Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-28 | SUPERNOVA2: Add Museum room. | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add siren sound | Jaromir Wysoglad | |
I had a problem with a "tick" sound every when the tones changed, for now I resolved it by uping the audio rate to 80000. This is really high for what kind of sound this is, I will think of a better solution for this. | |||
2019-07-28 | SUPERNOVA2: Add missing fade ins | Jaromir Wysoglad | |
Fade in was missing after riding taxi and at the start of pyramid. It is enough to just fade out, because the engine fades in automaticaly at the start of a new room. | |||
2019-07-28 | SUPERNOVA2: Initialize price = 0 to avoid warnings | Jaromir Wysoglad | |
As suggested by criezy on github. | |||
2019-07-28 | SUPERNOVA2: Fix a few bugs in pyramid | Jaromir Wysoglad | |
This fixes a few minor bugs (a few lines each): 1. Going close to equation rendered empty wall instead 2. Door in the Floordoor room newer showed up 3. Balls in CoffinRoom were inside each other, so one of them couldn't be clicked. | |||
2019-07-28 | SUPERNOVA2: Fix missing image numbers in few rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Mask room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add CoffinRoom room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add hall room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add BstDoor room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add FloordoorU room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: add InHole and Floordoor rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add HoleRoom room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add LCorridor2 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add LCorridor1 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Downstairs3 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Upstairs3 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Monster2N room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Monster1N room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add TomatoN room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add TomatoF room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Formula2N room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Formula2F room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Formula1N room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add BehindPuzzle and Formula1F rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add pyramid puzzle | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add UpperDoor room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Upstairs2 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add BotomLeftDoor room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add BottomRightDoor room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Downstairs1 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Upstairs1 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Finish Pyramid, add PyrEntrance rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add part of Pyramid room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add ship room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix doors in elevator. | Jaromir Wysoglad | |
I added exit door to elevator which was missing. | |||
2019-07-28 | SUPERNOVA2: Add the apartment room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Finish the elevator room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add missing interactions in Cabin room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add partialy finished Elevator room. | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add City1 and City2 rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Change saving of room variables | Jaromir Wysoglad | |
Change the way room variables are saved, so it is more like the original code and also thanks to this they get saved and loaded when the game is saved/loaded | |||
2019-07-28 | SUPERNOVA2: Finish the Checkout, add TV appearence | Jaromir Wysoglad | |
The TV appearence is for now just a guess, since right now I don't actually know how to get to it in the original game, so I don't know how it really looks like. Also the player cannot get to it yet, because the room containing the music chip (which is needed) isn't added yet. | |||
2019-07-28 | SUPERNOVA2: Add partialy implemented checkout room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add palace of culture | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add more generic interactions | Jaromir Wysoglad | |
The original file ms2_r1.c is finished. In the original game, pressing the discman should play only the first 2 patterns of the song. I couldn't figure out how to stop playing the music in the right moment, so instead the whole music is played but the it can be stopped by pressing a mouse button. | |||
2019-07-28 | SUPERNOVA2: Finish Kiosk room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add partialy finished kiosk room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add cabin room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add skeleton for the rest of the rooms | Jaromir Wysoglad | |