Age | Commit message (Expand) | Author |
2016-08-26 | DM: Add F0141_DUNGEON_GetObjectInfoIndex, getType for Container | Bendegúz Nagy |
2016-08-26 | DM: Add F0388_MENUS_ClearActingChampion | Bendegúz Nagy |
2016-08-26 | DM: Move F0463_START_InitializeGame_CPSADEF, F0002_MAIN_GameLoop_CPSDF in DME... | Bendegúz Nagy |
2016-08-26 | DM: Add IconIndex enum, F0278_CHAMPION_ResetDataToStartGame, related global v... | Bendegúz Nagy |
2016-08-26 | DM: Add F0003_MAIN_ProcessNewPartyMap_CPSE | Bendegúz Nagy |
2016-08-26 | DM: Add several global variables, add code to F0462_START_StartGame_CPSF | Bendegúz Nagy |
2016-08-26 | DM: Some more renaming | Strangerke |
2016-08-26 | DM: Some more renaming, remove extra semi-column | Strangerke |
2016-08-26 | DM: Some renaming | Strangerke |
2016-08-26 | DM: Rearrange main parts to better align with the original | Bendegúz Nagy |
2016-08-26 | DM: Add G0508_B_RefreshActionArea | Bendegúz Nagy |
2016-08-26 | DM: Add F0368_COMMAND_SetLeader, G0411_i_LeaderIndex, G0299_ui_CandidateChamp... | Bendegúz Nagy |
2016-08-26 | DM: Add F0140_DUNGEON_GetObjectWeight and types for Potions, Armour, Weapons ... | Bendegúz Nagy |
2016-08-26 | DM: Add G0241_auc_Graphic559_JunkInfo | Bendegúz Nagy |
2016-08-26 | DM: Add G0239_as_Graphic559_ArmourInfo | Bendegúz Nagy |
2016-08-26 | DM: Add ArmourInfo and realted enums | Bendegúz Nagy |
2016-08-26 | DM: Add gWeaponInfo | Bendegúz Nagy |
2016-08-26 | DM: Add WEAPON_INFO and related enums | Bendegúz Nagy |
2016-08-26 | DM: Add F0279_CHAMPION_GetDecodedValue, M27_PORTRAIT_X, M28_PORTRAIT_Y | Bendegúz Nagy |
2016-08-26 | DM: Add getIndexInCell function in ChampionMan | Bendegúz Nagy |
2016-08-26 | DM: Add initialization related to F0435_STARTEND_LoadGame_CPSF | Bendegúz Nagy |
2016-08-26 | DM: Fix some CppCheck warnings | Strangerke |
2016-08-26 | DM: Fix a couple of warnings | Strangerke |
2016-08-26 | DM: Fix compilation on MSVC9 | Strangerke |
2016-08-26 | DM: Add champion POD and it's enums | Bendegúz Nagy |
2016-08-26 | DM: Add mouse input processing and display for movement arrows | Bendegúz Nagy |
2016-08-26 | DM: Add mouseclick processing | Bendegúz Nagy |
2016-08-26 | DM: Add KeyboardInput struct | Bendegúz Nagy |
2016-08-26 | DM: Add global static MouseInput arrays | Bendegúz Nagy |
2016-08-26 | DM: Add commands | Bendegúz Nagy |
2016-08-26 | DM: Add dummy cursor display | Bendegúz Nagy |
2016-08-26 | DM: Add event manager | Bendegúz Nagy |
2016-08-26 | DM: Fix wrong MemoryReadStream size when loading dungeon.dat | Bendegúz Nagy |
2016-08-26 | DM: Forgot to commit these lines earlier | Bendegúz Nagy |
2016-08-26 | DM: Move some structs to header in gfx | Strangerke |
2016-08-26 | DM: Fix some warnings | Strangerke |
2016-08-26 | DM: Fix Frame initializations | Strangerke |
2016-08-26 | DM: Fix some compilation errors under MSVC9 | Strangerke |
2016-08-26 | DM: Add blitToBitmapShrinkWithPalChange | WinterGrascph |
2016-08-26 | DM: Add isDrawnWallOrnAnAlcove function | WinterGrascph |
2016-08-26 | DM: Add decodeText function | WinterGrascph |
2016-08-26 | DM: Add decodeText dependencies | WinterGrascph |
2016-08-26 | DM: Add global variable dependencies for isDrawnWallOrnAnAlcove | WinterGrascph |
2016-08-26 | DM: Add stairs display | WinterGrascph |
2016-08-26 | DM: Add dummy movement code for testing | WinterGrascph |
2016-08-26 | DM: Add wall flipping display | WinterGrascph |
2016-08-26 | DM: getSquareAspect(..) is complete | WinterGrascph |
2016-08-26 | DM: Add the partial drawing of dungeonwalls | WinterGrascph |
2016-08-26 | DM: Add flipped wall bitmaps | WinterGrascph |
2016-08-26 | DM: Add viewsquare enum | WinterGrascph |