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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-06-15
GLK: ADVSYS: Fix variable range checks
Paul Gilbert
2019-06-15
GLK: Fix debug channels setup
Paul Gilbert
2019-06-15
GLK: ADVSYS: Added code for loading savegames from launcher
Paul Gilbert
2019-06-16
SCI: Fix SQ4 Monolith Burger door message, bug #10976
sluicebox
2019-06-15
GLK: ADVSYS: Input line processing fixes
Paul Gilbert
2019-06-14
GLK: ADVSYS: Fix parsing input words
Paul Gilbert
2019-06-14
GLK: ADVSYS: Tweak debug line, added input line prompt character
Paul Gilbert
2019-06-14
GLK: ADVSYS: Script interpreter fixes
Paul Gilbert
2019-06-14
SCI: Fix FPFP reappearing items, bug #10975
sluicebox
2019-06-13
GLK: ADVSYS: Fix data reads from gamefile
Paul Gilbert
2019-06-13
GLK: ADVSYS: Initialization fixes
Paul Gilbert
2019-06-13
GLK: ADVSYS: Added readLine method
Paul Gilbert
2019-06-13
SCI: Add FPFP message workarounds
sluicebox
2019-06-12
GLK: ADVSYS: Added singleAction method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Remainder of parseInput method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Noun/adjectives setup and getNoun method
Paul Gilbert
2019-06-12
GLK: ADVSYS: In progress implementing input line parser
Paul Gilbert
2019-06-12
GLK: ADVSYS: Added input line split up and tokenizing
Paul Gilbert
2019-06-12
GLK: ADVSYS: Remaining opcode implementations
Paul Gilbert
2019-06-13
SCI: Fix SQ4 Sock's Sequel police crash, bug #10974
sluicebox
2019-06-12
BLADERUNNER: Suppress fall through warnings
Thanasis Antoniou
2019-06-12
BLADERUNNER: Remove debug comments for Police Officers
Thanasis Antoniou
2019-06-10
GLK: ADVSYS: Created dedicated function pointer class, cleanup method opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: More opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: Subroutine call & return opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: String printing
Paul Gilbert
2019-06-10
GLK: ADVSYS: Adding opcodes and message decoding
Paul Gilbert
2019-06-11
STARTREK: Rename the different showText() functions for disambiguation
Filippos Karapetis
2019-06-11
STARTREK: Load more messages from RDF files
Filippos Karapetis
2019-06-11
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
Filippos Karapetis
2019-06-11
STARTREK: Remove the FileStream wrapper class
Filippos Karapetis
2019-06-10
MADE: Remove leftover code. This lets run gracefully with -p parameter
Eugene Sandulenko
2019-06-10
SCI: Fix SQ4 Big & Tall missing room message
sluicebox
2019-06-09
SCI: Add SQ4 workaround for Sequel Police shooting
sluicebox
2019-06-09
SCI: Create message workaround system
sluicebox
2019-06-09
SCI: Replace SQ4 script patch with workaround
sluicebox
2019-06-09
GLK: ADVSYS: Formatting fixes
dreammaster
2019-06-09
GLK: ADVSYS: Implementing VM opcodes
Paul Gilbert
2019-06-09
GLK: ADVSYS: Add overall script execution method
Paul Gilbert
2019-06-09
GLK: ADVSYS: Main game loop
Paul Gilbert
2019-06-09
GLK: ADVSYS: Adding game data access methods
Paul Gilbert
2019-06-09
GLK: ADVSYS: Save area and variable code
Paul Gilbert
2019-06-09
GLK: ADVSYS: Setting up resident data and pointers
Paul Gilbert
2019-06-09
GLK: ADVSYS: Loading of game data
Paul Gilbert
2019-06-09
GLK: ADVSYS: Basic initialization and header loading in-game
Paul Gilbert
2019-06-09
GLK: ADVSYS: Added game heder reading and detections
Paul Gilbert
2019-06-09
GLK: ADVSYS: Engine skeleton
Paul Gilbert
2019-06-09
XEEN: Fix mistakes in xeen.ccs datafile, bump up version number
Paul Gilbert
2019-06-09
XEEN: Add missing armor class modifiers
Peter Helbing
2019-06-09
XEEN: Check bounds of stat values array, bug #10971
Peter Helbing
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