Age | Commit message (Collapse) | Author |
|
Spanish version"
svn-id: r32783
|
|
and DRASCULA engines can not be compiled"
svn-id: r32777
|
|
- 0xA0: o2_addGfxElementType20 (Was o2_addGfxElementA0)
Implemented opcodes:
- 0xA1: o2_removeGfxElementType20 (Was o2_removeGfxElementA0)
- 0xA2: o2_addGfxElementType21 (Was o2_opA2)
- 0xA3: o2_removeGfxElementType21 (Was o2_opA3)
NOTE: Drawing of type 21 overlay elements isn't coded yet.
svn-id: r32769
|
|
svn-id: r32763
|
|
crashed because too many strings were added to the draw list.
svn-id: r32762
|
|
uninitialized variable used)
svn-id: r32758
|
|
svn-id: r32757
|
|
svn-id: r32756
|
|
svn-id: r32754
|
|
svn-id: r32753
|
|
svn-id: r32751
|
|
svn-id: r32750
|
|
removed, to allow the objects - which are stored into SharedPtr's - to be deallocated.
svn-id: r32744
|
|
31992,32088,32094,32129,32203,32208,32219,32236,32329,32332-32333,32357,32504,32519,32525,32566,32578,32641-32642,32673,32675,32677,32679-32680,32718-32719,32721,32739 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2008-rtl
........
r31992 | cpage88 | 2008-05-10 18:44:46 -0500 (Sat, 10 May 2008) | 1 line
Modified game loop to return to launcher, codeblocks layouts update 1.5->1.6
........
r32088 | cpage88 | 2008-05-13 11:09:57 -0500 (Tue, 13 May 2008) | 1 line
used memmove() instead of memcpy() to fix memory overlap error
........
r32094 | cpage88 | 2008-05-13 17:59:19 -0500 (Tue, 13 May 2008) | 1 line
Fixed memory leak by deallocating memory used by window->iconPtr
........
r32129 | cpage88 | 2008-05-14 18:26:32 -0500 (Wed, 14 May 2008) | 1 line
Fixed memory leak when returning to launcher in AGOS engine by properly creating and deleting midi driver pointer
........
r32203 | cpage88 | 2008-05-20 16:40:53 -0500 (Tue, 20 May 2008) | 1 line
AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay()
........
r32208 | cpage88 | 2008-05-21 13:52:27 -0500 (Wed, 21 May 2008) | 1 line
AGOS: Fixed two memory leaks when returning to the launcher (_mouseData and _zoneBuffers)
........
r32219 | cpage88 | 2008-05-22 18:40:36 -0500 (Thu, 22 May 2008) | 1 line
AGOS: Fixed a memory leak from earlier in a better way
........
r32236 | cpage88 | 2008-05-23 19:08:13 -0500 (Fri, 23 May 2008) | 1 line
AGI: Fixed two memory leaks when returning to launcher from AGI Engine
........
r32329 | cpage88 | 2008-05-27 15:15:36 -0500 (Tue, 27 May 2008) | 1 line
AGI: Modified AGI Engine to shutdown without using system->quit
........
r32332 | cpage88 | 2008-05-27 18:26:48 -0500 (Tue, 27 May 2008) | 1 line
CINE: Fixed two memory leaks when shutting down the CINE engine
........
r32333 | cpage88 | 2008-05-27 19:52:45 -0500 (Tue, 27 May 2008) | 1 line
CINE: Initialize exitEngine to 0 in mainLoop() to allow replay after returning to the launcher
........
r32357 | cpage88 | 2008-05-28 18:28:11 -0500 (Wed, 28 May 2008) | 1 line
LURE: Fixed some memory leaks when returning to the launcher from the LURE engine
........
r32504 | cpage88 | 2008-06-02 16:08:49 -0500 (Mon, 02 Jun 2008) | 1 line
PARA: Got rid of calls to system->quit() so that the Parallaction engine can return to the launcher. Also fixed a couple of memory leaks.
........
r32519 | cpage88 | 2008-06-03 13:24:54 -0500 (Tue, 03 Jun 2008) | 1 line
PARA: Fixed some memory leaks
........
r32525 | cpage88 | 2008-06-04 00:21:47 -0500 (Wed, 04 Jun 2008) | 1 line
QUEEN: Modified engine to use a quit flag instead of system->quit() in order to return to the launcher
........
r32566 | cpage88 | 2008-06-05 19:34:47 -0500 (Thu, 05 Jun 2008) | 1 line
TOUCHE: Fixed a memory leak
........
r32578 | cpage88 | 2008-06-06 11:40:39 -0500 (Fri, 06 Jun 2008) | 1 line
SKY: Fixed a memory leak in SKY engine
........
r32641 | cpage88 | 2008-06-09 17:26:05 -0500 (Mon, 09 Jun 2008) | 1 line
TOUCHE: Reverted some comments that were used for testing purposes
........
r32642 | cpage88 | 2008-06-09 18:15:17 -0500 (Mon, 09 Jun 2008) | 1 line
Implemented popAllCursors() in CursorManager to ensure that all unnecessary cursors are removed from the cursor stack when returning to the launcher
........
r32673 | cpage88 | 2008-06-12 11:58:02 -0500 (Thu, 12 Jun 2008) | 1 line
SAGA: Fixed memory leaks in the SAGA engine
........
r32675 | cpage88 | 2008-06-12 13:11:09 -0500 (Thu, 12 Jun 2008) | 1 line
LURE: Fixed memory leaks in the LURE engine
........
r32677 | cpage88 | 2008-06-12 13:52:43 -0500 (Thu, 12 Jun 2008) | 1 line
CINE: Fixed memory leaks in the CINE engine
........
r32679 | cpage88 | 2008-06-12 14:34:32 -0500 (Thu, 12 Jun 2008) | 1 line
AGOS: Fixed a memory leak in the AGOS engine
........
r32680 | cpage88 | 2008-06-12 14:43:54 -0500 (Thu, 12 Jun 2008) | 1 line
SCUMM: Fixed a memory leak in the SCUMM engine
........
r32718 | cpage88 | 2008-06-16 12:34:58 -0500 (Mon, 16 Jun 2008) | 1 line
AGOS: Found a system->quit(), changed to _quit=true
........
r32719 | cpage88 | 2008-06-16 13:47:32 -0500 (Mon, 16 Jun 2008) | 1 line
Fixed a problem where the function that I previously implemented, popAllCursors(), was causing the mouse cursor to disapear
........
r32721 | cpage88 | 2008-06-16 14:55:59 -0500 (Mon, 16 Jun 2008) | 1 line
Cleaned up some unnecessary comments
........
r32739 | cpage88 | 2008-06-20 14:38:38 -0500 (Fri, 20 Jun 2008) | 1 line
Reverting changes to codeblocks layouts made in revision 31992
........
svn-id: r32742
|
|
svn-id: r32738
|
|
Woodruff, for now)
svn-id: r32737
|
|
in class String it is used for a bool property)
svn-id: r32733
|
|
- Handle mouse button up events and event number fixes in MadeEngine::handleEvents()
- Use milliseconds -> game ticks calculation based on Windows version of the original engine
- "Rodney's Fun Screen" -> "Rodney's Funscreen"
svn-id: r32731
|
|
(Parameter range is 1..8, not 1..9).
svn-id: r32730
|
|
crash"
svn-id: r32728
|
|
svn-id: r32727
|
|
svn-id: r32721
|
|
via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32720
|
|
svn-id: r32718
|
|
svn-id: r32700
|
|
svn-id: r32699
|
|
svn-id: r32689
|
|
now). Also changed parameter and return value types to a more uniform style (uint16 -> uint, int -> uint where applicable etc).
svn-id: r32688
|
|
any input (Before making reading or writing operations they are checked to be in bounds). Also updated some comments and added some error message(s).
svn-id: r32687
|
|
svn-id: r32680
|
|
svn-id: r32679
|
|
svn-id: r32677
|
|
svn-id: r32676
|
|
svn-id: r32675
|
|
svn-id: r32673
|
|
- Added audio cd playback (still kinda broken though)
- Renamed getObjectPropertyPtr to findObjectProperty
svn-id: r32669
|
|
svn-id: r32668
|
|
32564-32565,32567-32575,32577,32579-32594,32596-32603,32605-32639,32644-32646,32648-32666 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32667
|
|
svn-id: r32665
|
|
svn-id: r32663
|
|
svn-id: r32661
|
|
svn-id: r32660
|
|
John's hands (new version of drascula.dat needed)
svn-id: r32657
|
|
svn-id: r32655
|
|
revising of the unpacking routine.
svn-id: r32653
|
|
svn-id: r32651
|
|
svn-id: r32650
|
|
understanding what they really do.
svn-id: r32649
|
|
This should fix the issues with the pianist in bug report #1979989 - "DRASCULA : Lip sync error when talking to pianist"
svn-id: r32648
|
|
svn-id: r32646
|