Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-08 | Add more Polish font data for The Feeble Files. | Travis Howell | |
svn-id: r41374 | |||
2009-06-08 | Add Polish font data for The Feeble Files. | Travis Howell | |
svn-id: r41372 | |||
2009-06-08 | sword1: add Broken Sword PSX demo support | Fabio Battaglia | |
svn-id: r41369 | |||
2009-06-08 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r41368 | |||
2009-06-08 | Replaced GFXWARN with warning and GFXDEBUG with debugC | Filippos Karapetis | |
svn-id: r41367 | |||
2009-06-08 | Update details for the Polish version of The Feeble Files. | Travis Howell | |
svn-id: r41365 | |||
2009-06-08 | Moved some more debug commands to ScummVM's console | Filippos Karapetis | |
svn-id: r41364 | |||
2009-06-08 | - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo ↵ | Johannes Schickel | |
WSAs will be correctly played - Made album page change in MR a bit slower, so it's visible at least svn-id: r41362 | |||
2009-06-07 | Hopefully fixed memory corruption when loading games | Filippos Karapetis | |
svn-id: r41361 | |||
2009-06-07 | SCI: C++ified the song iterator code a little bit more | Max Horn | |
svn-id: r41360 | |||
2009-06-07 | SCI: Got rid of g_EngineState | Max Horn | |
svn-id: r41359 | |||
2009-06-07 | LOL: minor bug fix | Florian Kagerer | |
svn-id: r41358 | |||
2009-06-07 | Remove unneeded functionality from Screen. | Johannes Schickel | |
svn-id: r41357 | |||
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵ | Johannes Schickel | |
_flagsTable instead. svn-id: r41351 | |||
2009-06-07 | Avoid warning about missing SFX file in Lands of Lore (it seems the original ↵ | Johannes Schickel | |
misses some datafiles for certain effects). svn-id: r41350 | |||
2009-06-07 | SCI: Moved resource36 handling into resource manager. | Walter van Niftrik | |
svn-id: r41349 | |||
2009-06-07 | LOL: minor bug fix in battle system | Florian Kagerer | |
svn-id: r41348 | |||
2009-06-07 | SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that ↵ | Max Horn | |
SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate) svn-id: r41346 | |||
2009-06-07 | SCI: Simplified SongLibrary code a bit | Max Horn | |
svn-id: r41345 | |||
2009-06-07 | SCI: Objectified Song struct 'a bit' | Max Horn | |
svn-id: r41344 | |||
2009-06-07 | SCI: Objectified SongLibrary | Max Horn | |
svn-id: r41343 | |||
2009-06-07 | SCI: Renamed various song/songlib related structs and members | Max Horn | |
svn-id: r41342 | |||
2009-06-07 | Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT | Filippos Karapetis | |
svn-id: r41340 | |||
2009-06-07 | Init _opl to 0. This prevents a crash on exit when the Adlib driver is ↵ | Filippos Karapetis | |
closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998) svn-id: r41339 | |||
2009-06-07 | Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the ↵ | Filippos Karapetis | |
VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers svn-id: r41338 | |||
2009-06-07 | LOL: implemented two more opcodes for castle cimmeria | Florian Kagerer | |
svn-id: r41336 | |||
2009-06-07 | AGI: Fixed typo in game name ;) | Max Horn | |
svn-id: r41331 | |||
2009-06-07 | LOL: implemented some missing monster animation code | Florian Kagerer | |
svn-id: r41327 | |||
2009-06-07 | MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5" | Eugene Sandulenko | |
svn-id: r41326 | |||
2009-06-07 | Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5" | Eugene Sandulenko | |
svn-id: r41325 | |||
2009-06-07 | SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr. | Walter van Niftrik | |
svn-id: r41318 | |||
2009-06-07 | Dropping the v1 parser functions in favour of the extended v2 ones | Sven Hesse | |
svn-id: r41317 | |||
2009-06-07 | Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ↵ | Johannes Schickel | |
WSA file played fine, it might be unneeded, but better safe than sorry. svn-id: r41316 | |||
2009-06-07 | Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays ↵ | Johannes Schickel | |
correctly. svn-id: r41315 | |||
2009-06-07 | LOL: implemented king richard healing sequence | Florian Kagerer | |
svn-id: r41314 | |||
2009-06-06 | Fascination needs o1_assign. o2_assign breaks the DOS floppy version | Sven Hesse | |
svn-id: r41313 | |||
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse | |
svn-id: r41312 | |||
2009-06-06 | Setting the game type of the generic demoplayer to Urban so it can make use ↵ | Sven Hesse | |
of the initial palette svn-id: r41308 | |||
2009-06-06 | Fixing the demoplayer's auto double mode and added a REBASE0 option that ↵ | Sven Hesse | |
sets the video's X and Y coordinates to 0,0 svn-id: r41307 | |||
2009-06-06 | Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts | Sven Hesse | |
svn-id: r41306 | |||
2009-06-06 | GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect ↵ | Max Horn | |
out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds svn-id: r41305 | |||
2009-06-06 | Moved some more debug commands to ScummVM's coneole | Filippos Karapetis | |
svn-id: r41302 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-06-06 | Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. | Johannes Schickel | |
svn-id: r41297 | |||
2009-06-06 | - Flag Kyra3 detection entries with GUIO_NOMIDI | Johannes Schickel | |
- Get rid of using directive svn-id: r41295 | |||
2009-06-06 | Demoplayer: | Sven Hesse | |
- Fixing the flawed double mode - Adding an "auto" double mode, where the videos get scaled if possible svn-id: r41294 | |||
2009-06-06 | LOL: fix flying item hit processing | Florian Kagerer | |
svn-id: r41292 | |||
2009-06-06 | Flag all games without full voice over with GUIO_NOSPEECH. | Johannes Schickel | |
svn-id: r41291 | |||
2009-06-06 | Fix printf format argument related warnings. | Johannes Schickel | |
svn-id: r41289 | |||
2009-06-06 | Shut gcc warning. | Eugene Sandulenko | |
svn-id: r41286 |