Age | Commit message (Collapse) | Author |
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cursor glitch in at least some HE games which first set a cursor palette, and
then disable it. (The disabled palette would be re-enabled after dismissing the
GUI.)
svn-id: r23081
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svn-id: r22635
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the palette manager from.
svn-id: r22628
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cursor palette is disabled.
Also, when replacing a cursor palette, try to re-use the old palette buffer, as
a minor optimization. (Not that these functions should need any optimization,
but it's simple and shouldn't hurt.)
svn-id: r22554
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to work, cursor palette now has to be set using the new "palette manager". See
graphics/paletteman.cpp
svn-id: r22543
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