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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-04-01
MOHAWK: Add detection.cpp to POTFILES
Bastien Bouclet
2016-04-01
WAGE: Added one more Puzzle Search variant
Eugene Sandulenko
2016-04-01
WAGE: Three more game variants
Eugene Sandulenko
2016-04-01
WAGE: 5 more game variants
Eugene Sandulenko
2016-04-01
WAGE: Added more game variants
Eugene Sandulenko
2016-03-31
WAGE: Increased md5 byte count to avoid large number of duplicates
Eugene Sandulenko
2016-03-30
MOHAWK: Added detection for early Russian Riven version. Bug #6471
Eugene Sandulenko
2016-03-30
MOHAWK: Added 2 more livingbook versions. Bug #6557
Eugene Sandulenko
2016-03-29
ADL: Fix warnings
Eugene Sandulenko
2016-03-28
SAGA: Move IHNM color fix game features to proper spot.
Eugene Sandulenko
2016-03-28
COMPOSER: Fix md5s for newly added German games
Eugene Sandulenko
2016-03-28
COMPOSER: Added German versions of darby & gregory. Bug #6825
Eugene Sandulenko
2016-03-28
COMPOSER: Fix detection entry
Eugene Sandulenko
2016-03-28
COMPOSER: Added detection for Hebrew darby. Bug #6878
Eugene Sandulenko
2016-03-28
QUEEN: Added some md5s. Bug #6946
Eugene Sandulenko
2016-03-28
SCUMM: Sync md5 table
Eugene Sandulenko
2016-03-28
MOHAWK: Play the gears sound when resetting the Myst clock puzzle
Bastien Bouclet
2016-03-28
GOB: Fix Fascination entry, it is DOS, not Amiga version
Eugene Sandulenko
2016-03-28
SAGA: Explicitely mark versions which require color shifting in interface. Fi...
Eugene Sandulenko
2016-03-27
SAGA: Fix dialog text positions in non-English version (#7064)
Torbjörn Andersson
2016-03-27
MOHAWK: Promote Myst from UNSTABLE to TESTING
Bastien Bouclet
2016-03-27
GOB: Added another French Playttons2. Bug #7052
Eugene Sandulenko
2016-03-27
GOB: Added Spanish Fascination detection entry. Bug #7069
Eugene Sandulenko
2016-03-27
DREAMWEB: Add bug reference to Czech detection entry
Eugene Sandulenko
2016-03-27
DREAMWEB: Added detection for Czech version. Bug #7078
Eugene Sandulenko
2016-03-27
SAGA: Added German fan-translated IHNM detection. Bug #7091
Eugene Sandulenko
2016-03-24
WINTERMUTE: Make wintermute games show the right save date
Martin Kennedy
2016-03-25
SHERLOCK: Fix bug #7084 ("Crash when taking inventory")
Torbjörn Andersson
2016-03-24
Merge pull request #700 from waltervn/adl-engine
Eugene Sandulenko
2016-03-23
AGI: Fix inaccurate predictive dialog trigger rect
Martin Kiewitz
2016-03-23
WAGE: Added detection for 3 more games
Eugene Sandulenko
2016-03-23
WAGE: Draw the scrollbar bar inverted to match the original
Eugene Sandulenko
2016-03-23
WAGE: Proper scroll drawing
Eugene Sandulenko
2016-03-22
WAGE: Three more games
Eugene Sandulenko
2016-03-22
WAGE: Added 3 games to detection. I wonder when they end...
Eugene Sandulenko
2016-03-22
WAGE: Added 3 more games
Eugene Sandulenko
2016-03-22
WAGE: Added 4 more games. Some are problematic
Eugene Sandulenko
2016-03-21
SHERLOCK: Fix crashes due to back buffer refactoring
Paul Gilbert
2016-03-21
SHERLOCK: Make Screen::_backBuffer an object instead of pointer.
Johannes Schickel
2016-03-21
SHERLOCK: Make Screen::_backBuffer protected.
Johannes Schickel
2016-03-21
SHERLOCK: Get rid of Surface::setPixelData.
Johannes Schickel
2016-03-21
Merge pull request #704 from lordhoto/clone2727-audiocd
Johannes Schickel
2016-03-20
SHERLOCK: Fix overloaded setPixels warning
Paul Gilbert
2016-03-21
SCI32: Add censorship info to Phantasmagoria 2 detection entries
Martin Kiewitz
2016-03-20
Merge pull request #652 from dreammaster/screen
Paul Gilbert
2016-03-20
WAGE: Adjust cursor position when scrolling
Eugene Sandulenko
2016-03-20
WAGE: Restrict text scrolling to the visible text
Eugene Sandulenko
2016-03-20
SCI32: Clean up outdated/wrong comments
Colin Snover
2016-03-20
SCI32: Return correct value from kSetFontHeight
Colin Snover
2016-03-20
SCI32: Do not change accumulator in non-returning kernel calls
Colin Snover
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