Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-23 | GUI: Add support for PNG images in themes | Eugene Sandulenko | |
2011-06-26 | GRAPHICS: Generalized arbitrary bit depth images processing in PNG decoder. | Eugene Sandulenko | |
This fixes 1bpp image rengering. | |||
2011-06-20 | GRAPHICS: Cleanup and simplification of some PNG decoder code | Filippos Karapetis | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-17 | GRAPHICS: Fix Valgrind warning | eriktorbjorn | |
The stream class uses free() to automatically dispose of the buffer so it must be allocated with malloc(), not "new". | |||
2011-06-16 | GRAPHICS: Fix decoding of 4bpp PNGs | Eugene Sandulenko | |
Fixes checkbox in options menu in Sword25. | |||
2011-05-13 | COMMON: Added compilation safeguards for the png decoder | md5 | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-27 | PNG: Improved code readability a bit | md5 | |
2011-04-17 | GRPAHICS: Do not access Surface::bytesPerPixel anymore. | Johannes Schickel | |
2011-04-17 | GRAPHICS: Prefer Surface::create taking a PixelFormat over the one taking a ↵ | Johannes Schickel | |
byte depth. | |||
2011-04-14 | GRAPHICS: Tidy up 4bpp handling a little. | Alyssa Milburn | |
2011-04-14 | GRAPHICS: Handle 4bpp paletted PNG files. | Alyssa Milburn | |
2011-04-14 | GRAPHICS: Replace PNG_HEADER macro with MKTAG | Alyssa Milburn | |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn | |
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro. | |||
2011-02-02 | GRAPHICS: Fixed a bug with indexed PNGs in the PNG decoder (a byte can't ↵ | Filippos Karapetis | |
hold 256 entries) svn-id: r55742 | |||
2011-02-02 | GRAPHICS: Updated the copyright information regarding LodePNG. Removed the ↵ | Filippos Karapetis | |
obsolete reference to ysflight, as no code is actually used from or based on that project svn-id: r55726 | |||
2011-02-02 | GRAPHICS: Implemented a PNG decoder, and set it as default for the sword25 ↵ | Filippos Karapetis | |
engine libpng is still needed for PNG encoding (for thumbnails in saved games of sword25), but since we'll probably drop support for the original saved games anyway, the PNG encoding code will ultimately be removed svn-id: r55723 |