Filippos Karapetis
2016-10-09
SCI: Fix crash when attempting to view invalid list, array, bitmap references
Colin Snover
2016-10-09
BLADERUNNER: fixed some compilation warnings
Peter Kohaut
2016-10-09
SCI32: Allow 'focused' variable to break out of the event loop
Colin Snover
2016-10-09
SCI: Fix memory leak
Colin Snover
2016-10-09
SCI32: Clarify some identifiers
Colin Snover
2016-10-09
SCI32: Change storage type of int16 arrays to hold reg_ts instead
Colin Snover
2016-10-09
SCUMM: Fix crash on exit in FT demo
Eugene Sandulenko
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