Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-13 | WINTERMUTE: WinterMute -> Wintermute | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: Cleanup in TransparentSurface. | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: Remove BPkgFile, as wrapCompressedStream can handle that job now. | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: Use the correct DPI for TTF-fonts, and don't display ↵ | Einar Johan Trøan Sømåen | |
overshooting lines. | |||
2012-08-13 | Merge remote-tracking branch 'origin/master' into wintermute | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: Apply color-key to RGB-images, and upconvert them to RGBA. | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: Use 64k-tables for alpha-blitting. | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: Make a few noisy warnings into debug-calls. | Einar Johan Trøan Sømåen | |
2012-08-12 | CINE: Slight formatting fixes in gfx.cpp. | Johannes Schickel | |
Powered by astyle. | |||
2012-08-12 | AGOS: Improve the quick load/save code. | Travis Howell | |
2012-08-11 | CINE: Fix typo in OS palette restore code. | D G Turner | |
This fixes most cases of incorrect palette on savegame loading. Thanks to yaz0r for this fix. | |||
2012-08-11 | CINE: Fix lockup in Scene 5 when "operate Girl" underwater. | D G Turner | |
Traced with gdb to sound.cpp:792 i.e. _fadeOutTimer infinite loop. This bug was introduced by the addition of the MT-32 output driver for Future Wars and associated mutex changes. The _fadeOutTimer increment is done by the timer callback occuring during the load method call, but this was excluded by the mutex. Fixed by moving the mutex in the load method. | |||
2012-08-11 | SCI: Add PQ3 Spanish DOS detection entry from bug #3555647. | D G Turner | |
2012-08-11 | SCI: Add KQ5 Spanish DOS detection entry from bug #3555646. | D G Turner | |
2012-08-11 | WINTERMUTE: Silence a few float-cast warnings. | Einar Johan Trøan Sømåen | |
2012-08-11 | WINTERMUTE: Format platform_osystem.cpp, wintermute.cpp and detection_tables.h | Einar Johan Trøan Sømåen | |
2012-08-11 | WINTERMUTE: Make RTL skip any "are you sure?"-dialogs. | Einar Johan Trøan Sømåen | |
The user has already quite intentionally opened the GMM and clicked "return to launcher" additionally the GMM can be launched at any time, but the "are you sure"-message can't always be shown, for instance if the user is already in some in-game menu, or a video is playing. | |||
2012-08-11 | WINTERMUTE: Make missing-file warnings a debugC | Einar Johan Trøan Sømåen | |
The sound-system attempts to open files in various formats, some of which may not exist, no reason for these to fill the console with output. | |||
2012-08-11 | WINTERMUTE: Get rid of strncpy+manual termination. | Einar Johan Trøan Sømåen | |
2012-08-11 | CINE: Slight cleanup. | Vincent Hamm | |
2012-08-10 | CINE: Fix masking in Operation Stealth. | Vincent Hamm | |
2012-08-09 | TESTBED: Fix "if" formatting. | Johannes Schickel | |
2012-08-09 | TSAGE: Fix "if" formatting. | Johannes Schickel | |
2012-08-07 | SCI: Remove duplicate detection entry | Willem Jan Palenstijn | |
There is no indication in the corresponding bug report this was for an Amiga version. | |||
2012-08-07 | SCI: Add extra comments to new detection entries. No functional changes. | D G Turner | |
2012-08-07 | TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for ↵ | Strangerke | |
reporting it. | |||
2012-08-07 | WINTERMUTE: Use only one scaler for blitting, the faster one. | Einar Johan Trøan Sømåen | |
2012-08-07 | WINTERMUTE: Cache scaled images, to avoid having to rescale every frame. | Einar Johan Trøan Sømåen | |
2012-08-07 | WINTERMUTE: Optimize blitting (Do opaque blits for opaque images, and do ↵ | Einar Johan Trøan Sømåen | |
fill with memcpy) | |||
2012-08-07 | WINTERMUTE: Change PixelFormat to ARGB (same as Sword25) | Einar Johan Trøan Sømåen | |
Mainly a workaround for the OpenGL-backend. | |||
2012-08-07 | WINTERMUTE: Move dcscript.h into the proper folder. | Einar Johan Trøan Sømåen | |
2012-08-07 | WINTERMUTE: Remove g_wintermute. | Einar Johan Trøan Sømåen | |
2012-08-07 | WINTERMUTE: Save the random-seed as well. | Einar Johan Trøan Sømåen | |
2012-08-07 | SCI: Add missing QFG1 detection entries from bug #3554611. | D G Turner | |
2012-08-07 | SCI: Add missing QFG2 detection entry from bug #3554614. | D G Turner | |
2012-08-06 | TINSEL: Fixed portability issue with earlier savegames | Paul Gilbert | |
2012-08-05 | CGE: Keep Soltys' position when saving | Strangerke | |
2012-08-05 | KYRA: Add source of detection entires for LoL French floppy. | Johannes Schickel | |
2012-08-05 | GOB: Add a Spanish/Italian DOS version of Geisha | Sven Hesse | |
As supplied by einstein95 in bug report #3544449. | |||
2012-08-04 | CGE: Fix bug #3547274 - missing travel buttons after save | Strangerke | |
2012-08-02 | TEENAGENT: Fix for bug #3428161 "PSP: No music in TeenAgent". | D G Turner | |
This could occur on other platforms too and was a race hazard between mixer thread startup and music being valid i.e. If the music doesn't already exist, when the mixer callback is done, this deletes the channel as idle. Reordered the calls to fix this. Also, removed unecessary music->start() as this is done by setMusic(n) on successful load anyway. | |||
2012-08-02 | SCI: Add a workaround for a script bug in QFG4 | Filippos Karapetis | |
Thanks to Charles for testing | |||
2012-08-01 | LASTEXPRESS: Fix typo preventing playing NIS animations from the debugger | Littleboy | |
2012-08-01 | LASTEXPRESS: Remove unused code and move functor definition to only file ↵ | Littleboy | |
using it | |||
2012-08-01 | LASTEXPRESS: Remove use of skip from savegame functions when loading | Littleboy | |
We cannot accurately skip over compressed data as it is not know before decoding how much data will be used | |||
2012-08-01 | LASTEXPRESS: Implement savegame read compression | Littleboy | |
2012-08-01 | KYRA: update kyra.dat to match the last commit (added support for French LOL ↵ | athrxx | |
floppy) | |||
2012-07-31 | KYRA: fix "bug" #3552534 (LOL Floppy FR version unknown) | athrxx | |
2012-07-31 | LASTEXPRESS: Implement savegame write compression | Littleboy | |
2012-07-31 | WINTERMUTE: Add a readme.txt for the engine. | Einar Johan Trøan Sømåen | |