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path: root/gob/scenery.cpp
AgeCommit message (Collapse)Author
2005-08-10Made Gobliiins less of a CPU hog by adding some strategic delays andTorbjörn Andersson
turning on the screen auto-dirtying - some as Simon uses. It's not perfect by any means, but it may be good enough for 0.8.0 at least. svn-id: r18649
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-22Changed from char to int8 in a number of places. This makes not assume the ↵Lars Persson
typ of char regardless of any compiler flags. Now looks very nice on the Symbian platfor. svn-id: r18435
2005-04-25Keep track per piece whether or not it was dynamically allocated, otherwiseTorbjörn Andersson
we'll end up trying to free invalid pointers. (Happened to me at the end of the level where you get the voodoo doll.) svn-id: r17802
2005-04-25This one looks wrong too, but I don't think it has caused any crash for me.Torbjörn Andersson
Not yet, at least. And now, hopefully, it never will. svn-id: r17801
2005-04-25This ought to fix bug #1188910Torbjörn Andersson
svn-id: r17796
2005-04-13Support for Red Book audio in CD version of gob1.Eugene Sandulenko
svn-id: r17588
2005-04-11endian-convert pieces value when read, instead of when they are loaded ↵Joost Peters
(since I don't know how to tell how many picts there) svn-id: r17556
2005-04-11cleanupJoost Peters
svn-id: r17539
2005-04-11more struct conversionJoost Peters
svn-id: r17538
2005-04-10Some inter_variables cleanup.Joost Peters
Now it should store all variables in the native endianness, instead of storing half in LE and the other half in the native endianness. Addresses and assignments can be tracked by modifying the macros if necessary. Also, meaningful constants can now be assigned to script variable numbers (if one were so inclined) svn-id: r17523
2005-04-09Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code ↵Max Horn
(open/write/close to access a log file? yuck) svn-id: r17486
2005-04-09Fix legal header. Be careful when doing global search and replace! Better ↵Max Horn
use full-word regex, to avoid problems like this svn-id: r17485
2005-04-09o Put numerous debug messages to deeper level and removed othersEugene Sandulenko
o Occasional indentation fixes o Fixed bug with cursor. Thanks wjp. Now even gob1demo works but final screen which is not playable in original hangs here. svn-id: r17462
2005-04-06some endian fixesJoost Peters
svn-id: r17411
2005-04-05Changed remaining file headersMax Horn
svn-id: r17401
2005-04-05Remove useless castsMax Horn
svn-id: r17400
2005-04-05This change does not make sense to me, but GCC was screaming bloody murderTorbjörn Andersson
about not being able to find a matching call for `MAX(int16&, int)'. svn-id: r17395
2005-04-05Initial checking of Gob engineEugene Sandulenko
svn-id: r17388