Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-26 | We need to use unsigned chars here to be able to print accented characters, | Torbjörn Andersson | |
e.g. in the German cutscenes. svn-id: r17805 | |||
2005-04-19 | Call initCommonGFX() to set the graphics mode etc. | Torbjörn Andersson | |
svn-id: r17684 | |||
2005-04-09 | Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code ↵ | Max Horn | |
(open/write/close to access a log file? yuck) svn-id: r17486 | |||
2005-04-09 | Fix legal header. Be careful when doing global search and replace! Better ↵ | Max Horn | |
use full-word regex, to avoid problems like this svn-id: r17485 | |||
2005-04-09 | o Put numerous debug messages to deeper level and removed others | Eugene Sandulenko | |
o Occasional indentation fixes o Fixed bug with cursor. Thanks wjp. Now even gob1demo works but final screen which is not playable in original hangs here. svn-id: r17462 | |||
2005-04-06 | use upper bits instead of lower bits when upscaling palette | Joost Peters | |
svn-id: r17423 | |||
2005-04-06 | more accurate palette | Joost Peters | |
svn-id: r17412 | |||
2005-04-05 | Changed remaining file headers | Max Horn | |
svn-id: r17401 | |||
2005-04-05 | Remove useless casts | Max Horn | |
svn-id: r17400 | |||
2005-04-05 | Initial checking of Gob engine | Eugene Sandulenko | |
svn-id: r17388 |