Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-22 | Merge pull request #361 from rundfunk47/guiimprovements | Eugene Sandulenko | |
GUI: Various GUI Improvements | |||
2013-08-22 | GRAPHICS: Increase robustness of VectorRendererSpec::drawString. | Johannes Schickel | |
2013-08-22 | GRAPHICS: Unify drawing paths in VectorRendererSpec::drawString. | Johannes Schickel | |
Formerly, the behavior between when a drawable area was specified and when not was different in a sense which is not expected. For example, when an empty textDrawableArea was passed and the text could be drawn outside the 'area' specified. While when a textDrawableArea covering the whole screen was passed the text was clipped inside 'area'. Now, the code does follow the latter logic in both cases. I am not sure whether this will cause any issues, but a quick check of the launcher and options menu didn't reveal anything... | |||
2013-08-22 | GRAPHICS: Simplify VectorRendererSpec::drawString. | Johannes Schickel | |
This removes the two additional copy steps for rendering when a drawable text area is specified. Instead it uses Surface::getSubArea to draw directly onto _activeSurface. | |||
2013-08-19 | GRAPHICS: Add missing "break"s in switch, CID 1063214 | Torbjörn Andersson | |
This won't actually make any difference, since the fall through would do nothing and then reach the break in the default case. But I think it's less error-prone this way if the code is ever modified. | |||
2013-08-16 | GRAPHICS: Gradient blending on borders of rounded squares | Narek Mailian | |
2013-08-16 | GRAPHICS: Change soft-shadow calculation to not use doubles | Narek Mailian | |
2013-08-16 | GRAPHICS: Shadows on tabs | Narek Mailian | |
2013-08-16 | GRAPHICS: Add support for Soft Shadows with rounded squares | Narek Mailian | |
2013-08-16 | GRAPHICS: Added changes and improved code from inisider/scummvm (partial text) | Narek Mailian | |
Includes code from https://github.com/inisider/scummvm/ , which has been squashed and bugfixed | |||
2013-08-12 | GRAPHICS: Fix warnings about mismatching format arguments. | Johannes Schickel | |
2013-08-08 | GRAPHICS: Allow VectorRenderer and ThemeEngine to init with 4BPP | Narek Mailian | |
2013-08-08 | GUI: Change name of GUI-renderers to remove "16-bit" | Narek Mailian | |
2013-08-08 | GRAPHICS: Add error-checking in blendPixelPtr for invalid BPPs | Narek Mailian | |
2013-08-08 | GRAPHICS: Fix VectorRendererSpec for RGBA8888. | Johannes Schickel | |
Formerly values in the gradient and blending code overflowed and thus caused incorrect colors. Now there's some special case for 32bpp modes, which needs slightly more operations but assures a correct output. | |||
2013-08-03 | GRAPHICS: Take advantage of Surface::getPixels. | Johannes Schickel | |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-06-16 | ALL: Let overlay related methods in OSystem take a void * and use a proper ↵ | Johannes Schickel | |
pitch values. This is a first step to get rid of OverlayColor, which is a requirement for proper 4Bpp overlay support. | |||
2012-02-20 | GUI: Fix mingw-w64 build errors | Willem Jan Palenstijn | |
2012-02-20 | GUI: Implement AAed tabs | Willem Jan Palenstijn | |
The stroke effect isn't properly implemented yet since it isn't used in the modern theme. There are slight bleeding colours around the corners of the tab_background when its corners overlap with the corners of the underlying dialog. These are hard to avoid because the underlying dialog destroys the background that we should be blending these corners with. | |||
2012-02-20 | GUI: Add AA dialog corners on alpha overlays | Willem Jan Palenstijn | |
2012-02-20 | GUI: Minor cleanup | Willem Jan Palenstijn | |
2012-02-20 | GUI: Speed up alpha blending with black for classic dialog backgrounds | Willem Jan Palenstijn | |
2012-02-20 | GUI: Keep dst alpha unchanged when blending colours | Willem Jan Palenstijn | |
2012-02-20 | GUI: Rewrite AA rounded square renderer | Willem Jan Palenstijn | |
This fixes bleeding of colours between different regions. It also turns 'bevel' into an option that turns the stroke into a bevel, and implements antialiased gradient-fills. | |||
2011-12-29 | GRAPHICS: Crash fix for bug #3466536 ("Assertion on MIDI gain slider"). | D G Turner | |
This fixes the crash, but the Midi Gain slider (and probably any other slider bar in modern theme) still distorts the left corner shape when the slider thumb is at very small values... | |||
2011-12-14 | GUI: Implement dithering for tabs and round squares | Eugene Sandulenko | |
2011-12-10 | GRAPHICS: Fix compiler warnings. | Alyssa Milburn | |
2011-12-10 | GUI: Refactor gradient calculation into separate method | Eugene Sandulenko | |
2011-12-10 | GUI: Move _gradientBytes to VectorRendererSpec | Eugene Sandulenko | |
2011-12-10 | GUI: Implemented color dithering for background | Eugene Sandulenko | |
2011-12-07 | GUI: Improved pop up and scrollbar arrows look | MaximRussia | |
Previous triangle drawing was all wrong, rewrote it from the scratch. Added padding to drawsteps in stx files | |||
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel | |
This makes the name match with the name of the STL function with the same behavior. | |||
2011-11-14 | COMMON: Remove some double-underscore defines (reserved) | Willem Jan Palenstijn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-17 | GRPAHICS: Do not access Surface::bytesPerPixel anymore. | Johannes Schickel | |
2010-10-12 | JANITORIAL: Cleanup (mostly whitespace) | Torbjörn Andersson | |
svn-id: r53161 | |||
2010-08-25 | GUI: Fixed bug #2505686: "GUI: minor artifacts in rounded corners" | Eugene Sandulenko | |
It is practically not possible to get rid of those completely due to rounding errors with 16-bit surface. svn-id: r52367 | |||
2010-03-18 | Commit salty-horse's patch for VectorRendererSpec.cpp, which fixes the use ↵ | Johannes Schickel | |
of invalid C++. svn-id: r48291 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-07-30 | Fixed missing clearing of the low bit of the alpha mask in the "dim" screen ↵ | Johannes Schickel | |
shading function. svn-id: r42935 | |||
2009-07-30 | Fix bug #2829737: "GUI: Wrong background colours on dialog screens (IRIX)". | Johannes Schickel | |
svn-id: r42934 | |||
2009-07-16 | Fixed bug 2820514 ("Help dialog causes crash") | Vicent Marti | |
svn-id: r42537 | |||
2009-07-16 | Formatting. | Johannes Schickel | |
svn-id: r42530 | |||
2009-07-16 | Fixed issue with beveled shapes being drawn outside their shapes. Possible ↵ | Vicent Marti | |
regressions. svn-id: r42529 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-06 | Silence warnings. Const correctness | Eugene Sandulenko | |
svn-id: r40347 | |||
2009-03-11 | Fixed bug #2619802 (Game name overwrites scroll bar). | Vicent Marti | |
svn-id: r39335 |