Age | Commit message (Collapse) | Author |
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I guess it would crash everywhere else as well, if console window would
be placed the same way. The problem is that console window goes off
screen a little in that game, but copyRectToScreen arguments are not
adjusted to stay within screen area.
This commit adds some checks and adjusts these arguments.
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It's now being clipped within window borders.
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Helps WinCE backend which has lots of them defined.
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The plafrom has VOID defined
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affected
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DIRECTOR: New engine
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Offset is added in the end of the file, so ScummVM would know where to
look for description, version, thumbnail information.
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Loading games from inside the dialog loop may cause cursor
glitches. This commits applies the same fix to the
MohawkOptionsDialog as the one that already existed for
the global main menu. This finished to fix bug #7164.
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According to the Director 4 helper
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The presence of these fields depends on the type of sprite
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