Age | Commit message (Collapse) | Author |
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primarily to clear kPortrait graphics in kq6
when restoring during portrait animation
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otherwise we could free hunk space of the
loaded saved game
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will delay restoring a saved game until the next
kGetEvent or kWait
also implement aborting playback for kPortrait
and kShowMovie
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This reverts commit 76ff4c700166d69b416dae324ee616ab57265c34.
It was intended to fix bug #6136, but only worked around the actual
problem in some cases. See 4c03e4b699916a9b9fe71afffaf41c283045216e.
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getSciEvent can trigger the main ScummVM menu, which can trigger loading
a game, which will invalidate the game state that kGetEvent is operating
on.
Other kernel functions may still have the same problem, and a better
solution may be necessary.
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getting back on saurus in the desert by typing
command "ride" freezes the game. This patch
fixes the issue.
Attention: difficult bug to fix, may cause issues
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walk right up in the first room, only for SQ4 CD
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fixes animation issue when throwing a dagger at
white stag in room 77
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don't put restored script windows into
_windowList[]
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