Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-27 | - adds the new gui renderer also a new implementation for the classic gui | Johannes Schickel | |
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227 | |||
2005-07-29 | Simple ILBM images reader. | Eugene Sandulenko | |
svn-id: r18588 | |||
2005-04-28 | Forgot to commit this, oops :-/ | Max Horn | |
svn-id: r17846 | |||
2005-02-06 | Moved the console font from gui to graphics | Max Horn | |
svn-id: r16742 | |||
2005-01-06 | Switching GUI to an alternate font; using a second, bigger, font for 640x480 ↵ | Max Horn | |
games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to svn-id: r16467 | |||
2005-01-06 | Added a font manager (work in progress) | Max Horn | |
svn-id: r16460 | |||
2004-11-25 | Added some graphic primitives | Max Horn | |
svn-id: r15885 | |||
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn | |
svn-id: r13357 |