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2018-08-09STARTREK: Don't memset sprites, add Fixed16 typeMatthew Stewart
2018-08-09STARTREK: Inventory menu and hotspotsMatthew Stewart
2018-08-09STARTREK: Buffer all changes to the mouse bitmapMatthew Stewart
2018-08-09STARTREK: Tweak events to update mouse more oftenMatthew Stewart
2018-08-09STARTREK: Fix draw priority of menusMatthew Stewart
2018-08-09STARTREK: Action menuMatthew Stewart
2018-08-09STARTREK: Refactor text and menusMatthew Stewart
2018-08-09STARTREK: Warps between roomsMatthew Stewart
2018-08-09STARTREK: PathfindingMatthew Stewart
2018-08-09STARTREK: Sprite layeringMatthew Stewart
2018-08-09STARTREK: Basic walkingMatthew Stewart
2018-08-09STARTREK: Initialization of away mission.Matthew Stewart
2018-08-09STARTREK: Palette fadingMatthew Stewart
2018-08-09STARTREK: Bitmap scalingMatthew Stewart
2018-08-09STARTREK: Implement "xor'd" animations for crewmenMatthew Stewart
2018-08-09STARTREK: Get animation timing working properlyMatthew Stewart
2018-08-09STARTREK: Objects and animations.Matthew Stewart
2018-08-09STARTREK: setVisibleMenuButtons functionMatthew Stewart
2018-08-09STARTREK: Music/SFX enable and disable functionsMatthew Stewart
2018-08-09STARTREK: Rects don't include right/bottom pixel.Matthew Stewart
2018-08-09STARTREK: Fix placement of textboxesMatthew Stewart
2018-08-09STARTREK: Quit game menu and mouse warp functionMatthew Stewart
2018-08-09STARTREK: Options menuMatthew Stewart
2018-08-09STARTREK: Remove executable bit on source filesMatthew Stewart
2018-08-09STARTREK: Set default mouse sprite to stop crashesMatthew Stewart
2018-08-09STARTREK: Disabling menu buttons + text menu.Matthew Stewart
2018-08-09STARTREK: Add debug channel for soundMatthew Stewart
2018-08-09STARTREK: Implement CD Audio handling.Matthew Stewart
2018-08-09STARTREK: Implement sound effects in the midisMatthew Stewart
2018-08-09STARTREK: Begin implementing event system.Matthew Stewart
2018-08-09STARTREK: Implement more text routinesMatthew Stewart
2018-08-09STARTREK: Add mouse cursorMatthew Stewart
2018-08-09STARTREK: Fix off-by-1 bug in drawSpriteMatthew Stewart
2018-08-09STARTREK: Implement drawAllSprites properly.Matthew Stewart
2018-08-09STARTREK: Begin implementing menusMatthew Stewart
2018-08-09STARTREK: Begin implementation of showText.Matthew Stewart
2018-08-09STARTREK: Implement addSprite and delSpriteMatthew Stewart
2018-08-09STARTREK: Implement draw modes 2 and 3 for spritesMatthew Stewart
2018-08-09STARTREK: Implement drawSprite functionMatthew Stewart
2018-08-09STARTREK: Make Bitmap, Sprite, FileStream classesMatthew Stewart
2018-08-09STARTREK: Fixes to file loading.Matthew Stewart
2018-08-09STARTREK: Implement loading "numbered" filesMatthew Stewart
2018-08-09STARTREK: Add detection for the ST25 Mac demoMatthew Stewart
2018-08-09STARTREK: Import my startrek engineMatthew Hoops
2018-08-07TINSEL: Fix displayed saved game month off by oneDavid Fioramonti
2018-08-05PINK: implemented text drawing in ActionText for English versionAndrei Prykhodko
2018-08-04MOHAWK: RIVEN: Fix crash when clicking on a marble with the mouse movingBastien Bouclet
2018-08-03SAGA: Deduplicate kScriptTimeTicksPerSecond constantAdrian Frühwirth
2018-08-03GROOVIE: Allow saving via GMM and increase save slots to 25David Fioramonti
2018-08-03TINSEL: Add playTime to saved game and display itDavid Fioramonti