Age | Commit message (Expand) | Author |
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson |
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson |
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson |
2007-06-21 | Use KEYCODE constants. | Torbjörn Andersson |
2007-06-21 | Use KEYCODE constants. (Except for '~' which doesn't seem to have one.) | Torbjörn Andersson |
2007-06-21 | Use the KEYCODE constants. | Torbjörn Andersson |
2007-06-21 | Fixed freeing of invalid pointer, which would cause Operation Stealth to crash. | Torbjörn Andersson |
2007-06-21 | Revert debug output. | Travis Howell |
2007-06-21 | Add font table for Spanish version of Elvira 2. | Travis Howell |
2007-06-21 | Minor cleanup. | Travis Howell |
2007-06-21 | Fix regressions, due to zoneNum changes. | Travis Howell |
2007-06-21 | Fix regressions, due to buffer changes and cleanup. | Travis Howell |
2007-06-21 | Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle... | Travis Howell |
2007-06-21 | Add Italian DOS version of Elvira 2. | Travis Howell |
2007-06-20 | Add AGI256-2 support (On top of already present AGI256 support). | Kari Salminen |
2007-06-20 | Make putPixelsA-function use correct mask (0x0f normally for 16 colors, 0xff ... | Kari Salminen |
2007-06-20 | Make drawing & blitting always use the correct screen | Kari Salminen |
2007-06-20 | Add AGI256 picture resource loading using AGI command unknown170. Uses parts ... | Kari Salminen |
2007-06-20 | Add AGI256 picture resource decoding support to PictureMgr::decodePicture. | Kari Salminen |
2007-06-20 | Add an additional AGI screen for 256 color data (For use with AGI256 and AGI2... | Kari Salminen |
2007-06-20 | Add AGI256 and AGI256-2 game feature flags to games that use them. | Kari Salminen |
2007-06-20 | svn-id: r27561 | Kari Salminen |
2007-06-20 | Added a workaround in IHNM for the compact disk in Ellen's chapter | Filippos Karapetis |
2007-06-20 | Fix regressions, due to playSpeech() no longer been virtual match. | Travis Howell |
2007-06-20 | Fix crashes with some savegames in IHNM | Filippos Karapetis |
2007-06-20 | Cleanup. | Travis Howell |
2007-06-19 | Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All c... | Max Horn |
2007-06-19 | Cleanup, could cause regressions. | Travis Howell |
2007-06-19 | When loading a game from the same chapter as the current chapter in IHNM, the... | Filippos Karapetis |
2007-06-19 | When saving the game in IHNM after a chapter point change, the chapter point ... | Filippos Karapetis |
2007-06-19 | Fix masking regressions, caused by dirtyClips code. | Travis Howell |
2007-06-19 | IHNM: In chained cutaways, clear the previous cutaway immediately | Filippos Karapetis |
2007-06-19 | The correct music track is now played when loading a game in IHNM. The save/l... | Filippos Karapetis |
2007-06-19 | Removed obsolete comment | Filippos Karapetis |
2007-06-19 | More updates for the save/load system in IHNM | Filippos Karapetis |
2007-06-18 | Mouse is now properly hidden during dialogues, and is restored after load/sav... | Nicola Mettifogo |
2007-06-18 | Change some regular integers to short integers | Filippos Karapetis |
2007-06-18 | Fix line wrapping of text in Elvira 2. | Travis Howell |
2007-06-18 | Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus. | Travis Howell |
2007-06-18 | Fix bugs #1738867 and #1738872, the code for clearing the effects of fire wal... | Travis Howell |
2007-06-17 | Normalize event names. | Eugene Sandulenko |
2007-06-17 | Some more updates for saving/loading in IHNM | Filippos Karapetis |
2007-06-17 | Added support for FLAC encoded music in Broken Sword 1. (The compression tool | Torbjörn Andersson |
2007-06-17 | Some updates on the save/load system in IHNM. It still needs work, though | Filippos Karapetis |
2007-06-17 | Fixed the remaining glitch with fading after a cutaway is shown | Filippos Karapetis |
2007-06-17 | More efforts to implement proper fade after cutaway. One little glitch is left. | Eugene Sandulenko |
2007-06-16 | Fixed invalid read from odd address in some cases (Gob1 EGA on PalmOS) | Chris Apers |
2007-06-16 | Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart from | Torbjörn Andersson |
2007-06-16 | Options button is now working in the character selection screen in IHNM | Filippos Karapetis |
2007-06-16 | Silence MSVC8 warning | Filippos Karapetis |