Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-07-10 | Cleanup. | Torbjörn Andersson | |
svn-id: r18529 | |||
2005-06-22 | Changed from char to int8 in a number of places. This makes not assume the ↵ | Lars Persson | |
typ of char regardless of any compiler flags. Now looks very nice on the Symbian platfor. svn-id: r18435 | |||
2005-05-01 | This should fix the negative frequency bug that caused some sound effects | Torbjörn Andersson | |
to not be played, and probably fixes wrong frequency on some that were played. It's all guesswork, though. I don't know if this is what the original did. svn-id: r17882 | |||
2005-04-28 | This should fix a crash which could happen when placing several objects too | Torbjörn Andersson | |
close to each other on the ground. (Happened to me on the first level after destroying the voodoo doll, where I'd drop the banana, the soap and the false nose close to each other on the ground after using them.) Reasoning behind the change: From what I understand, map_itemsMap[] contains information for each "cell" of the map about which objects are there. Each cell can contain two objects which are stored in the upper and lower byte of a 16-bit word. When dropping an object, it is written into map_itemsMap[], but not just to the indicated cell but also to a few of the surrounding ones. Presumably to make it easier to pick it up afterwards. When writing an object to a cell, we check if one of the bytes is already occupied. If it is, write to the other byte. Otherwise, write to that byte. (If both bytes are occupied, one will be overwritten.) The old code assumed that if one byte was free at position (x,y) the same byte would automatically be the free one in the surrounding cells. This could cause bad values in the array, since the item was added to an existing value, rather than replacing it. This new code makes the check for each cell that is modified. (It also gets rid of some code duplication.) svn-id: r17851 | |||
2005-04-11 | no, we only check for the value being 0, so no endian conversion is needed ;-) | Max Horn | |
svn-id: r17554 | |||
2005-04-11 | cleanup | Max Horn | |
svn-id: r17553 | |||
2005-04-11 | Endian fixes, getting past the 'Please wait...' loading screen now | Max Horn | |
svn-id: r17552 | |||
2005-04-11 | cleanup | Max Horn | |
svn-id: r17550 | |||
2005-04-11 | Endian fixes | Max Horn | |
svn-id: r17549 | |||
2005-04-09 | Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code ↵ | Max Horn | |
(open/write/close to access a log file? yuck) svn-id: r17486 | |||
2005-04-09 | Fix legal header. Be careful when doing global search and replace! Better ↵ | Max Horn | |
use full-word regex, to avoid problems like this svn-id: r17485 | |||
2005-04-05 | Changed remaining file headers | Max Horn | |
svn-id: r17401 | |||
2005-04-05 | Initial checking of Gob engine | Eugene Sandulenko | |
svn-id: r17388 |