aboutsummaryrefslogtreecommitdiff
path: root/graphics/scaler.cpp
AgeCommit message (Collapse)Author
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-04-17Renamed and merge some of the pixel interpolation functions (the names still ↵Max Horn
could be better) svn-id: r21981
2006-04-17Allocate LUT/YUV tables on the heapMax Horn
svn-id: r21971
2006-04-17Modify InitLUT to make use of ColorMasks, making it easier to add support ↵Max Horn
for other color modes eventually. This also fixes the computation of LUT16to32 which so far always assumed 565 mode. svn-id: r21970
2006-04-17cleanupMax Horn
svn-id: r21964
2006-03-15* 'make bundle' now copies the default theme files into the bundle.Oystein Eftevaag
* Common::File will now look inside the application bundle on MacOS X for a file if it can't find it anywhere else (so it'll find default-theme.ini and .zip) * Cleaned up some #ifs. svn-id: r21308
2006-03-14Adds support for building on Intel Macs, using a modifiedOystein Eftevaag
version of patch 1448395 by Aubin and some of my own changes. Notably: * Two elements of a struct in backends/midi/quicktime.cpp needed to be forced to BE. * NASM set to build Mach-O binaries * configure now checks for Altivec support on Darwin hosts, instead of assuming it. Altivec support can also be disabled (not 100% sure if t his is actually needed, but might be handy for crosscompiling). * The aliasing of the symbols contained in the .asm files done on Windows were also needed on MacOS. Note that while the asm code is properly compiled and linked in, HQ2/3x support will still not work properly on Intel macs if NASM is enabled. svn-id: r21280
2006-02-20Moved common/scaler* to graphics/Max Horn
svn-id: r20797