Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-18 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2018-04-18 | JANITORIAL: Fix typos | Adrian Frühwirth | |
2018-04-18 | ZVISION: Fix crash when loading a savegame | Adrian Frühwirth | |
Commit 00e59a3122 introduced a change to savegame handling which results in savegame thumbnails only being loaded when necessary. ZVISION's readSaveGameHeader() doesn't under all circumstances initialize the thumbnail pointer and 00e59a3122 failed to remove an otherwise unnecessary delete which resulted in the uninitialized thumbnail pointer being passed to delete (UB). Thanks to eriktorbjorn for noticing. | |||
2018-04-18 | LILLIPUT: Add code to load & decompress MUS file | Strangerke | |
2018-04-16 | XEEN: Fix loading Swords blacksmiths | Paul Gilbert | |
2018-04-16 | XEEN: Add script patch for chest in Swords Hart | Paul Gilbert | |
2018-04-16 | XEEN: Fix Swords scripts using cmdReturn instead of cmdExit | Paul Gilbert | |
2018-04-16 | SUPERNOVA: Removes unused variable | Joseph-Eugene Winzer | |
2018-04-16 | LILLIPUT: Fix a regresssion in scrollToViewportCharacterTarget(), some more ↵ | Strangerke | |
renaming | |||
2018-04-15 | XEEN: Added differences introduced in Swords of Xeen | Paul Gilbert | |
2018-04-15 | JANITORIAL: Fix code formatting | Eugene Sandulenko | |
2018-04-15 | SLUDGE: Refactor OnScreenPerson related public method in PeopleManager | Simei Yin | |
2018-04-15 | SLUDGE: Refactor save/load costume to Persona | Simei Yin | |
2018-04-15 | SLUDGE: Refactor PersonaAnimation related code in PeopleManager | Simei Yin | |
2018-04-15 | SLUDGE: Objectify PeopleManager | Simei Yin | |
2018-04-15 | SLUDGE: Remove unused global variable captureAllKeys | Simei Yin | |
2018-04-15 | Merge branch 'Joefish-merge_nova' | Thierry Crozat | |
2018-04-15 | SUPERNOVA: Removes global nullObject | Joseph-Eugene Winzer | |
Before nullObject was a static member of Object class and now a member of GameManager. Also the Inventory constructor was extended for taking a pointer to the nullObject that Invetory::get() returns if no Object was found. | |||
2018-04-15 | SUPERNOVA: Implements renderImage with ImageId | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Removes renderImageSection() from SupernovaEngine | Joseph-Eugene Winzer | |
This function is never called by itself. It is a helper function for renderImage(). | |||
2018-04-15 | SUPERNOVA: Moves constants to screen.h | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Corrects header includes | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Removes unused RNG instance | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes type camel case | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Wraps resources in ScopedPtr | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Recreates ProtrackerStream on getSoundStream | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Renames Music/AudioIndex to Music/AudioId | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes fallthrough warning | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves font data to screenstatic.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves cursor buffer to resman.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes setCurrentImage | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves VGA Palette to screenstatic.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Implements render functions | Joseph-Eugene Winzer | |
Although SupernovaEngine forwards render calls to screen, it also exposed members publicly like _brightness. Therefore, a few changes were necessary in rooms and state. | |||
2018-04-15 | SUPERNOVA: Adds skeleton for screen abstraction | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Adds image information | Joseph-Eugene Winzer | |
ImageID gives every image a name that will be used as an index into imageInfo that returns filenumber and section. | |||
2018-04-15 | SUPERNOVA: Implements image buffering | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Adds comment for using KNIFE on WIRE2 | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Renames NULL to nullptr | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Renames MSNImageDecoder to MSNImage | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Adds resource abstraction | Joseph-Eugene Winzer | |
The resource abstraction includes loading of sound files and cursor graphics. | |||
2018-04-15 | MOHAWK: MYST: Fix Observatory displayed hour from 0:XX to 12:XX | David Fioramonti | |
Fixes #Trac10486. For 12 Hr format versions, in ScummVM when the hour was set to what should be 12:XX it was displayed as 0:XX. This differs with the original English versions which displays the 12:xx. I verified this fix in both Myst ME and Myst English CD. | |||
2018-04-15 | JANITORIAL: Indent GFXTransaction code blocks | Adrian Frühwirth | |
2018-04-15 | XEEN: Mode renamings, fix loading savegame during script dragging party | Paul Gilbert | |
2018-04-15 | XEEN: Fix opening of Ali Baba's chest | Paul Gilbert | |
2018-04-15 | XEEN: Yet further fixes to clip scene drawing to scene area | Paul Gilbert | |
2018-04-15 | MOHAWK: MYST: Fix observatory slider sounds repeating too quickly | Bastien Bouclet | |
Add delays to simulate running at a lower framerate. | |||
2018-04-15 | MOHAWK: MYST: Make changeBackgroundSound wait for the effect to complete | Bastien Bouclet | |
Fixes #10489. | |||
2018-04-15 | LILLIPUT: More renaming | Strangerke | |
2018-04-15 | SLUDGE: Replace linked list by Common::List in RegionManager | Simei Yin | |
2018-04-15 | SLUDGE: Rename KillAll to Kill in RegionManager | Simei Yin | |