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path: root/gob/game.cpp
AgeCommit message (Collapse)Author
2005-08-10Made Gobliiins less of a CPU hog by adding some strategic delays andTorbjörn Andersson
turning on the screen auto-dirtying - some as Simon uses. It's not perfect by any means, but it may be good enough for 0.8.0 at least. svn-id: r18649
2005-08-08Cleanups. Mostly removal of seemingly unused variables and stuff.Torbjörn Andersson
svn-id: r18639
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-19Some stubs for gob2.Eugene Sandulenko
Improved debug output. svn-id: r18556
2005-07-10Cleanup.Torbjörn Andersson
svn-id: r18529
2005-05-08Comply to our coding conventionsMax Horn
svn-id: r17975
2005-05-05CleanupTorbjörn Andersson
svn-id: r17913
2005-04-30Support for looping sounds.Torbjörn Andersson
svn-id: r17872
2005-04-21Initialized variable to avoid Valgrind warning.Torbjörn Andersson
svn-id: r17732
2005-04-15o Switch track on each new scene.Eugene Sandulenko
o Slight improvement on track time calculation. o Stub for gob2. svn-id: r17603
2005-04-13Patch from wjp. Fix keyboard input.Eugene Sandulenko
svn-id: r17592
2005-04-12Patch #1181639. "GOB: Possible inter_renewTimeInVars() fix"Eugene Sandulenko
svn-id: r17570
2005-04-11convert some struct members - unfortunately we can't currently allocate ↵Joost Peters
memory and read the struct in "the proper way", as the engine still addresses data beyond it svn-id: r17537
2005-04-10Some inter_variables cleanup.Joost Peters
Now it should store all variables in the native endianness, instead of storing half in LE and the other half in the native endianness. Addresses and assignments can be tracked by modifying the macros if necessary. Also, meaningful constants can now be assigned to script variable numbers (if one were so inclined) svn-id: r17523
2005-04-09Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code ↵Max Horn
(open/write/close to access a log file? yuck) svn-id: r17486
2005-04-09Fix legal header. Be careful when doing global search and replace! Better ↵Max Horn
use full-word regex, to avoid problems like this svn-id: r17485
2005-04-09read index as LE valueJoost Peters
svn-id: r17484
2005-04-09Fix crash after dropping item on screen change - thanks wjp!Joost Peters
svn-id: r17483
2005-04-09o Put numerous debug messages to deeper level and removed othersEugene Sandulenko
o Occasional indentation fixes o Fixed bug with cursor. Thanks wjp. Now even gob1demo works but final screen which is not playable in original hangs here. svn-id: r17462
2005-04-06Restore accidentally remove lineEugene Sandulenko
svn-id: r17415
2005-04-06o Implemented pDrawLetterEugene Sandulenko
o F5 now can be used to open menu o Minor cleanup svn-id: r17414
2005-04-05Remove useless castsMax Horn
svn-id: r17400
2005-04-05Fixing lots of warningsMax Horn
svn-id: r17399
2005-04-05Removed unused variables.Torbjörn Andersson
svn-id: r17392
2005-04-05Updated part of headers.Eugene Sandulenko
svn-id: r17390
2005-04-05Initial checking of Gob engineEugene Sandulenko
svn-id: r17388