Age | Commit message (Collapse) | Author | |
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2013-08-07 | Merge pull request #365 from lordhoto/protected-pixels | Johannes Schickel | |
Make Graphics::Surface::pixels protected. | |||
2013-08-03 | GRAPHICS: Add two new methods to change 'pixels' of a Surface. | Johannes Schickel | |
One method is a simpler setter for 'pixels'. The other one can be used to setup a Surface with custom data. | |||
2013-08-02 | GRAPHICS: Allow to query a Surface describing a subarea in Surface. | Johannes Schickel | |
2013-08-01 | GRAPHICS: Make Surface::copyFrom work for any src pitch. | Johannes Schickel | |
Formerly we assumed that the newly created surface has the same pitch as the source surface. This is a assumption that might be invalid (for example in case of the Surface returned by OSystem::lockScreen.) | |||
2012-10-08 | Merge pull request #257 from lordhoto/graphics-conversion | Johannes Schickel | |
Extend crossBlit for abitrary (in-place) conversions and add a in-place conversion to Surface | |||
2012-08-28 | GRAPHICS: Add an in-place Surface PixelFormat conversion. | Johannes Schickel | |
2012-04-19 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
Conflicts: base/plugins.cpp configure | |||
2012-04-03 | GRAPHICS: Fix casting away const | Joel Teichroeb | |
2012-03-20 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-03-20 | GRAPHICS: Add support for converting surfaces from 24bpp | Matthew Hoops | |
2012-03-20 | GRAPHICS: Add a convertTo() function to Surface | Matthew Hoops | |
2011-12-12 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
Conflicts: video/qt_decoder.cpp | |||
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel | |
This makes the name match with the name of the STL function with the same behavior. | |||
2011-10-27 | GRAPHICS: Add a Surface wrapper for drawThickLine | Matthew Hoops | |
2011-08-21 | BADA: Prevent assertion failure when allocating zero bytes | Chris Warren-Smith | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-19 | GRAPHICS: Cleanup formatting | Matthew Hoops | |
2011-05-19 | GRAPHICS: Allow auxiliary surface functions to be used for 32bpp surfaces | Matthew Hoops | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-17 | ALL/GRAPHICS: Remove Surface::bytesPerPixel. | Johannes Schickel | |
2011-04-17 | GRPAHICS: Do not access Surface::bytesPerPixel anymore. | Johannes Schickel | |
2011-04-17 | GRAPHICS: Add a PixelFormat member to Surface. | Johannes Schickel | |
2010-10-01 | GRAPHICS: Add BPP check to Surface::move. | Johannes Schickel | |
svn-id: r52968 | |||
2010-10-01 | GRAPHICS: Cleanup. | Johannes Schickel | |
svn-id: r52967 | |||
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer | |
This commit should fix at least the following bugs/feature requests: #1032859, #1252088, #1055391, #1315968, #1315938, #1742106, #812891. The FM-Towns version of Scumm games use a mixed graphics mode with 2 layers (one with 32767 colors and one with 16 colors). Among other things I have added a screen output class which emulates this dual layer approach which allows specific hardware effects like enabling and disabling layers (e.g. in the voodoo priestess scene in MI1). Old savegames (saved before this update) will load, but you’ll encounter palette glitches in the verb/inventory screen, since the 16 color palette for layer 2 is not contained in your savegame. This will be true at least for version 5 games. Certain scene change actions (which require the verb/inventory part to be redrawn) might correct this (e.g. try looking at the treasure map in MI1 and closing it). Version 3 games should be okay, since they use a static text palette which is never changed and which will be reset after loading a savegame. This update requires a USE_RGB_COLORS setting for proper operation. 8 bit users will get a warning that they’ll have to expect palette glitches . Apart from that the engine in 8 bit mode should not only still work okay, but also benefit from some of the other (non palette related) improvements (e.g. bug #1032859 should be fixed even in 8 bit mode). Japanese font drawing hasn’t been improved much yet. This will be a separate task. svn-id: r52966 | |||
2010-08-21 | GRAPHICS: Extend Surface::fill() method to support 32bits. Looks ugly | Eugene Sandulenko | |
svn-id: r52268 | |||
2010-04-20 | Use the faster memset() in Surface::fillRect() for 16bit modes when possible. | Andre Heider | |
svn-id: r48756 | |||
2009-01-20 | Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp | Max Horn | |
svn-id: r35965 | |||
2009-01-20 | merge SurfaceKeyColored into Surface | Andre Heider | |
svn-id: r35951 | |||
2008-09-16 | Added "querySaveMetaInfos" to MetaEngine. | Johannes Schickel | |
-> Allows easy addition of save state specific infos like playtime, save date atc. -> Removed MetaEngine::loadThumbnailFromSlot, superseded by meta infos -> Changed SCUMM / KYRA to implement the newly added functionallity -> Removed hack in KYRAs listSavefiles, which is now handled via meta infos svn-id: r34581 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2007-11-16 | Added assert for bit depth in Surface::move. | Johannes Schickel | |
svn-id: r29522 | |||
2007-11-06 | Muting the compiler :P | Sven Hesse | |
svn-id: r29443 | |||
2007-11-06 | - little bit more cleanup | Johannes Schickel | |
- added fixme about Surface::move svn-id: r29442 | |||
2007-11-06 | Cleanup. | Johannes Schickel | |
svn-id: r29441 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2006-06-21 | Move moveScreen to common surface functions for graphics | Travis Howell | |
svn-id: r23218 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20519 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-05-17 | Added clipping to drawLine(). This fixes a regression that caused the | Torbjörn Andersson | |
debug console to crash ScummVM. (I'm not sure, but I think it was trying to draw the scrollbar arrows outside the screen when the console was sliding into view.) svn-id: r18138 | |||
2005-05-08 | Added convenience methods create/free to Graphics::Surface (part of patch ↵ | Max Horn | |
#1163026) svn-id: r17973 | |||
2005-05-08 | Patch #1193795 (Adding drawLine() to Surface) | Max Horn | |
svn-id: r17959 | |||
2005-05-02 | Const correctness | Max Horn | |
svn-id: r17898 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-11-26 | Fix typo. Actually asserts there would be more convenient for debugging | Eugene Sandulenko | |
purposes. svn-id: r15892 |