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2014-02-18GRAPHICS: Make GPL headers consistent in themselves.Johannes Schickel
2012-03-28GRAPHICS: Take ownership of fonts passed to FontManager.Alyssa Milburn
2012-01-07GRAPHICS: Let FontManager::setFont accept an "const BdfFont *".Johannes Schickel
As the documentation points out this method currently only works for BDF fonts, thus it is safer to let it actually just accept such.
2012-01-07GUI: Rework how the default localized font is managed.Johannes Schickel
Now we set the default localized font to the "text_default" font of the currently active theme and default to the big GUI font in case none is specified properly.
2012-01-07GRAPHICS: Slight formatting fix.Johannes Schickel
2011-08-22GRAPHICS: Fix indentationSven Hesse
2011-08-21BADA: Code formatting and style changes following reviewChris Warren-Smith
2011-08-21BADA: Initial BADA port implementationChris Warren-Smith
2011-06-06GRAPHICS: Add kLocalizedFont in FontManagerThierry Crozat
This makes it easy to get a localized font for the current TranslationManager charset if one has been loaded. It tries first to find one for the BigGUI or GUI fonts and then looks for any acceptable font. Also only use lower case font name for the FontManager HashMap. This is to avoid issues with the case when looking for a font by its name. There was for example an issue for font helvB12 that is named helvb12 in the scummmodern theme.
2011-06-06GRAPHICS: Move genLocalizedFontFilename() to FontManager classThierry Crozat
It was defined in ThemeEngine class , but I moved it to make it possible to use localized font in other places.
2011-06-06GRAPHICS: Get rid of kSODFont (ScummFont)Thierry Crozat
OSD is now using the kGUIFont instead. The main advantage is that the kGUIFont can be used for translated text while only ASCII characters were present in ScummFont.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-06-15GUI: Added default names for builtin fonts.Eugene Sandulenko
svn-id: r49773
2009-12-09GRAPHICS: Change font code to be identical on all platformsMax Horn
svn-id: r46309
2008-06-11No need to specify CaseSensitiveString_Hash explicitly anymoreMax Horn
svn-id: r32663
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-07-30Added explicit string equals/hash functors to a new header ↵Max Horn
common/hash-str.h; removed Hash functor specialization for String and char pointers; changed all code using hashmaps with string keys to explicitly specify whether they honor or ignore case svn-id: r23634
2006-04-15cleanupMax Horn
svn-id: r21921
2006-04-14- implements .bdf font loader based on convbdf (sure could have some clean up)Johannes Schickel
- adds three different font styles to the themes (normal, bold (default one), italic) - implements code for specifing the font files in the theme config ('fontfile_normal','fontfile_bold' and 'fontfile_italic' in the 'extra' section) - changes EditTextWidget to use the normal font (has some minor aligment problems with the caret now, though) - extends the FontManager (new functions: getFontByName, assignFontToName, removeFontName) - adds the font style constans to the builtin constants for the evaluator) svn-id: r21868
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20519
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-01-06Switching GUI to an alternate font; using a second, bigger, font for 640x480 ↵Max Horn
games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to svn-id: r16467
2005-01-06Added a font manager (work in progress)Max Horn
svn-id: r16460