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2010-06-28SCI: changed the way setVolume works for sci0 back to the way it was from ↵Martin Kiewitz
r50414, because adlib driver doesn't support channel volume changes for sci0 games, fixes fading in those games svn-id: r50417
2010-06-28SCI: added uninit workaround for lsl3 - when accessing set volume menu the ↵Martin Kiewitz
first time sound got muted before (because a uninitialized temp was used to do it, would have been 's' in sierra sci) svn-id: r50416
2010-06-28SCI: reordering and cleanup, removing debug code from sci0 mix-codeMartin Kiewitz
svn-id: r50415
2010-06-28SCI: implementing real setVolume() support, fixing some fading in sci1 games ↵Martin Kiewitz
(like pq3 intro) svn-id: r50414
2010-06-28SCI: regression from implementing channel remapping and r50405 - center ↵Martin Kiewitz
pitch wheels and hold pedal on init instead of unloadMusic(), fixes lsl5 piano scene svn-id: r50413
2010-06-28SCI: separated the graphics initialization code a bitFilippos Karapetis
- Moved all of the graphics initialization code on startup inside initGraphics() - Moved all of the screen initialization (resolution, upscaled graphics etc) code inside GfxScreen() svn-id: r50412
2010-06-28SCI: fix regression of r50405 - sq1vga right at the beginning - scripts are ↵Martin Kiewitz
pausing sound and then sending manually commands afterwards svn-id: r50411
2010-06-28SCI: show arguments on selector invoke breakpoint even when VM_DEBUG_SEND is ↵Martin Kiewitz
not used, but in a compressed fashion svn-id: r50410
2010-06-28Fade palette in/out when entering/leaving a locationRobert Špalek
svn-id: r50409
2010-06-28bugfix for the item fast-switching commitRobert Špalek
svn-id: r50408
2010-06-28Implement shortcuts for switching items in the inventoryRobert Špalek
slash: switch between the last held item and normal mouse comma, period: replace the currently held item with the previous/next item in the inventory Also, commented a bit better what happens when ESCAPE is present with respect to map programs and cut-scenes. svn-id: r50407
2010-06-27SCI: Removed the hack for loading games from the launcher from run_vm(). ↵Filippos Karapetis
This is now done on startup. This should fix loading from the launcher for LSL6 svn-id: r50406
2010-06-27SCI: tell midiparser that he lost ownership of channels in case we take them ↵Martin Kiewitz
away svn-id: r50405
2010-06-27CleanupFilippos Karapetis
svn-id: r50404
2010-06-27Cleanup, remove unused/obsolete codeFilippos Karapetis
svn-id: r50403
2010-06-27Made the script initialization/uninitialization methods part of the segment ↵Filippos Karapetis
manager svn-id: r50402
2010-06-27SCI: resetting curPos as well when mixing sound resourcesMartin Kiewitz
svn-id: r50401
2010-06-27Escape a "?" character to prevent "??)" to be interpreted as trigraph and ↵Johannes Schickel
thus becoming "]". svn-id: r50399
2010-06-27SCI: Made the code for initializing script classes, objects and locals part ↵Filippos Karapetis
of the Script class svn-id: r50398
2010-06-27SCI: adding alias for vmvars ("vv") and vmvarlist ("vl")Martin Kiewitz
svn-id: r50397
2010-06-27SCI: Moved all the script-related code inside script.cpp/.h, and all script ↵Filippos Karapetis
opcode-related code inside vm.cpp/.h svn-id: r50396
2010-06-27SCI: added additional output to vmvars commandMartin Kiewitz
svn-id: r50395
2010-06-27Silenced a false positive in MSVC about a potentially uninitialized variableFilippos Karapetis
svn-id: r50392
2010-06-27SCI: added alias for bplist ("bl") and bpdel ("bc"), added capability of ↵Martin Kiewitz
deleting all breakpoints by using "bc *" svn-id: r50391
2010-06-27SCI: Separated the code for initializing script classes from the code for ↵Filippos Karapetis
initializing script objects svn-id: r50390
2010-06-27SCI: removing debug command "set_acc", use "vmvars a" insteadMartin Kiewitz
svn-id: r50389
2010-06-27SCI: added new command "p" / "stepover" to execute one command, but skip ↵Martin Kiewitz
send/calls processing. single-step is now "trace" (alias "s" and "t"), stepping till ret is "step_ret" (alias "pret"), removed unused kDebugSeek svn-id: r50388
2010-06-27SCI: fixing regression from one of the mergesMartin Kiewitz
svn-id: r50387
2010-06-27SCI: filter out set signal commands from midi streams, if they happen at ↵Martin Kiewitz
ticker 0. fixes castle daventry getting removed immediately in kq5 french/mac svn-id: r50385
2010-06-27Fixed GCC warnings. (Same warning twice, actually.)Torbjörn Andersson
svn-id: r50383
2010-06-27SCI: now showing kernel call name when argument signature check failsMartin Kiewitz
svn-id: r50380
2010-06-27Turned the error when failing to locate an invalid object back to a warning ↵Filippos Karapetis
(KQ5 French has an invalid object in script 202) svn-id: r50379
2010-06-27SCI: debug command vmvars - adding acc supportMartin Kiewitz
svn-id: r50378
2010-06-27SCI: Fix for large views in GK2. At least it does not segfault now.Lars Skovlund
svn-id: r50376
2010-06-27Add support for Chinese The DIG.Eugene Sandulenko
svn-id: r50375
2010-06-27SCI: better solution for the lsl6 uninit issue, we now go through all the ↵Martin Kiewitz
parents till we find a working workaround - we can use Narrator::startText that way inside the workaround table svn-id: r50374
2010-06-27SCI: adding uninit workaround for lsl6 (Narrator::startText)Martin Kiewitz
svn-id: r50373
2010-06-27Workaround that corrects some bad frame data in the Russian version that was ↵Paul Gilbert
causing the several game crashes svn-id: r50372
2010-06-27Added proper conversion of message RGB colour valuesPaul Gilbert
svn-id: r50371
2010-06-27Added accidentally deleted linePaul Gilbert
svn-id: r50369
2010-06-27Add Nintendo Wii (PAL) versions of Freddi Fish: Kelp Seed Mystery.Travis Howell
svn-id: r50367
2010-06-27Several bugfixes to the loading, display, and digital sound playing of ↵Paul Gilbert
messages during cutscenes svn-id: r50366
2010-06-27Centralised the update logic for the various system lists into the MadsView ↵Paul Gilbert
class svn-id: r50365
2010-06-27Prevent execution of the STOP script command when its Zone does not exist. ↵Nicola Mettifogo
Patch #3021744 by fuzzie with some comments. svn-id: r50363
2010-06-27Run possible cut-scenes before each location change.Robert Špalek
This is the behavior of the original player. It is not necessary to click on the hero. svn-id: r50361
2010-06-27Script workaround fix for bug #2917661 - Crash when interacting with D'BlahPaul Gilbert
svn-id: r50360
2010-06-27CleanupFilippos Karapetis
svn-id: r50359
2010-06-26Removed the misleading getHeap() function (only valid for SCI0-SCI1), plus ↵Filippos Karapetis
removed some unused defines svn-id: r50358
2010-06-26Moved script_instantiate_sci0() inside the segment manager, and renamed it ↵Filippos Karapetis
to scriptInitialiseObjectsSci0() svn-id: r50357
2010-06-26Shuffled some functions around. Also, the filename in kResCheck can never be ↵Filippos Karapetis
bigger than 9 characters, when dealing with VMD videos svn-id: r50355