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path: root/graphics/VectorRendererSpec.cpp
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2009-01-22Got rid of several occurrences of gBitFormatMax Horn
svn-id: r35995
2008-12-26Fix for the SliderWidget glitch when showing very small values (and ↵Jordi Vilalta Prat
potentially for other small widgets) svn-id: r35557
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-12-22Fix the rendering of stroked tabsJordi Vilalta Prat
svn-id: r35479
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵Max Horn
GUI::ThemeEngine::TextAlignVertical svn-id: r35023
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
Massive cleanup. svn-id: r34983
2008-10-29Enable gui renderer for all bit depths we support currently.Johannes Schickel
svn-id: r34865
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-09Fixed small graphical glitch in Classic theme tabs.Vicent Marti
svn-id: r34760
2008-09-20Bugfix: Graphical glitch when drawing beveled squares (classic theme).Vicent Marti
svn-id: r34611
2008-09-20- Reverted circle drawing algorithm.Vicent Marti
- Fixed Launcher savegame load menu. svn-id: r34610
2008-09-20Fixed warnings.Johannes Schickel
svn-id: r34609
2008-09-19Unrolled a loop.Vicent Marti
Misc fixes. svn-id: r34604
2008-09-10Fixed bottleneck: Screen dimming.Vicent Marti
svn-id: r34482
2008-09-07Misc performance fixes.Vicent Marti
svn-id: r34398
2008-09-05Fixed severe bottleneck in the XML Parser code.Vicent Marti
Applied Max's patch for character drawing. Added new FP squareroot function. svn-id: r34354
2008-09-05Fixing a typo :)Max Horn
svn-id: r34342
2008-09-02Massive refactoring/cleanup on the theme engine/parser.Vicent Marti
svn-id: r34285
2008-09-01Use memcpy instead of hand-rolled colorCopy (on many systems, memcpy is ↵Max Horn
hand-optimized asm or even a compiler built-in and *way* faster than any C code you could roll yourself -- it's way faster on my system, too) svn-id: r34238
2008-08-31Split VectorRenderer interface from custom vector renderers.Vicent Marti
svn-id: r34226