Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-06 | Fixed compile errors (for me at least). Still plenty of warnings, though. | Torbjörn Andersson | |
svn-id: r24809 | |||
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski | |
svn-id: r24808 | |||
2006-12-06 | Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing. | Eugene Sandulenko | |
svn-id: r24807 | |||
2006-12-03 | Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I | Torbjörn Andersson | |
kidding, I'm still testing the SVN change.) svn-id: r24806 | |||
2006-12-03 | Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN access | Torbjörn Andersson | |
path.) svn-id: r24805 | |||
2006-11-30 | The music in the Mac version of Gob1 seems to be selected randomly for each ↵ | Sven Hesse | |
scene svn-id: r24797 | |||
2006-11-30 | Adding new Gob2 MD5 (closing bug #1605235) | Sven Hesse | |
svn-id: r24796 | |||
2006-11-27 | Removed the "#ifdef SCUMM_BIG_ENDIAN"s | Sven Hesse | |
svn-id: r24795 | |||
2006-11-27 | - Properly implemented o2_getCDTrackPos() | Sven Hesse | |
- Each save has now its own file (.s??). They also should be endian-safe now (Can be disabled for testing by uncommenting #define GOB_ORIGSAVES in gob.cpp) - General endianness-fixes svn-id: r24794 | |||
2006-11-27 | Got rid of an 'unused variable' warning | Gregory Montoir | |
svn-id: r24792 | |||
2006-11-25 | Support loading saves from command line. | Eugene Sandulenko | |
svn-id: r24787 | |||
2006-11-25 | added a few comments and details for another Touche version (tracker item ↵ | Gregory Montoir | |
#1602360) svn-id: r24786 | |||
2006-11-24 | Let F10 work in all expected cases. | Eugene Sandulenko | |
svn-id: r24785 | |||
2006-11-24 | Fixed compile error in FLAC sound support. I haven't tested this. | Torbjörn Andersson | |
svn-id: r24784 | |||
2006-11-24 | simplification, removed some duplicated code | Gregory Montoir | |
svn-id: r24783 | |||
2006-11-24 | loadFile isn't called with useMalloc=true anymore, got rid of it | Gregory Montoir | |
svn-id: r24782 | |||
2006-11-24 | update the screen at the end of each engine cycle, it should make the mouse ↵ | Gregory Montoir | |
cursor more responsive svn-id: r24781 | |||
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell | |
svn-id: r24780 | |||
2006-11-24 | fixed bug #1602037 - TOUCHE: Map not shown correctly in Intro. | Gregory Montoir | |
svn-id: r24779 | |||
2006-11-23 | added details for another Touche version as reported in tracker item #1601818. | Gregory Montoir | |
svn-id: r24778 | |||
2006-11-23 | minor cleanup, _spritesTable is no more static | Gregory Montoir | |
svn-id: r24777 | |||
2006-11-23 | Fix for bug #1599393 - FOTAQ: clicks at the beginning of speech. English ↵ | Gregory Montoir | |
talkie version (and probably others) has 2 different .SB file formats, with a different size for the header data. Added code to detect that. svn-id: r24775 | |||
2006-11-23 | Only bring up the predictive dialog on left clicks, not just any event. (I.e. | Torbjörn Andersson | |
now we can still type commands, even if the mouse cursor is hovering over the text input area.) I hope this is the desired behaviour. svn-id: r24774 | |||
2006-11-23 | Add German demo of Simon the Sorcerer 2 (DOS CC) | Travis Howell | |
svn-id: r24773 | |||
2006-11-23 | Remove left over debug code | Travis Howell | |
svn-id: r24772 | |||
2006-11-23 | Fix regression in OS Amiga demo. | Eugene Sandulenko | |
svn-id: r24771 | |||
2006-11-23 | Add missing dump script cases. | Eugene Sandulenko | |
svn-id: r24770 | |||
2006-11-23 | Fix crashes on unimplemented music/sfx in Amiga/Atari versions. | Eugene Sandulenko | |
svn-id: r24769 | |||
2006-11-23 | Fix Amiga/Atari-specific copy protection. | Eugene Sandulenko | |
svn-id: r24768 | |||
2006-11-23 | Dump global scripts too. | Eugene Sandulenko | |
svn-id: r24767 | |||
2006-11-23 | et up cursor palette. This fixes Amiga/Atari versions and makes cursor more | Eugene Sandulenko | |
visible in most cases. svn-id: r24766 | |||
2006-11-23 | Fix bug #1599267: "FW: Ungraceful exit from copy protection screen" | Eugene Sandulenko | |
svn-id: r24765 | |||
2006-11-23 | Avoid compiler warnings | Travis Howell | |
svn-id: r24764 | |||
2006-11-22 | Add Hevrew version of Freddi Fish 1 for Windows | Travis Howell | |
svn-id: r24763 | |||
2006-11-22 | Don't crash in loadDict() if pred.txt is missing. | Torbjörn Andersson | |
svn-id: r24761 | |||
2006-11-22 | Fix MSVC2005 warnings. Please, review the changes. | Eugene Sandulenko | |
svn-id: r24760 | |||
2006-11-21 | - Fixed the crashes in Gob1 EGA and Gob2 Demo | Sven Hesse | |
- Fixed the compile error in GobEngine::saveGame on some systems svn-id: r24756 | |||
2006-11-20 | Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates() | Max Horn | |
svn-id: r24754 | |||
2006-11-20 | Fix regression which did not allow to enter save name. | Eugene Sandulenko | |
svn-id: r24753 | |||
2006-11-20 | Changed the way sprites-freeing is handled, now the menu sprites and window ↵ | Sven Hesse | |
decorations are drawn svn-id: r24752 | |||
2006-11-20 | Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script ↵ | Travis Howell | |
stack wasn't been checked. svn-id: r24751 | |||
2006-11-19 | Proper implementation of o1_allowSystemMenu() | Eugene Sandulenko | |
svn-id: r24750 | |||
2006-11-19 | Don't allow the F9 and F10 keys to open menus if a menu is already open. (Might | Torbjörn Andersson | |
need more testing.) svn-id: r24747 | |||
2006-11-19 | Added keyboard shortcuts for left and right mouse button. | Torbjörn Andersson | |
svn-id: r24746 | |||
2006-11-19 | Implemented (currently still endian-unsafe) save/load | Sven Hesse | |
svn-id: r24745 | |||
2006-11-19 | workaround bug #1599009 | Gregory Montoir | |
svn-id: r24743 | |||
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn | |
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742 | |||
2006-11-19 | The script freezeCount isn't used by SCUMM 1/2 games at all | Travis Howell | |
svn-id: r24741 | |||
2006-11-18 | Implement o1_fadeToBlack() | Eugene Sandulenko | |
svn-id: r24738 | |||
2006-11-18 | Specify proper copyright line for AGI engine. | Eugene Sandulenko | |
svn-id: r24737 |