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2019-12-27STARTREK: Move isPointInPolygon() inside the Room classFilippos Karapetis
This accesses the room data, so it's better to move it inside the Room class, to reduce direct visibility of the room vertex data
2019-12-27STARTREK: Fix texts in the MUDD missionFilippos Karapetis
2019-12-26DIRECTOR: Fix label loadingEugene Sandulenko
2019-12-26DIRECTOR: Fix number of labels to readEugene Sandulenko
2019-12-26DIRECTOR: Fix index typeEugene Sandulenko
2019-12-26SCI: Swap lowercase Alt+'a'/'s' for Polish, in order to avoid conflicting ↵Eugene Sandulenko
keybingings
2019-12-26SCI: Fix lowercase Alt+'n' for PolishEugene Sandulenko
2019-12-26SCI: Added support for typing Polish characters with 'Alt'Eugene Sandulenko
2019-12-26DIRECTOR: Renamed few variablesEugene Sandulenko
2019-12-25SCI: Added temporary debug ouput for Polish inputEugene Sandulenko
2019-12-25DIRECTOR: Imporved text cast loadingEugene Sandulenko
2019-12-25DIRECTOR: More loading debug outputEugene Sandulenko
2019-12-25DIRECTOR: Temporarily revert the ink selection for QuickDraw shapesEugene Sandulenko
2019-12-25DIRECTOR: Added drawing for QuickDraw cast membersEugene Sandulenko
2019-12-25DIRECTOR: Implemented 'fast' playback debug flagEugene Sandulenko
2019-12-25DIRECTOR: Correctly use ink information for spritesEugene Sandulenko
2019-12-25DIRECTOR: Loop movies by default, added 'noloop' debug flagEugene Sandulenko
2019-12-25SCI: Reformatted the conversion tableEugene Sandulenko
2019-12-25KYRA: Remove GCC -Wlogical-op Compiler WarningD G Turner
This piece of code is not functional as the test will always evaluate to false so hiding this with a preprocessor guard will not cause any functional change. It is now clearly marked with FIXME and TODO along with a comment for future reference.
2019-12-25SCI: Added detection and support for Polish LSL7Eugene Sandulenko
Fixes bug #11274
2019-12-25WINTERMUTE: Fix fallback detectionBastien Bouclet
Now the singleId property has been removed, the gameIds returned by the MetaEngines when detecting games must be accepted by the `findGame` method. Wintermute was generating gameIds based on datafiles in the fallback detector. With this change, the gameId for fallback detected games is always `wintermute`, the target name is generated based on the `extra` value that contains the game caption. The `(unknown)` mention that was previously added to the game title has been removed. The unknown game dialog now makes it very clear that the game version is not known to ScummVM. Fixes #11288.
2019-12-25DIRECTOR: Simplify palette transformationsEugene Sandulenko
2019-12-25DIRECTOR: Added palette transformation routineEugene Sandulenko
2019-12-25DIRECTOR: Added test routine for drawing paletteEugene Sandulenko
2019-12-25DIRECTOR: Replace palette data with hex numbersEugene Sandulenko
2019-12-25DIRECTOR: Bg color is also shifted for shapesEugene Sandulenko
2019-12-25DIRECTOR: Use colors for QuickDraw sprites from Channel InfoEugene Sandulenko
2019-12-25DIRECTOR: Read color information for shapesEugene Sandulenko
2019-12-25DIRECTOR: Improved loading debug outputEugene Sandulenko
2019-12-24DIRECTOR: More debug output and code tidying upEugene Sandulenko
2019-12-24DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-24DIRECTOR: Enlist shape typesEugene Sandulenko
2019-12-24DIRECTOR: Improve debug outputEugene Sandulenko
2019-12-24SCI32: Add GK2 Italian detection entrysluicebox
Trac #11013
2019-12-24DIRECTOR: Remove redundant codeEugene Sandulenko
2019-12-24DIRECTOR: Process non-BW bitmaps for D3Eugene Sandulenko
2019-12-24DIRECTOR: Support for arbitrary cast resrouce offsetsEugene Sandulenko
2019-12-24DIRECTOR: LINGO: Add test for 'when' statements with 'if'Eugene Sandulenko
2019-12-24DIRECTOR: LINGO: Restrict oneline statements with 'if' only to 'when'Eugene Sandulenko
2019-12-24DIRECTOR: LINGO: Added preprocessing for 'when' statements with 'if'Eugene Sandulenko
2019-12-24DIRECTOR: LINGO: onle line statement can contain one line ifsEugene Sandulenko
2019-12-24DIRECTOR: Properly set moveable flag for sprites on loadingEugene Sandulenko
2019-12-24DIRECTOR: Improve debug outputEugene Sandulenko
2019-12-24DIRECTOR: LINGO: Force end line at the scriptsEugene Sandulenko
2019-12-24SAGA: Fix Memset on Non Trivial Structure Compiler WarningsD G Turner
These are emitted from GCC when -Wclass-memaccess is enabled.
2019-12-24DIRECTOR: LINGO: Fix clash with isspecial(3)Eugene Sandulenko
2019-12-24DIRECTOR: Finish work on reducing header dependencyEugene Sandulenko
2019-12-23LURE: Fix crash in detection code when compiling with TTS enabledCameron Cawley
2019-12-24DIRECTOR: Furhter work on header dependency decreaseEugene Sandulenko
2019-12-24DIRECTOR: More work on reducing header dependencyEugene Sandulenko