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AgeCommit message (Expand)Author
2009-03-15Groovie: Added basic alpha channel support to the ROQ playerJordi Vilalta Prat
2009-03-14Cine::Palette revamp part 2: Fix save-function, add Cine-palette formats etc.Kari Salminen
2009-03-14Reduced the CPU load of screen effects, by reducing the number of palette cha...Filippos Karapetis
2009-03-14GfxObj is a class, not a structFilippos Karapetis
2009-03-14Simplified screen effects. Removed copyRect() and reposition()Filippos Karapetis
2009-03-14SCI: Fixed warningMax Horn
2009-03-14Added midi support to BRA. So far music starts, but related script commands h...Nicola Mettifogo
2009-03-14Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's us...Filippos Karapetis
2009-03-14Fixed building on 64-bit architectures.Nicola Mettifogo
2009-03-14* Added a generic sound manager that hides engine-specific managers and allow...Nicola Mettifogo
2009-03-14LOL: magic atlas can now be picked up (but it can't be used)Florian Kagerer
2009-03-14Reduced CPU usage of the MADE engine by about 10% (by profiling the code)Filippos Karapetis
2009-03-14LOL: - complete support for the three "special rooms" in the castleFlorian Kagerer
2009-03-14Do not update the screen while waitingFilippos Karapetis
2009-03-14Pushed up the simple script stack function in the header file (this helps iso...Filippos Karapetis
2009-03-14Give more meaningful names to detected entries.Eugene Sandulenko
2009-03-14Avoid polluting of global gameid namespace and restore compatibility withEugene Sandulenko
2009-03-14Add more detection entries from bugreport #2670691Eugene Sandulenko
2009-03-14- LZS Decompressor addedGreg Frieger
2009-03-14Fixed SCI32 Map detectionGreg Frieger
2009-03-14Some rewrites and clean-ups in decompressing functions. View and Pic post-pro...Greg Frieger
2009-03-14cleaning up after myself again *sigh*Max Horn
2009-03-14SCI: Fixed warningMax Horn
2009-03-14SCI: Removed more dead codeMax Horn
2009-03-14Removed two empty switch statements to silence an MSVC warningFilippos Karapetis
2009-03-14Changed the "internal" variable inside gfxr_pic_t to priorityTable (cause tha...Filippos Karapetis
2009-03-14Removed the unused struct "internal" inside gfx_pixmap_tFilippos Karapetis
2009-03-13SCI: cleanupMax Horn
2009-03-13Changed the parameter passed to isprint() to be unsigned, according to MSDN (...Filippos Karapetis
2009-03-13Added an explanatory comment for commit #39368Filippos Karapetis
2009-03-13LSL5 no longer throws an assertion after the introFilippos Karapetis
2009-03-13Applied gregfrieger's fix on decodeRLE()Filippos Karapetis
2009-03-12Commited syke's patch as-isFilippos Karapetis
2009-03-12formatting fix, aka buildbot rebuild incentive ;)Joost Peters
2009-03-12Added the correct SCI version for German LSL7 from bug report #2662260. Also,...Filippos Karapetis
2009-03-12Added detector entries from bug reports #2644547 and #2670691Filippos Karapetis
2009-03-12Added file sizes of the various CD versions of Return to Zork to the detector...Filippos Karapetis
2009-03-12Added the Italian and French versions of Return to Zork, as supplied in bug r...Filippos Karapetis
2009-03-12Groovie: We need to save gameids to distinguish different entries detected fr...Jordi Vilalta Prat
2009-03-12Add patch #2685000 - SCI : 8 checksums.Travis Howell
2009-03-12Update HE version for German version of Freddi Fish 2.Travis Howell
2009-03-12EngineState is a struct, not a classFilippos Karapetis
2009-03-12PMV player: stop reallocating the frame buffer on every frame, if its size ha...Filippos Karapetis
2009-03-12SCI: cleanupMax Horn
2009-03-12SCI: Removed most uses of the 'inline' keyword. It is usually better to let ...Max Horn
2009-03-12SCI: Moved savegame specific stuff from state.h to a new header savegame.hMax Horn
2009-03-12TINSEL: Added Serializer::skip() convenience methodMax Horn
2009-03-12SCI: Removed some dead codeMax Horn
2009-03-11Changed a case inside inline_lookup_node() to non-fatal, for now, to make it ...Filippos Karapetis
2009-03-11Fixed another crash right at the beginning of SQ4Filippos Karapetis