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path: root/graphics/scaler/hq2x.cpp
AgeCommit message (Collapse)Author
2014-02-18GRAPHICS: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-03-08Use a template for hq2x and hq3x instead of using #include and defines.Johannes Schickel
svn-id: r48197
2010-03-08Fix compilation.Johannes Schickel
svn-id: r48196
2010-03-08SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internalMax Horn
svn-id: r48189
2009-02-15Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled ↵Max Horn
elsewhere, actually ;) svn-id: r38314
2009-01-27Re-enabled ASM versions of HQx scalers (oops)Max Horn
svn-id: r36099
2009-01-27Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system)Max Horn
svn-id: r36087
2008-03-23Patch #1923547: enable nasm usage on OS/2Jordi Vilalta Prat
svn-id: r31226
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-04-17Removed my Altivec version of the hqx blitters, since it (a) didn't work ↵Max Horn
with newer GCC versions, (b) speed was improved on some systems, but actually slower on others, and (c) even on my old 400 Mhz G4 hqx is fast enough w/o it svn-id: r21961
2006-03-15* 'make bundle' now copies the default theme files into the bundle.Oystein Eftevaag
* Common::File will now look inside the application bundle on MacOS X for a file if it can't find it anywhere else (so it'll find default-theme.ini and .zip) * Cleaned up some #ifs. svn-id: r21308
2006-03-14Adds support for building on Intel Macs, using a modifiedOystein Eftevaag
version of patch 1448395 by Aubin and some of my own changes. Notably: * Two elements of a struct in backends/midi/quicktime.cpp needed to be forced to BE. * NASM set to build Mach-O binaries * configure now checks for Altivec support on Darwin hosts, instead of assuming it. Altivec support can also be disabled (not 100% sure if t his is actually needed, but might be handy for crosscompiling). * The aliasing of the symbols contained in the .asm files done on Windows were also needed on MacOS. Note that while the asm code is properly compiled and linked in, HQ2/3x support will still not work properly on Intel macs if NASM is enabled. svn-id: r21280
2006-02-20Fixing up my previous commit: finished moving common/scaler* to graphicsMax Horn
svn-id: r20798
2006-02-20Moved common/scaler* to graphics/Max Horn
svn-id: r20797