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2006-12-06Fixed compile errors (for me at least). Still plenty of warnings, though.Torbjörn Andersson
svn-id: r24809
2006-12-06first phase of objectisation of agi enginePaweł Kołodziejski
svn-id: r24808
2006-12-06Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing.Eugene Sandulenko
svn-id: r24807
2006-12-03Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am ITorbjörn Andersson
kidding, I'm still testing the SVN change.) svn-id: r24806
2006-12-03Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN accessTorbjörn Andersson
path.) svn-id: r24805
2006-11-30The music in the Mac version of Gob1 seems to be selected randomly for each ↵Sven Hesse
scene svn-id: r24797
2006-11-30Adding new Gob2 MD5 (closing bug #1605235)Sven Hesse
svn-id: r24796
2006-11-27Removed the "#ifdef SCUMM_BIG_ENDIAN"sSven Hesse
svn-id: r24795
2006-11-27- Properly implemented o2_getCDTrackPos()Sven Hesse
- Each save has now its own file (.s??). They also should be endian-safe now (Can be disabled for testing by uncommenting #define GOB_ORIGSAVES in gob.cpp) - General endianness-fixes svn-id: r24794
2006-11-27Got rid of an 'unused variable' warningGregory Montoir
svn-id: r24792
2006-11-25Support loading saves from command line.Eugene Sandulenko
svn-id: r24787
2006-11-25added a few comments and details for another Touche version (tracker item ↵Gregory Montoir
#1602360) svn-id: r24786
2006-11-24Let F10 work in all expected cases.Eugene Sandulenko
svn-id: r24785
2006-11-24Fixed compile error in FLAC sound support. I haven't tested this.Torbjörn Andersson
svn-id: r24784
2006-11-24simplification, removed some duplicated codeGregory Montoir
svn-id: r24783
2006-11-24loadFile isn't called with useMalloc=true anymore, got rid of itGregory Montoir
svn-id: r24782
2006-11-24update the screen at the end of each engine cycle, it should make the mouse ↵Gregory Montoir
cursor more responsive svn-id: r24781
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
svn-id: r24780
2006-11-24fixed bug #1602037 - TOUCHE: Map not shown correctly in Intro.Gregory Montoir
svn-id: r24779
2006-11-23added details for another Touche version as reported in tracker item #1601818.Gregory Montoir
svn-id: r24778
2006-11-23minor cleanup, _spritesTable is no more staticGregory Montoir
svn-id: r24777
2006-11-23Fix for bug #1599393 - FOTAQ: clicks at the beginning of speech. English ↵Gregory Montoir
talkie version (and probably others) has 2 different .SB file formats, with a different size for the header data. Added code to detect that. svn-id: r24775
2006-11-23Only bring up the predictive dialog on left clicks, not just any event. (I.e.Torbjörn Andersson
now we can still type commands, even if the mouse cursor is hovering over the text input area.) I hope this is the desired behaviour. svn-id: r24774
2006-11-23Add German demo of Simon the Sorcerer 2 (DOS CC)Travis Howell
svn-id: r24773
2006-11-23Remove left over debug codeTravis Howell
svn-id: r24772
2006-11-23Fix regression in OS Amiga demo.Eugene Sandulenko
svn-id: r24771
2006-11-23Add missing dump script cases.Eugene Sandulenko
svn-id: r24770
2006-11-23Fix crashes on unimplemented music/sfx in Amiga/Atari versions.Eugene Sandulenko
svn-id: r24769
2006-11-23Fix Amiga/Atari-specific copy protection.Eugene Sandulenko
svn-id: r24768
2006-11-23Dump global scripts too.Eugene Sandulenko
svn-id: r24767
2006-11-23et up cursor palette. This fixes Amiga/Atari versions and makes cursor moreEugene Sandulenko
visible in most cases. svn-id: r24766
2006-11-23Fix bug #1599267: "FW: Ungraceful exit from copy protection screen"Eugene Sandulenko
svn-id: r24765
2006-11-23Avoid compiler warningsTravis Howell
svn-id: r24764
2006-11-22Add Hevrew version of Freddi Fish 1 for WindowsTravis Howell
svn-id: r24763
2006-11-22Don't crash in loadDict() if pred.txt is missing.Torbjörn Andersson
svn-id: r24761
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
svn-id: r24760
2006-11-21- Fixed the crashes in Gob1 EGA and Gob2 DemoSven Hesse
- Fixed the compile error in GobEngine::saveGame on some systems svn-id: r24756
2006-11-20Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates()Max Horn
svn-id: r24754
2006-11-20Fix regression which did not allow to enter save name.Eugene Sandulenko
svn-id: r24753
2006-11-20Changed the way sprites-freeing is handled, now the menu sprites and window ↵Sven Hesse
decorations are drawn svn-id: r24752
2006-11-20Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script ↵Travis Howell
stack wasn't been checked. svn-id: r24751
2006-11-19Proper implementation of o1_allowSystemMenu()Eugene Sandulenko
svn-id: r24750
2006-11-19Don't allow the F9 and F10 keys to open menus if a menu is already open. (MightTorbjörn Andersson
need more testing.) svn-id: r24747
2006-11-19Added keyboard shortcuts for left and right mouse button.Torbjörn Andersson
svn-id: r24746
2006-11-19Implemented (currently still endian-unsafe) save/loadSven Hesse
svn-id: r24745
2006-11-19workaround bug #1599009Gregory Montoir
svn-id: r24743
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742
2006-11-19The script freezeCount isn't used by SCUMM 1/2 games at allTravis Howell
svn-id: r24741
2006-11-18Implement o1_fadeToBlack()Eugene Sandulenko
svn-id: r24738
2006-11-18Specify proper copyright line for AGI engine.Eugene Sandulenko
svn-id: r24737