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Fixes a crash on exit when using a non default GUI font.
Possibly fixes #10318.
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I've not fixed this one, maybe it's on purpose:
RELASE -> RELEASE
engines/mads/staticres.cpp:const char *const kGameReleaseTitleStr =
"GAME RELASE VERSION INFO";
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Also adjust the devtools and built-in fonts accordingly.
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This is required to support UTF-32 strings but does not make them work
automatically!
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