Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-28 | SUPERNOVA2: Add Downstairs1 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Upstairs1 room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Finish Pyramid, add PyrEntrance rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add part of Pyramid room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add ship room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix doors in elevator. | Jaromir Wysoglad | |
I added exit door to elevator which was missing. | |||
2019-07-28 | SUPERNOVA2: Add the apartment room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Finish the elevator room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add missing interactions in Cabin room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add partialy finished Elevator room. | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add City1 and City2 rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Change saving of room variables | Jaromir Wysoglad | |
Change the way room variables are saved, so it is more like the original code and also thanks to this they get saved and loaded when the game is saved/loaded | |||
2019-07-28 | SUPERNOVA2: Finish the Checkout, add TV appearence | Jaromir Wysoglad | |
The TV appearence is for now just a guess, since right now I don't actually know how to get to it in the original game, so I don't know how it really looks like. Also the player cannot get to it yet, because the room containing the music chip (which is needed) isn't added yet. | |||
2019-07-28 | SUPERNOVA2: Add partialy implemented checkout room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add palace of culture | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add more generic interactions | Jaromir Wysoglad | |
The original file ms2_r1.c is finished. In the original game, pressing the discman should play only the first 2 patterns of the song. I couldn't figure out how to stop playing the music in the right moment, so instead the whole music is played but the it can be stopped by pressing a mouse button. | |||
2019-07-28 | SUPERNOVA2: Finish Kiosk room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add partialy finished kiosk room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add cabin room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add skeleton for the rest of the rooms | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add the games room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix not quiting during intro | Jaromir Wysoglad | |
While trying to quit the game during intro, the intro only sped up instead of quiting and quit only when the intro ended | |||
2019-07-28 | SUPERNOVA2: Add sound to all rooms currently coded | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add some more generic interactoins | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add downtown street | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add load and save mechanism | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix of overlooked save pattern | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix airport message rendering | Jaromir Wysoglad | |
In the original game, the message or airport that all other passangers left gets rendered only if the intro isn't skipped. This commit does that. | |||
2019-07-28 | SUPERNOVA2: Finish taxi destination choosing | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix object indexing in taxi stand | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix dialog mouse hover color change | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Fix missing fadeout after intro skip | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Finish taxistand, add taxi | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add Dialogues from supernova engine | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add taxi stand room | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add interaction with room objects | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add drawMapExits from supernova | Jaromir Wysoglad | |
I am keeping there the TODO from the original code, which can be resolved pretty easily, but I want to leave the code as similar to supernova engine as possible so it could eventualy be merged together. | |||
2019-07-28 | SUPERNOVA2: Add starting items | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add airport objects | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Render GUI | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add gui element from supernova | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add room deletion to game manager | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add gui commands to game manager | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add inventory from supernova | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Add intro animation | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Programm intro title screen | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Rewrite palette to 1 RGB color per row | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Remove code for rendering newspapers | Jaromir Wysoglad | |
2019-07-28 | SUPERNOVA2: Begin intro animation | Jaromir Wysoglad | |
Copy and modify all the code needed for animation from supernova engine and display Mission Supernova logo. | |||
2019-07-28 | SUPERNOVA2: Add roughly translated room, object ID | Jaromir Wysoglad | |